This page summarizes all of the merchants added by Dragonborn.
The amount listed under "Gold" is the base amount of gold that the merchant has available to purchase items from the player. Merchants will generally have 3-40 gold more than listed, because their personal pocket change is added to the merchant-specific gold. Gold is reset each time the merchant's inventory is reset or every 48 hours. Merchant gold can be increased in several ways:
- The Master Trader perk increases nearly all merchants' gold by 1000. The merchants who do not have more gold are all identified in the notes of the following tables.
- The Investor perk allows you to invest 500 gold in certain merchants, after which that merchant will permanently have 500 more gold available. Some merchants are bugged -- they have the dialogue allowing you to pay them 500 gold, but doing so does not result in any permanent change in the merchant's available gold. These merchants are not listed with "Can Invest" in the following tables, but instead the bug is noted on the individual merchant page.
The merchandise column provides information on what type of merchandise each merchant will buy and sell. In those cases where merchants are not in a typical category, full details are provided on the specific item types they will buy and sell. However, for most merchants, one of the following categories is provided:
- Apothecaries are merchants who buy and sell Alchemy-related merchandise:
- Blacksmiths buy and sell:
- Fences are Thieves Guild fences, and are only available to people who have joined the guild. In most cases, a quest must also be completed to make the fence available. Fences originally only have 1000 merchant gold, but that can be increased to 1500, 2250, 3000, and then ultimately 4000 gold by improving the guild. Fences are the only merchants who will normally purchase stolen goods (unless the Fence perk is unlocked).
- Fences buy any items
- Note: Fences cannot be invested in, but are affected by the Master Trader perk
- Fences buy any items
- General Goods traders will buy any items, and sell a variety of items.
- Innkeepers buy and sell:
- Jewelers buy and sell:
- Spell vendors buy and sell magic-related merchandise: spell books, Soul Gems, mage apparel, and the like. Additionally, they will buy jewelry, clothing (but not armor), and staves, regardless of whether or not they are enchanted.
If the Merchant perk is unlocked, all merchants will purchase all types of items. The perk also makes some additional items available for purchase. All vendors will sell you items from their personal inventory, possibly including food, lockpicks, and gems. They will also sell you any bugged items that are in their merchant chests. Most notably, apothecary merchants will sell a dozen ingredients that normally they are unable to sell.
Whenever two merchants are listed together in the following tables, it means that the two merchants share the same merchant chest. Therefore, the merchants will always provide the exact same list of items, and share the same merchant gold. If one of the people is listed in parentheses, that person only takes over the store if the first person dies.
Solstheim
Esta página ou seção está incompleta. Você pode ajudar adicionando conteúdo a ela. Para mais informações, veja os arquivos de ajuda, o guia de estilo, e a página de discussão deste artigo. |
Raven Rock
Merchant Name | Store Name | Merchandise | Gold | Notes |
---|---|---|---|---|
Fethis Alor | Alor House | General | 1500 | |
Garyn Ienth | Ienth Farm | Innkeeper | 50 | No Master Trader bonus |
Geldis Sadri | The Retching Netch | Innkeeper | 100 | |
Glover Mallory | Glover Mallory's House | Blacksmith | 2000 | |
Milore Ienth | Ienth Farm | Apothecary | 1000 |
Tel Mithryn
Merchant Name | Store Name | Merchandise | Gold | Notes |
---|---|---|---|---|
Elynea Mothren | Tel Mithryn Apothecary | Apothecary | 1000 | |
Neloth | Tel Mithryn | Staves & Spells | 1000 | |
Talvas Fathryon | Tel Mithryn | Spells | 500 | |
Revus Sarvani | Tel Mithryn | General | 500 | Found on outskirts of the town with his silt strider |
Others
Merchant Name | Store Name | Merchandise | Gold | Notes |
---|---|---|---|---|
Edla | Edla's House in Skaal Village | Apothecary | 50 | |
Baldor Iron-Shaper | Baldor Iron-Shaper's House in Skaal Village | Blacksmith | 1000 | |
Falas Selvayn | Ramshackle Trading Post | General | 750 | |
Halbarn Iron-Fur | Bujold's Retreat / Thirsk Mead Hall |
Blacksmith | 1000 |
Este artigo relacionado a Dragonborn é um rascunho. Você pode ajudar expandindo-o. |