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Skyrim:Merchants

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A merchant

This page summarizes all of the merchants available in Skyrim. For those added by the Dragonborn add-on, see this page.

The amount listed under "Gold" is the base amount of gold that the merchant has available to purchase items from the player. Merchants will generally have 3-40 gold more than listed, because their personal pocket change is added to the merchant-specific gold. Gold is reset each time the merchant's inventory is reset or every 48 hours. Merchant gold can be increased in several ways:

  • The Master Trader perk increases nearly all merchants' gold by 1000. The merchants who have more gold are all identified in the notes of the following tables.
  • The Investor perk allows you to invest 500 gold in certain merchants, after which that merchant will permanently have 500 more gold available. Some merchants are bugged -- they have the dialogue allowing you to pay them 500 gold, but doing so does not result in any permanent change in the merchant's available gold. These merchants are not checked in the "Invest" column in the following tables, but instead the bug is noted on the individual merchant page. Investing in a merchant improves that merchant's disposition towards you.

The merchandise column provides information on what type of merchandise each merchant will buy and sell. In those cases where merchants are not in a typical category, full details are provided on the specific item types they will buy and sell. However, for most merchants, one of the following categories is provided:

If the Merchant perk is unlocked, all merchants will purchase all types of items. The perk also makes some additional items available for purchase. All vendors will sell you items from their personal inventory, possibly including food, lockpicks, and gems. They will also sell you any bugged items that are in their merchant chests. Most notably, apothecary merchants will sell a dozen ingredients that normally they are unable to sell.

Whenever two merchants are listed together in the following tables, it means that the two merchants share the same merchant chest. Therefore, the merchants will always provide the exact same list of items, and share the same merchant gold. If one of the people is listed in parentheses, that person only takes over the store if the first person dies.

If you are married then your spouse will open a store, whose merchant chest is located inside the home where your spouse lives. If your spouse is on the list below, then he or she will continue to sell the same type of items. Otherwise, your spouse will become a general goods trader.

Eastmarch

Windhelm

Merchant Name Store Name Merchandise Gold Invest Master
Ambarys Rendar New Gnisis Cornerclub Innkeeper 100 1Yes
Aval Atheron Marketplace Stall General 750 1Yes
Elda Early-Dawn (Nils) Candlehearth Hall Innkeeper 100 1Yes
Hillevi Cruel-Sea Marketplace Stall Innkeeper 50 1Yes
Niranye Niranye's House Fence 1000-4000 1Yes
Marketplace Stall General 750 1Yes
Nurelion (Quintus Navale) The White Phial Apothecary 500 1Yes 1Yes
Oengul War-Anvil (Hermir Strong-Heart) Blacksmith Quarters Blacksmith 1000 1Yes 1Yes
Revyn Sadri Sadri's Used Wares General 750 1Yes 1Yes
Wuunferth the Unliving Palace of the Kings Spells 500 1Yes 1Yes

Outside Towns

Merchant Name Store Name Town Merchandise Gold Invest Master
Bolar at Mauhulakh's Longhouse Narzulbur Apothecary 500 1Yes
Dushnamub at Mauhulakh's Longhouse Narzulbur Blacksmith 400 1Yes
Iddra Braidwood Inn Kynesgrove Innkeeper 100

Falkreath Hold

Falkreath

Merchant Name Store Name Merchandise Gold Invest Master
Babette in the Dark Brotherhood Sanctuary Apothecary (also buys Tools) 500 1Yes
Solaf Gray Pine Goods General; sells Blue Mage Robes 750 1Yes 1Yes
Lod Lod's House Blacksmith 1000 1Yes
Valga Vinicia Dead Man's Drink Innkeeper 100
Zaria Grave Concoctions Apothecary 500 1Yes

Haafingar

Solitude

Merchant Name Store Name Merchandise Gold Invest Master
Addvar (Greta) Marketplace Stall Innkeeper 50 1Yes
Angeline Morrard (Vivienne Onis) Angeline's Aromatics Apothecary 500 2No 1Yes
Beirand Solitude Blacksmith Blacksmith 1000 1Yes 1Yes
Corpulus Vinius The Winking Skeever Innkeeper 100 1Yes
Endarie; Taarie Radiant Raiment Clothing, Jewelry 750 1Yes 1Yes
Evette San Marketplace Stall Innkeeper 50 1Yes
Fihada (Jawanan) Fletcher Armor, Arrows, Tools, Weapons 750 2No 1Yes
Gulum-Ei The Winking Skeever Fence 1000-4000 1Yes
Jala Marketplace Stall Innkeeper 50 1Yes
Sayma Bits and Pieces General 750 1Yes 1Yes
Sybille Stentor (Melaran) Blue Palace Spells 500 1Yes 1Yes
  It is possible to invest endlessly with Angeline. She never loses the dialogue option to invest, but her permanent base gold cannot increase, due to a bug.

Other Locations

Merchant Name Store Name Town Merchandise Gold Invest Master Notes
Faida Four Shields Tavern Dragon Bridge Innkeeper 100
Feran SadriDG Volkihar Keep Apothecary 500 Hostile to non-vampires
HestlaDG Volkihar Keep Blacksmith 1000 Hostile to non-vampires
RonthilDG Volkihar Keep General 750 Hostile to non-vampires

Hjaalmarch

Morthal

Merchant Name Store Name Merchandise Gold Invest Master
Falion Falion's House Spells; sells 1 Black Soul Gem 500 1Yes
Jonna Moorside Inn Innkeeper 100
Lami Thaumaturgist's Hut Apothecary 500 1Yes 1Yes

The Pale

Dawnstar

Merchant Name Store Name Merchandise Gold Invest Master
Frida The Mortar and Pestle Apothecary 500 1Yes 1Yes
Thoring (Karita) Windpeak Inn Innkeeper 100
Madena The White Hall Spells 500 1Yes
Rustleif; Seren Rustleif's House Blacksmith 1000 1Yes 1Yes

Other Locations

Merchant Name Store Name Merchandise Gold Invest Master
Hadring Nightgate Inn Innkeeper 100

The Reach

Markarth

Merchant Name Store Name Merchandise Gold Invest Master
Anton Virane in Understone Keep Innkeeper 100
Bothela (Muiri) The Hag's Cure Apothecary 500 1Yes 1Yes
Calcelmo in Understone Keep Spells 500 1Yes 1Yes
Kleppr (Frabbi) Silver-Blood Inn Innkeeper 100
Endon Endon's House Fence 1000-4000 1Yes
Ghorza gra-Bagol (Tacitus Sallustius) at the forge near The Hag's Cure
or in Understone Keep
Blacksmith 1000 2No 1Yes
Hogni Red-Arm Marketplace Stall Innkeeper 50
Kerah Marketplace Stall Jeweler 50
Lisbet (Imedhnain) Arnleif and Sons Trading Company General 750 1Yes 1Yes
Moth gro-Bagol in Understone Keep Blacksmith 500 1Yes 1Yes
  • Ghorza gra-Bagol will have the dialogue option to invest in her store, but the only option is to decline, due to a bug.

Other Locations

Merchant Name Store Name Town Merchandise Gold Invest Master
Gharol at Burguk's Longhouse Dushnikh Yal Blacksmith 400 1Yes
Eydis (Leontius Salvius) Old Hroldan Inn Innkeeper 100
Murbul at Burguk's Longhouse Dushnikh Yal Apothecary 500 1Yes
Sharamph at Larak's Longhouse Mor Khazgur Apothecary 500 1Yes
Shuftharz at Larak's Longhouse Mor Khazgur Blacksmith 400 1Yes

The Rift

Riften

Merchant Name Store Name Merchandise Gold Invest Master
Arnskar Ember-Master The Ragged Flagon Blacksmith 1000 1Yes
Balimund (Asbjorn Fire-Tamer) The Scorched Hammer Blacksmith 1000 1Yes 1Yes
Bersi Honey-Hand (Drifa) Pawned Prawn General 750 1Yes 1Yes
Brand-Shei Marketplace Stall General 750 1Yes
Vekel the Man (Dirge) The Ragged Flagon Innkeeper 100
Elgrim; Hafjorg Elgrim's Elixirs Apothecary 500 1Yes 1Yes
Grelka Marketplace Stall General 750 1Yes
Herluin Lothaire The Ragged Flagon Apothecary 500 1Yes
Ungrien Black-Briar Meadery Innkeeper 100
Keerava; Talen-Jei The Bee and Barb Innkeeper 100
Madesi Marketplace Stall Jeweler 750
Marise Aravel Marketplace Stall General 50
Syndus The Ragged Flagon Blacksmith 1000 1Yes
Tonilia The Ragged Flagon Fence 1000-4000 1Yes
Vanryth Gatharian The Ragged Flagon Blacksmith 1000 1Yes
Wylandriah in Mistveil Keep Spells 500 1Yes 1Yes

Other Locations

Merchant Name Store Name Town Merchandise Gold Invest Master Notes
Filnjar Filnjar's House Shor's Stone Blacksmith 500 1Yes
Wilhelm Vilemyr Inn Ivarstead Innkeeper 100
Florentius BaeniusDG Fort Dawnguard Apothecary, Spells 500 Hostile to vampires
GunmarDG Fort Dawnguard Blacksmith 1000 Hostile to vampires
Sorine JurardDG Fort Dawnguard General 750 Hostile to vampires

Notes

  • Atub and Garakh at Largashbur were apparently intended to be merchants (apothecary and blacksmith respectively), but do not function as one due to a bug.

Whiterun Hold

Riverwood

Merchant Name Store Name Merchandise Gold Invest Master
Alvor Alvor and Sigrid's House Blacksmith 500 1Yes 1Yes
Orgnar Sleeping Giant Inn Innkeeper (also buys Ingredients) 100
Lucan Valerius (Camilla Valerius) Riverwood Trader General; sells Blue Mage Robes, several Spell Tomes 750 1Yes (see bug) 1Yes

Whiterun

Merchant Name Store Name Merchandise Gold Invest Master
Adrianne Avenicci; Ulfberth War-Bear Warmaiden's Blacksmith 1000 1Yes 1Yes
Anoriath Marketplace Stall Innkeeper 50 2No 1Yes
Arcadia Arcadia's Cauldron Apothecary 500 1Yes 1Yes
Belethor Belethor's General Goods General 750 1Yes 1Yes
Carlotta Valentia Marketplace Stall Innkeeper 50 1Yes
Elrindir The Drunken Huntsman Armor, Arrows, Food, Tools, Weapons 750 1Yes 1Yes
Eorlund Gray-Mane Skyforge Blacksmith 1000 1Yes
Farengar Secret-Fire Dragonsreach Spells 500 1Yes 1Yes
Fralia Gray-Mane Marketplace Stall Jeweler 50
Hulda; Saadia (Ysolda) The Bannered Mare Innkeeper 100 1Yes
Mallus Maccius Honningbrew Meadery Fence 1000-4000 1Yes
Sabjorn Honningbrew Meadery Innkeeper 100
  • Anoriath will allow you to invest in his store, but his available gold will not increase due to a bug.
  • Adrianne Avenicci is unique in having access to two merchant chests; when she is outside during the day, she sells items from a separate chest. When she is inside and the store is open, she uses the same chest as Ulfberth War-Bear. The two chests are counted as separate stores for the purpose of investing.

Other Locations

Merchant Name Store Name Town Merchandise Gold Invest Master
Mralki Frostfruit Inn Rorikstead Innkeeper 100

Winterhold

Winterhold

Merchant Name Store Name Merchandise Gold Invest Master
Birna Birna's Oddments General 750 1Yes 1Yes
Dagur; Haran The Frozen Hearth Innkeeper 100 1Yes
Nelacar The Frozen Hearth Spells 500 1Yes

College of Winterhold

Merchant Name Store Location Merchandise Gold Invest Master Notes
Colette Marence Hall of Countenance Spells (Restoration) 500 1Yes
Drevis Neloren Hall of Countenance Spells (Illusion) 500 1Yes
Enthir Hall of Attainment General 500 1Yes Stocks a Black Soul Gem and 2 Daedra Hearts
Fence 1000-4000 1Yes
Faralda Hall of Countenance Spells (Destruction) 500 1Yes
Phinis Gestor Hall of Countenance Spells (Conjuration) 500 1Yes
Tolfdir Hall of Attainment Spells (Alteration) 500 1Yes
Urag gro-Shub The Arcanaeum Books 500 1Yes

Not Specific to One Hold

Khajiit Traders

Merchant Name Store Location Merchandise Gold Invest Master
Ahkari Dawnstar or Riften General; Sells Moon Sugar and Skooma 750 1Yes 1Yes
Atahbah Markarth or Whiterun Fence 1000-4000 1Yes
Ma'dran Solitude or Windhelm General; Sells Moon Sugar and Skooma 750 1Yes 1Yes
Ma'jhad Solitude or Windhelm Fence 1000-4000 1Yes
Ri'saad Markarth or Whiterun General; Sells Moon Sugar and Skooma 750 1Yes 1Yes
Zaynabi Dawnstar or Riften Fence 1000-4000 1Yes

Other

Merchant Name Store Location Merchandise Gold Invest Master
Imperial Quartermaster Most Imperial camps Blacksmith 1000
Stormcloak Quartermaster Most Stormcloak camps Blacksmith 1000
Hunter Randomly anywhere in the wilderness Meat, Hides 3-36*
Peddler Randomly anywhere in the wilderness
(being attacked by bandits or Forsworn)
General Goods 50-77
Skooma Dealer Randomly anywhere in the wilderness Moon Sugar, Skooma, Sleeping Tree Sap 20-56

* Hunters will not dissipate their wealth when you sell them things. They have theoretically unlimited wealth. It is just that they will only pay up to certain amount of gold for a single item, or a single stack of items.

Notes

  • Merchants who are also Trainers add the gold you pay them for training to the gold they carry in their personal inventory. Since gold is never equipped, it becomes available to be used for bartering.
  • Resetting the Speech perk tree using the Black Book Waking DreamsDB does not affect investments you may have previously made with merchants.
  • If you move your spouse to one of the homesteads added by the Hearthfire add-on, they will often wander around outside the house, where their merchant chest will not be available. To engage in trade with your spouse, wait until they go inside, or ask them to follow you if they are a follower and lead them inside.

Bugs

  • Loading a savegame after trading does not restore a merchant's gold or inventory. For example, if you initiate trading with a merchant who has 750 gold, sell things to them until they only have 20 gold left, then load a saved game, the merchant's gold will still be at 20. Any items you bought before reloading will also be gone from the merchant's inventory.
  • In a related bug, if you completely exit the game and restart, you don't have to wait 48 hours for a merchant to reset.
  • Another way to cause a trader to reset prematurely is to save your game, attack them until they become hostile, and then reload the save.
  • Rarely, when you sell items to a merchant, you do not receive any gold, only Speech experience. This glitch is more likely to trigger if you buy a lot of items from the merchant before selling your goods, mostly from the apparel tab. This occurs when the vendor's gold goes above 32767 which is above the 2-byte limit.