This article provides a list of all Oblivion characters who die because of a scripted death at some point in the game. A scripted death is one where a game script forcibly kills the character, no matter what choice the player makes. Scripted deaths are usually caused by a quest, in cases where the quest assumes that the character has died. The deaths ensure that there are no continuity errors or other unexpected glitches later in the quest.
These characters will only be killed by a scripted death under certain circumstances. The relevant quest page provides details on whether the character can survive the quest, or whether the character dies in some other way.
In addition to these, an unnamed Ascended Immortal will run in front of Anaxes' rock-cage once the player loosens it, trying to keep him in. He will be killed by Anaxes smashing the rock into him. This can be prevented, however, if the player blocks his path.
|Ajum-Kajin||Glademist Cave||During Information Gathering|
|Arnora Auria||Bruma||During Two Sides of the Coin|
|Baenlin||Bruma||During Accidents Happen|
|Celedaen||Leafrot Cave||During Affairs of a Wizard|
|Martin||Bruma||During The Defense of Bruma if the player leaves the battlefield.|
|Roderick||Fort Sutch||During Bad Medicine|
|Ulrich Leland||Cheydinhal||During Corruption and Conscience|
|Umbacano||Imperial City Talos Plaza District||During Secrets of the Ayleids|
|Fithragaer||Nenyond Twyll||During Liberation or Apprehension?
(Fithragaer only dies when he triggers a specific trap. However, keeping him alive can cause some subsequent problems with the quest.)