An artifact is a unique and unusually powerful magical item. Many of the artifacts in Oblivion have appeared in previous Elder Scrolls games, as listed at the Lore article on Artifacts.
Artifact Definition
The definition used for artifacts on this article is that the item must meet all three of the following requirements:
- Be unique in appearance.
- Only appear once in the game.
- Have a unique and useful enchantment.
Many of the artifacts are of Daedric origin. These items are formed from the essence of a Daedric Prince, providing the items with their power. Fifteen Daedric Artifacts in particular are identified by Martin, one for each of the fifteen Daedric quests. These artifacts are listed at Daedric Quests, and are the only artifacts that will be accepted by Martin for the Blood of the Daedra quest, even though other artifacts in the game may also be associated with Daedric Princes and therefore may be considered Daedric artifacts. These are also the only artifacts that count toward the "Artifacts Found" on your character's statistics pages.
Other artifacts are formed from the essence of an Aedra; these artifacts are known as Aedric artifacts.
In addition to the artifacts listed on this page, there are a few other items encountered in the game which could be considered artifacts, except that the items do not have an enchantment that can be used by the player. Therefore, from a gameplay perspective these items are not valuable, and their statistics are not detailed in this article. These items include:
- Amulet of Kings: Aedric artifact associated with Akatosh (and Saint Alessia)
- Brush of Truepaint: Aedric artifact associated with Dibella
- Eye of Nocturnal: Daedric artifact associated with Nocturnal
- Great Welkynd Stone: Ayleid artifact
- Statuette of a Dog: Daedric artifact associated with Clavicus Vile
- Orb of Vaermina: Daedric artifact associated with Vaermina
Items that only appear once in-game but only fulfill one of the other two criteria for artifacts can be found at Unique Items.
Weapon Artifacts
Leveled Artifact: Blackwater Blade () (All statistics are for level 25+ version) |
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Type | Blade One Hand | ||
Editor ID | MS31BlackwaterBlade25 | ||
Statistics | |||
Damage Damage | 24 | Health Health | 725 |
Speed | 1.0 | Reach | 1.0 |
Weight Weight | 48 | Value Value | 6670 |
Enchantment | |||
Charge/Cost = Uses | 8750/175=50 |
The artifact Blackwater Blade is a one-handed blade, given to the main character by, or looted from, Selene during An Unexpected Voyage. It is similar in appearance to the fine steel longsword, but has a different pattern on the hilt, and also a different icon in the inventory.
For full leveled statistics, see the Blackwater Blade article.
Leveled Artifact: Chillrend () (All statistics are for level 25+ version) (lore page) |
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Type | Blade One Hand | ||
Editor ID | MS18Chillrend25 | ||
Statistics | |||
Damage Damage | 21 | Health Health | 615 |
Speed | 1.2 | Reach | 0.8 |
Weight Weight | 22 | Value Value | 4584 |
Enchantment | |||
Charge/Cost = Uses | 4160/52=80 |
The ice-based artifact Chillrend is a one-handed blade given as a reward for completing the quest The Killing Field, if both sons survived. Apart from its blue hue, its appearance is identical to a glass shortsword.
For full leveled statistics, see the Chillrend article.
Leveled Artifact: Debaser () (All statistics are for level 25+ version) |
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Type | Blade One Hand | ||
Editor ID | MS29AgarmirsSword25 | ||
Statistics | |||
Damage Damage | 24 | Health Health | 705 |
Speed | 1 | Reach | 1 |
Weight Weight | 48 | Value Value | 6028 |
Enchantment | |||
Charge/Cost = Uses | 7200/120=60 |
The Debaser is found in the Imperial City Palace District during the quest Unfriendly Competition. It is similar in shape to a fine steel shortsword, but with darker coloration and engravings; also, its statistics such as speed and reach are those of a longsword, not a shortsword.
For full leveled statistics, see the Debaser article.
Daedric Artifact: Ebony Blade () (lore page) |
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Type | Blade; One Hand | ||
Editor ID | DAEbonyBlade | ||
Statistics | |||
Damage Damage | 23 | Health Health | 800 |
Speed | 1.0 | Reach | 1.0 |
Weight Weight | 46 | Value Value | 6512 |
Enchantment | |||
Charge/Cost = Uses | 3700/82=45 |
The Daedric artifact Ebony Blade is a katana (one-handed blade) that can be obtained by doing Mephala's Daedric Quest.
Daedric Artifact: Goldbrand () (lore page) |
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Type | Blade; One Hand | ||
Editor ID | DAGoldbrand | ||
Statistics | |||
Damage Damage | 25 | Health Health | 900 |
Speed | 1.0 | Reach | 1.0 |
Weight Weight | 52 | Value Value | 6615 |
Enchantment | |||
Charge/Cost = Uses | 3000/39=76 |
The Daedric artifact Goldbrand is a one-handed katana. Goldbrand is obtained by completing a daedric quest for Boethia. The blade is similar to the version found in Morrowind. See the book Tamrielic Lore for background on this item.
Daedric Artifact: Mace of Molag Bal () (lore page) |
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Type | Blunt; One Hand | ||
Editor ID | DAMolagBalMace | ||
Statistics | |||
Damage Damage | 25 | Health Health | 1500 |
Speed | 0.9 | Reach | 1.0 |
Weight Weight | 45 | Value Value | 4900 |
Enchantment | |||
Charge/Cost = Uses | 2200/50=44 |
The Mace of Molag Bal is a Daedric artifact obtained as a reward for Molag Bal's Daedric Quest. In the Ayleid language, 'Molag Bal' translates directly to 'Fire Stone'. See the book Tamrielic Lore for background on this item.
Artifact: Rugdumph's Sword () |
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Type | Blade Two Hand | ||
Editor ID | FGC09RugdumphSword | ||
Statistics | |||
Damage Damage | 14 | Health Health | 700 |
Speed | 1 | Reach | 1 |
Weight Weight | 28 | Value Value | 740 |
Enchantment | |||
Charge/Cost = Uses | 1500/38=39 |
Rugdumph's Sword is a unique two-handed sword, given to the player by Lord Rugdumph gro-Shurgak as a reward for completing the quest The Noble's Daughter. It is mostly identical in shape to a silver claymore, but is of shorter length and has different coloration and markings.
Despite being a two-handed weapon, its reach and speed are more akin to a silver longsword.
Leveled Artifact: Thornblade () (All statistics are for level 25+ version) |
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Type | Blade One Hand | ||
Editor ID | MS13Thornblade25 | ||
Statistics | |||
Damage Damage | 24 | Health Health | 705 |
Speed | 1.0 | Reach | 1.0 |
Weight Weight | 48 | Value Value | 6760 |
Enchantment | |||
Charge/Cost = Uses | 9000/150=60 |
The artifact Thornblade is obtained in Cheydinhal as one of the two choices of rewards for completing The Wayward Knight quest, the other reward being the Staff of Indarys.
For full leveled statistics see the Thornblade article.
Artifact: Umbra () |
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Type | Blade; One Hand | ||
Editor ID | DAClavicusUmbraSword | ||
Statistics | |||
Damage Damage | 28 | Health Health | 700 |
Speed | 1.0 | Reach | 1.0 |
Weight Weight | 45 | Value Value | 5508 |
Enchantment | |||
Charge/Cost = Uses | 2500/20=125 |
The Umbra Sword was enchanted by the ancient witch Naenra Waerr, and its sole purpose was the entrapment of souls. Used in conjunction with a soul gem, the Sword allows the wielder the opportunity to imprison an enemy's soul in the gem. Naenra was executed for her evil creation, but not before she was able to hide the Sword. The Umbra Sword is very choosy when it comes to owners and therefore remains hidden until a worthy one is found. —Yagrum Bagarn, Tamrielic Lore
The artifact Umbra is an enchanted sword obtained by slaying its wielder, as in Morrowind. This time, however, it is a one handed weapon carried by Umbra, a female Bosmer located in Vindasel. She and the sword are encountered during the Clavicus Vile Daedric quest. Although this sword is associated with a Daedric quest, it is not considered a Daedric Artifact for the quest Blood of the Daedra or for your character's statistics page.
For more information, see the lore article or the main article on the sword found in the game.
Daedric Artifact: Volendrung () (lore page) |
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Type | Blunt; Two Hand | ||
Editor ID | DAVolendrung | ||
Statistics | |||
Damage Damage | 20 | Health Health | 3200 |
Speed | 0.7 | Reach | 1.3 |
Weight Weight | 60 | Value Value | 5362 |
Enchantment | |||
Charge/Cost = Uses | 2500/156=16 |
The Daedric artifact Volendrung is a gigantic and powerful two-handed Dwemer warhammer that can be obtained as the reward for Malacath's Daedric Quest. It is enchanted with Drain Health and Paralyze.
For details, see the Volendrung page.
Leveled Artifact: Witsplinter () (All statistics are for level 25+ version) |
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Type | Blade; One Hand | ||
Editor ID | MS04Witsplinter25 | ||
Statistics | |||
Damage Damage | 19 | Health Health | 532 |
Speed | 1.4 | Reach | 0.6 |
Weight Weight | 10 | Value Value | 3895 |
Enchantment | |||
Charge/Cost = Uses | 2940/49=60 |
Witsplinter is a dagger used by Faustina Cartia, leader of the Sirens gang in Anvil. You meet Faustina and have an opportunity to acquire Witsplinter during The Siren's Deception quest. The dagger looks like an Elven dagger but has different markings and engravings, as well as a slightly shorter handle and the gold tint of the handle replaced with red. Its statistics are dependent upon your character's level at the time when you obtain it.
For full leveled statistics, see the Witsplinter article.
Armor Artifacts
Leveled Artifact: Apron of Adroitness () (All statistics are for level 25+ version) |
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Type | Cuirass, Light Armor | ||
Editor ID | MS14RytheApronAd25 | ||
Statistics | |||
Rating Rating | 12.5 | Health Health | 1100 |
Weight Weight | 15 | Value Value | 3800 |
The Apron of Adroitness is given as a reward for completing the quest A Brush with Death.
For full leveled statistics, see the Apron of Adroitness article.
Leveled Artifact: Ayleid Crown of Lindai () (All statistics are for level 25+ version) |
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Type | Light Helmet | ||
Editor ID | MS27LindaiAyleidCrown25 | ||
Statistics | |||
0 | Health Health | 400 | |
Weight Weight | 1 | Value Value | 8350 |
The Ayleid Crown of Lindai is a unique light helmet found in the ruins of Lindai during the Secrets of the Ayleids quest.
For more information, including full leveled statistics, see the Ayleid Crown of Lindai article.
Leveled Artifact: Ayleid Crown of Nenalata () (All statistics are for level 25+ version) (lore page) |
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Type | Light Helmet | ||
Editor ID | MS27NenalataAyleidCrown25 | ||
Statistics | |||
0 | Health Health | 344 | |
Weight Weight | 1 | Value Value | 13100 |
The Ayleid Crown of Nenalata is a light helmet found in Herminia Cinna's house (Imperial City, Elven Gardens District) during the Secrets of the Ayleids quest.
For more information, including full leveled statistics, see the Ayleid Crown of Nenalata article.
Leveled Artifact: Bloodworm Helm () (All statistics are for level 25+ version) (lore page) |
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Type | Light Helmet | ||
Editor ID | BloodwormHelm25 | ||
Statistics | |||
Rating Rating | 4.5 | Health Health | 150 |
Weight Weight | 5 | Value Value | 1255 |
The Bloodworm Helm is a leveled light helmet encountered during The Bloodworm Helm quest in the Mages Guild questline. It must be given up after the quest and cannot subsequently be retrieved. The level 1-4 helm also allows you to cast the apprentice-level version of the Essence Drain spell when wearing the helm.
For full leveled statistics, see the Bloodworm Helm article.
Leveled Item: Boots of Bloody Bounding () (All statistics are for level 30+ version) |
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Type | Boots, Light Armor | ||
Editor ID | DBLeatherBootsReward30 | ||
Statistics | |||
Rating Rating | 2.0 | Health Health | 75 |
Weight Weight | 7 | Value Value | 3615 |
The Boots of Bloody Bounding are given as a reward for completing The Renegade Shadowscale, which is an optional Dark Brotherhood quest. The boots are one of the two in-game appearances of Pit Armor, a set of armor that was designed, but never put in the finished game, meaning that, had the armor been added to standard loot, this item would not have qualified as an artifact.
For full leveled statistics, see the Boots of Bloody Bounding article.
Leveled Artifact: Escutcheon of Chorrol () (All statistics are for level 25+ version) |
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Type | Shield, Heavy Armor | ||
Editor ID | MS16BEscutcheonofChorrol | ||
Statistics | |||
Rating Rating | 22.5 | Health Health | 1500 |
Weight Weight | 36 | Value Value | 17500 |
The Escutcheon of Chorrol is one of the possible rewards for completing the quest Sins of the Father. It closely resembles an ebony shield, but has the Chorrol emblem, the Great Oak, embossed on the front.
For full leveled statistics, see the Escutcheon of Chorrol article.
Daedric Artifact: Helm of Oreyn Bearclaw () (lore page) |
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Type | Helmet, Heavy Armor | ||
Editor ID | FGD09BearclawHelm | ||
Statistics | |||
Rating Rating | 7.5 | Health Health | 3750 |
Weight Weight | 14 | Value Value | 3350 |
The Helm of Oreyn Bearclaw is an artifact given to you by Modryn Oreyn as a reward for completing the Fighters Guild quests, at the end of The Hist. In addition to its enchantments, this helmet is also notable for its extremely high health (for comparison, a daedric helmet has only 1350) and its unique design.
Morrowind players might recognize this as a reference to that game, being that it was the reward for a Daedric Quest where the player was to eliminate the Oreyn bloodline and retrieve the helm. If you ask Modryn about the helm, he will tell you that it was retrieved by Malacath after the Daedra Prince mistakenly believed the Oreyn line to have ended but was later returned to the Oreyn family by a stranger. See the book Tamrielic Lore for more background on this item.
Daedric Artifact: Masque of Clavicus Vile () (lore page) |
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Type | Helmet, Heavy Armor | ||
Editor ID | DAClavicusMasque | ||
Statistics | |||
Rating Rating | 7.5 | Health Health | 750 |
Weight Weight | 15 | Value Value | 3400 |
The Daedric artifact the Masque of Clavicus Vile is a heavy helmet that can be obtained as a reward for Clavicus Vile's Daedric Quest. See the book Tamrielic Lore for background on this item.
Daedric Artifact: Saviour's Hide () (lore page) |
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Type | Cuirass, Light Armor | ||
Editor ID | DASaviorsHide | ||
Statistics | |||
Rating Rating | 12 | Health Health | 1000 |
Weight Weight | 3 | Value Value | 6250 |
The Daedric artifact Saviour's Hide is armor obtained as a reward for completing Hircine's Daedric Quest. See the books Tamrielic Lore and Tal Marog Ker's Researches for background on this item (although some details are different, since these books were initially written for Morrowind).
Daedric Artifact: Spell Breaker () (lore page) |
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Type | Shield, Heavy Armor | ||
Editor ID | DASpellBreakerShield | ||
Statistics | |||
Rating Rating | 17 | Health Health | 1500 |
Weight Weight | 18 | Value Value | 16500 |
Spell Breaker is a heavy shield that you can get from Peryite's Daedric Quest. See the book Tamrielic Lore for background on this item (although some details are different, since this book was initially written for Morrowind). Its stats are similar to that of an Orcish shield, though it offers slightly more protection and is significantly more durable. It also contains a powerful spell reflection enchantment. Being an item of of Daedric property, it can be used to open a doorway to Mankar Camoran's Paradise during the main quest.
Clothing Artifacts
Artifact: Draconian Madstone () (lore page) |
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Type | Amulet | ||
Editor ID | MS12Madstone or MS12MadstoneAfter | ||
Statistics | |||
Weight Weight | 1 | Value Value | 3000 |
The Draconian Madstone is an ancient artifact of the Akaviri. Although it is said to give the user complete immunity to poison, it really only grants 50% resistance. Last seen at Pale Pass, this amulet is the objective of the quest Lifting the Vale.
The construction set lists two separate madstones, because the ID of the madstone changes when you give it up at the end of the quest. The weight and value in the table are actually those for the post-quest madstone (during the quest it is a weightless quest item, value 2000 gold). The appearance and enchantments are unaltered, however.
Although you must give up the Draconian Madstone at the end of the quest (in exchange for a reward), it is subsequently possible to steal it back: it is kept in a display case in the Great Hall at Bruma (opening the very hard display case is not a crime, but taking the Madstone is).
Daedric Artifact: Gray Cowl of Nocturnal () (lore page) |
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Type | Hood | ||
Editor ID | TGGrayFoxCowl | ||
Statistics | |||
Weight Weight | 2 | Value Value | 0 |
The Daedric artifact Gray Cowl of Nocturnal is a hood that was supposedly stolen from Nocturnal over 300 years ago. Whoever wears this hood takes on the identity of the Gray Fox: the wearer's fame, infamy, and bounty all become those of the Gray Fox. Any crimes committed (or good deeds done) are attributed to the Gray Fox rather than to the character wearing the hood. The cowl can be acquired at the end of the Thieves Guild quest line by completing the quest The Ultimate Heist.
See Gray Cowl of Nocturnal for more details
Artifact: Jewel of the Rumare () |
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Type | Ring | ||
Editor ID | SQ09RingReward | ||
Statistics | |||
Weight Weight | 1 | Value Value | 2550 |
The Jewel of the Rumare is a ring given as a reward for completing Go Fish. Its appearance is similar to a gold ring.
Leveled Artifact: Necromancer's Amulet () (All statistics are for level 25+ version) (lore page) |
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Type | Amulet | ||
Editor ID | MGNecromancersAmulet25 | ||
Statistics | |||
Weight Weight | 0.4 | Value Value | 0 |
The Necromancer's Amulet is encountered during The Necromancer's Amulet quest, but it must be given up at the end of the quest and cannot subsequently be retrieved. It is an artifact that has appeared in previous Elder Scrolls games.
For more information, including full leveled statistics, see the Necromancer's Amulet article.
Leveled Artifact: Ring of Eidolon's Edge () (All statistics are for level 25+ version) (lore page) |
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Type | Ring | ||
Editor ID | MS43RingofEidolonsEdge25 | ||
Statistics | |||
Weight Weight | 0.2 | Value Value | 3700 |
The Ring of Eidolon's Edge is given as reward for the Leyawiin side quest Whom Gods Annoy.
For full leveled statistics see the Ring of Eidolon's Edge article.
Daedric Artifact: Ring of Khajiiti () (lore page) |
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Type | Ring | ||
Editor ID | DARingKhajiiti | ||
Statistics | |||
Weight Weight | 1 | Value Value | 4775 |
The Ring of Khajiiti is a ring obtained from Meridia after you finish her quest.
Daedric Artifact: Ring of Namira () (lore page) |
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Type | Ring | ||
Editor ID | DARingNamira | ||
Statistics | |||
Weight Weight | 1 | Value Value | 10300 |
The Ring of Namira is a Daedric artifact that can be obtained as a reward for successfully completing Namira's Daedric Quest.
Leveled Artifact: Ring of Sunfire () (All statistics are for level 25+ version) |
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Type | Ring | ||
Editor ID | MS23RingofSunfire25 | ||
Statistics | |||
Weight Weight | 0.2 | Value Value | 11275 |
The Ring of Sunfire is a leveled ring obtained as a reward for completing the Imperial City quest The Order of the Virtuous Blood. It provides protection against both disease and spells.
For full leveled statistics, see the Ring of Sunfire article.
Leveled Artifact: Spelldrinker Amulet () (All statistics are for level 30+ version) |
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Type | Amulet | ||
Editor ID | MG12Amulet30 | ||
Statistics | |||
Weight Weight | 0.5 | Value Value | 10450 |
The Spelldrinker Amulet is given on advancement to the Evoker rank after completing the Mages Guild quest Ulterior Motives.
For more information, including full leveled statistics, see the Spelldrinker Amulet article.
Leveled Artifact: Weatherward Circlet () (All statistics are for level 25+ version) |
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Type | Ring | ||
Editor ID | MS29ThoronirsRing25 | ||
Statistics | |||
Weight Weight | 0.4 | Value Value | 4100 |
Weatherward Circlet is a ring given as a reward for the quest Unfriendly Competition.
For full leveled statistics see the Weatherward Circlet article.
Staff Artifacts
Artifact: Hrormir's Icestaff () (lore page) |
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Type | Staff | ||
Editor ID | TG05HrormirsIcestaff / HrormirsIcestaff | ||
Statistics | |||
Health Health | 30 | ||
Weight Weight | 12 | Value Value | 1239 |
Enchantment | |||
Charge/Cost = Uses | 1000/97=10 |
The artifact Hrormir's Icestaff is a staff that causes Frost Damage, Light, and Chameleon. It is stolen from the Arch Mage's quarters during the quest Misdirection for the Thieves Guild, but is returned after the quest. The two IDs correspond to the version of the staff that you retrieve during the quest (the first ID) and the version of the staff that you can obtain after the quest is complete (the second ID). The quest version is a quest-specific item (cannot be dropped) and has a quest-related script; otherwise, the two staves are identical. For more information, see the full article.
Daedric Artifact: Sanguine Rose () (lore page) |
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Type | Staff | ||
Editor ID | DASanguineRose | ||
Statistics | |||
Health Health | 100 | ||
Weight Weight | 10 | Value Value | 1330 |
Enchantment | |||
Charge/Cost = Uses | 3000/300=10 |
The Daedric artifact Sanguine Rose is a staff awarded at the end of Sanguine's Daedric quest. It looks like a normal staff with a rose made of wood at the top and with thorns coming from the base.
It summons a random Daedra who attacks the person or creature targeted by the spell (the spell must hit a person/creature in order to work). The creature can be any type of Daedra. If you are lucky enough to summon a Xivilai, the Xivilai will also summon a Clannfear as soon as it spawns. After killing all enemies in the area, the Daedra may turn on you, but it only exists for 20 seconds before disappearing, and can be prematurely canceled by using another summoning spell.
See Sanguine Rose for game-specific details. The lore article provides more historical information.
Daedric Artifact: Skull of Corruption () (lore page) |
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Type | Staff | ||
Editor ID | DASkullCorruption | ||
Statistics | |||
Health Health | 100 | ||
Weight Weight | 10 | Value Value | 1270 |
Enchantment | |||
Charge/Cost = Uses | 3000/150=20 |
The Daedric artifact Skull of Corruption is a staff given as a reward for completing Vaermina's Daedric Quest. It creates an identical clone, including any equipment, of (almost) any NPC you hit with it. The target NPC will usually be immediately hostile to their double. Firing the staff at a friendly NPC is considered an assault, even though it doesn't actually hurt the NPC; however, if the clone kills the NPC this will not count as a murder by you. What follows is the target NPC fighting with his/her clone, and maybe with you too. The clone then disappears after thirty seconds.
The staff can only be used on NPCs (not creatures). It will not work on anyone who is considered to be a guard, defined as those classes with the "guard" flag set: Dark04 Prison Guard, Guard, Guard Archer, and Guard Battlemage (also includes Dark Seducer and Golden Saint if SI is installed).
For additional information, see the Skull of Corruption article.
Artifact: Staff of the Everscamp () |
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Type | Staff | ||
Editor ID | MS43EverscampStaff | ||
Statistics | |||
Health Health | 30 | ||
Weight Weight | 12 (0) | Value Value | 0 |
Enchantment | |||
Charge/Cost = Uses | N/A |
The Staff of the Everscamp is a Daedric staff associated with Sheogorath. Once the staff is activated by reading its engraved rune, four non-hostile Everscamps appear and follow the staff's bearer. The staff's bearer is no longer able to put down or get rid of the staff. There are only two ways to get rid of the staff: find someone else who is willing to take it, or return to its original location, namely the shrine of Sheogorath in Darkfathom Cave. Rosentia Gallenus has accidentally activated the staff and enlists the player's help in getting rid of it during the quest Whom Gods Annoy.
For full details, including several exploits associated with the staff, see the Staff of the Everscamp article.
Leveled Artifact: Staff of Indarys () (All statistics are for level 25+ version) |
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Type | Staff | ||
Editor ID | MS13StaffIndarys25 | ||
Statistics | |||
Health Health | 100 | ||
Weight Weight | 5 | Value Value | 3920 |
Enchantment | |||
Charge/Cost = Uses | 9000/300=30 |
The Staff of Indarys is one of the possible rewards given to you by Count Andel Indarys for completing the quest The Wayward Knight; you get to choose whether to receive this staff or Thornblade.
For full leveled statistics see the Staff of Indarys article.
Artifact: Staff of Worms () |
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Type | Staff | ||
Editor ID | MGStaffofWorms | ||
Statistics | |||
Health Health | 100 | ||
Weight Weight | 10 | Value Value | 0 |
Enchantment | |||
Charge/Cost = Uses | 5000/22=227 |
The Staff of Worms is a powerful staff held by Mannimarco, the King of Worms. It is a reward for completing the Mages Guild quest Confront the King. When used, it will revive the corpse of a targeted NPC. The reanimated corpse will become your ally.
For additional information, see the Staff of Worms article.
Daedric Artifact: Wabbajack () (lore page) |
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Type | Staff | ||
Editor ID | DAWabbajack01 | ||
Statistics | |||
Health Health | 100 | ||
Weight Weight | 10 | Value Value | 1330 |
Enchantment | |||
Charge/Cost = Uses | 3000/300=10 |
The Daedric artifact Wabbajack is a staff given as a reward for completing Sheogorath's Daedric quest. It transforms any non-NPC creature into another random creature for 10 seconds. It is highly unpredictable, as any gift from the Madgod would be. Only one creature may be Wabbajacked at any time (but you can repeatedly Wabbajack the same creature if you wish).
For more details see the page on Wabbajack.
Other Artifacts
Daedric Artifact: Azura's Star () (lore page) |
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Type | Soul Gem | ||
Editor ID | AzurasStar | ||
Statistics | |||
Weight Weight | 0.7 | Value Value | 2500 |
Azura's Star is a Daedric artifact that can be obtained by completing Azura's Daedric Quest. It is essentially a reusable Grand Soul Gem. When you enchant an item or recharge an enchanted weapon using Azura's Star it becomes empty, but the Star itself remains in your inventory. It cannot hold Non-Player Character (NPC) souls; Black Soul Gems are necessary for that. See the Lore entry on Azura for information on the history of Azura's Star.
For details see the Azura's Star page.
Daedric Artifact: Oghma Infinium () (lore page) |
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Type | Book | ||
Editor ID | DAOghmaInfinium | ||
Statistics | |||
Weight Weight | 0.0 | Value Value | 0 |
The Oghma Infinium is a book which is obtained upon completion of Hermaeus Mora's Daedric Shrine quest. When you read the book, it increases three skills and two attributes by 10 points each, permanently. Which skills and attributes depends which of three paths you choose when you use it. You may only choose one path, then the book disappears.
For more details see the Oghma Infinium page.
Daedric Artifact: Skeleton Key () (lore page) |
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Type | Lockpick | ||
Editor ID | DASkeletonKey | ||
Statistics | |||
Weight Weight | 0. | Value Value | 5000 |
The Skeleton Key is an unbreakable lockpick that increases your Security skill by 40 points whenever the key is in your possession. You can receive this key by completing Nocturnal's Daedric quest. The Skeleton Key's effect is not a typical skill boost, because the Fortify Security effect is implemented as an ability.
For details, see the Skeleton Key page