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Skyrim:Scrolls

< Items / Magic(Redirecionado de Skyrim:Scroll of Conjure Familiar)

Scrolls are magical documents that can be used to cast spells. Anyone can use a scroll, regardless of magic skill, and casting a scroll does not use any magicka. However, each scroll can only be used once. With one known exception, using a scroll does not provide any magic skill experience.

You cannot learn the spell contained in a scroll to cast later, you need a spell tome for that.

Some scrolls can be purchased from spell merchants, who will have a random selection of standard scrolls they might sell. Note that scrolls are often found hiding in between rolls of paper, so it might be worthwhile scanning through them. Most scrolls are not found in random treasure, but are only available as fixed loot.

Scrolls can only be sold to spell merchants and general good merchants.

Using Scrolls

To use a scroll, first select it in the inventory (or via the Favorites quick menu). This assigns it to a hand. Some scrolls require both hands. The assigned hand glows with a color or animation related to the scroll's spell.

Then, hold down the attack button. A spell-casting animation takes place, during which the attack button must continue to be held down until it finishes. For some scrolls, this may take several seconds. Higher-level scrolls take longer to cast. Unlike with casting learned spells, the player cannot walk or run during the casting. Upon release of the attack button, the scroll's spell is unleashed. If the caster is interrupted (e.g. by a weapon blow or by a shout) before the casting is complete, then the spell is not cast, the scroll is not consumed, and the caster must start casting from the beginning. This can make it difficult to use a scroll in close combat.

Standard Scrolls

Alteration

Armor

Name (ID) Weight Value Description and Effects Locations
  Scroll of Oakflesh
(0009659c)
0.5 25 Improves the caster's armor rating by 20 points for 60 seconds:
  Scroll of Stoneflesh
(000965a3)
0.5 50 Improves the caster's armor rating by 25 points for 60 seconds:
  Scroll of Ironflesh
(000a449b)
0.5 100 Improves the caster's armor rating by 30 points for 60 seconds:
  Scroll of Ebonyflesh
(000a449e)
0.5 250 Improves the caster's armor rating by 35 points for 60 seconds:

Light

Name (ID) Weight Value Description and Effects Locations
  Scroll of Candlelight
(0009659b)
0.5 25 Creates a hovering light that lasts for 60 seconds:
  Scroll of Magelight
(000965a2)
0.5 50 Ball of light that lasts 60 seconds and sticks where it strikes:

Paralyze

Name (ID) Weight Value Description and Effects Locations
  Scroll of Paralyze
(000a449d)
0.5 250 Targets that fail to resist are paralyzed for 10 seconds:
  Scroll of Mass Paralysis
(00021876)
0.5 500 All targets in the area that fail to resist are paralyzed for 10 seconds:

Other

Name (ID) Weight Value Description and Effects Locations
  Scroll of Detect Life
(001019ae)
0.5 500 Nearby living creatures, but not undead, machines or daedra, can be seen through walls:

Conjuration

Banish

Name (ID) Weight Value Description and Effects Locations
  Scroll of Banish Daedra
(000a449f)
0.5 100 Weaker summoned daedra are sent back to Oblivion:

Conjure

Name (ID) Weight Value Description and Effects Locations
  Scroll of Conjure Familiar
(0009659f)
0.5 25 Summons a Familiar for 60 seconds wherever the caster is pointing:
  Scroll of Conjure Flame Atronach
(000965a5)
0.5 50 Summons a Flame Atronach for 60 seconds wherever the caster is pointing:
  • Conjure Flame Atronach, for 60 secs
  Scroll of Conjure Frost Atronach
(000a44a0)
0.5 100 Summons a Frost Atronach for 60 seconds wherever the caster is pointing:
  • Conjure Frost Atronach, for 60 secs
  Scroll of Conjure Storm Atronach
(000a44a1)
0.5 250 Summons a Storm Atronach for 60 seconds wherever the caster is pointing:
  • Conjure Storm Atronach, for 60 secs
  Scroll of Frost Thrall
(000a44a9)
0.5 500 Summons a Frost Atronach permanently:
  • Conjure Frost Thrall, for 86313600 secs
  Scroll of Storm Thrall
(000a44aa)
0.5 500 Summons a Storm Atronach permanently:
  • Conjure Storm Thrall, for 86313600 secs

Reanimate

Name (ID) Weight Value Description and Effects Locations
  Scroll of Raise Zombie
(0009659e)
0.5 25 Reanimate a weak dead body to fight for you for 60 seconds:
  Scroll of Dread Zombie
(000a44a5)
0.5 250 Reanimate a weak dead body to fight for you for 60 seconds:
  Scroll of Dead Thrall
(000a44a7)
0.5 500 Reanimate a dead body permanently to fight for you. Only works on people:

Soul Trap

Name (ID) Weight Value Description and Effects Locations
  Scroll of Soul Trap
(000965a7)
0.5 50 If target dies within 60 seconds, fills a soul gem:

Destruction

Fire Damage

Name (ID) Weight Value Description and Effects Locations
  Scroll of Firebolt
(00096598)
0.5 50 A blast of fire that does 15 points of damage. Targets on fire take extra damage:
  • Firebolt, 15 pts
  Scroll of Fireball
(000a44ae)
0.5 100 A fiery explosion for 50 points of damage in a 15 foot radius. Targets on fire take extra damage:
  • Fireball, 50 pts in 15 ft
  Scroll of Fire Storm
(000a44b1)
0.5 500 A 75 point fiery explosion centered on the caster. Does more damage to closer targets:
  • Fire Storm 100, 75 pts in 100 ft
  • Fire Storm 65, 75 pts in 65 ft
  • Fire Storm 25, 50 pts in 25 ft

Frost Damage

Name (ID) Weight Value Description and Effects Locations
  Scroll of Ice Spike
(00096599)
0.5 50 A spike of ice that does 15 points of frost damage to Health and Stamina:
  • Ice Spike, 15 pts
  • Stagger Push, 1 pt
  Scroll of Ice Storm
(000a44af)
0.5 100 A freezing whirlwind that does 50 points of frost damage per second to Health and Stamina:
  • Ice Storm, 50 pts in 15 ft
  • Slow, 50 pts for 5 secs
  Scroll of Blizzard
(000a44b2)
0.5 500 Targets take 20 points of frost damage for 10 seconds, plus Stamina damage:
  • Blizzard, 20 pts for 10 secs in 40 ft
  • Slow, 50 pts for 10 secs in 100 ft
  • Using this scroll grants you experience points in Destruction.

Shock Damage

Name (ID) Weight Value Description and Effects Locations
  Scroll of Chain Lightning
(000a44b0)
0.5 100 Lightning bolt that does 50 points of shock damage to Health and half to Magicka, then leaps to a new target:
  • Chain Lightning, 50 pts in 20 ft

Illusion Scrolls

Fear

Name (ID) Weight Value Description and Effects Locations
  Scroll of Fear
(000965ae)
0.5 50 Creatures and people up to level 8 flee from combat for 30 seconds:
  • Fear, 8 pts for 30 secs
  Scroll of Hysteria
(000a44bd)
0.5 500 Creatures and people up to level 12 flee from combat for 60 seconds:

Frenzy

Name (ID) Weight Value Description and Effects Locations
  Scroll of Fury
(000965a1)
0.5 25 Creatures and people up to level 4 will attack anything nearby for 30 seconds:
  • Fury, 4 pts for 30 secs
  Scroll of Frenzy
(000a44b6)
0.5 100 Creatures and people up to level 8 will attack anyone nearby for 60 seconds:
  • Frenzy, 8 pts for 60 secs in 15 ft
  Scroll of Mayhem
(000a44bb)
0.5 500 Creatures and people up to level 12 will attack anyone nearby for 60 seconds:
  • Mayhem, 12 pts for 60 secs in 250 ft

Pacify

Name (ID) Weight Value Description and Effects Locations
  Scroll of Calm
(000965ad)
0.5 50 Creatures and people up to level 8 won't fight for 30 seconds:
  • Calm, 8 pts for 30 secs
  Scroll of Harmony
(000a44bc)
0.5 500 Creatures and people up to level 12 nearby won't fight for 60 seconds:
  • Harmony, 12 pts for 60 secs in 250 ft

Rally

Name (ID) Weight Value Description and Effects Locations
  Scroll of Courage
(000965a0)
0.5 25 Target won't flee for 60 seconds and gets some extra health and stamina:

Other

Name (ID) Weight Value Description and Effects Locations
  Scroll of Call to Arms
(000a44be)
0.5 500 Targets have improved combat skills, health and stamina for 10 minutes:
  Scroll of Invisibility
(000a44b7)
0.5 250 Caster is invisible for 30 seconds. Activating an object or attacking will break the spell:
  Scroll of Muffle
(000965ab)
0.5 50 You move more quietly for 180 seconds:

Restoration Scrolls

Restore Health

Name (ID) Weight Value Description and Effects Locations
  Scroll of Fast Healing
(000965af)
0.5 50 Heals the caster 45 points:
  Scroll of Cure Wounds
(000b64b3)
0.5 250 Heals the caster 100 points:
  Scroll of Heal Other
(000a44c1)
0.5 100 Heals the target 45 points, but not undead, atronachs or machines:
  Scroll of Grand Healing
(000a44c4)
0.5 250 Heals everyone close to the caster 100 points:

Turn Undead

Name (ID) Weight Value Description and Effects Locations
  Scroll of Turn Lesser Undead
(000a44bf)
0.5 50 Undead up to level 4 flee for 30 seconds:
  Scroll of Turn Undead
(000965b0)
0.5 100 Undead up to level 8 flee for 30 seconds:
  Scroll of Circle of Protection
(000a44c3)
0.5 250 Undead up to level 8 entering the circle will flee:
  Scroll of Bane of the Undead
(000218f2)
0.5 500 Sets undead up to level 30 on fire and makes them flee for 30 seconds:
  Scroll of Guardian Circle
(000e0cd5)
0.5 250 Undead up to level 35 entering the circle will flee. Caster heals 20 health per second inside it:

Special Scrolls

Name (ID) Weight Value Enchantment Notes
  J'zargo's Flame Cloak Scroll
(000967e3)
0.5 100 For 30 seconds, opponents in melee range take 10 points per second fire damage. Targets on fire take extra damage: Given to you by J'zargo as part of the quest J'zargo's Experiment
  Shalidor's Insights: Alteration
(001076e9)
0.5 50 Lowers the cost and increases the duration of Alteration spells for 120 seconds:
  • Modify Alteration, for 120 secs
    • Increases the duration of Alteration spells by 50% and reduces their cost by 50%.
Possible reward for the quest Shalidor's Insights
  Shalidor's Insights: Conjuration
(001076eb)
0.5 50 Increase the duration and decrease the cost of Conjuration spells for 120 seconds:
  • Modify Conjuration, for 120 secs
    • Increases the duration of Conjuration spells by 50% and reduces their cost by 50%.
Possible reward for the quest Shalidor's Insights
  Shalidor's Insights: Destruction
(001076e7)
0.5 50 Increase the damage and decrease the cost of Destruction spells for 120 seconds:
  • Modify Destruction, for 120 secs
    • Increases the duration of Destruction spells by 50% and reduces their cost by 50%.
Possible reward for the quest Shalidor's Insights
  Shalidor's Insights: Illusion
(001076e8)
0.5 50 Increase the duration and decrease the cost of Illusion spells for 120 seconds:
  • Modify Illusion, for 120 secs
    • Increases the duration of Illusion spells by 50% and reduces their cost by 50%.
Possible reward for the quest Shalidor's Insights
  Shalidor's Insights: Magicka
(001076ec)
0.5 50 Increases your Magicka by 100 points. Magicka regenerates 1% faster for 120 seconds: Not available in game
Intended as possible reward for the quest Shalidor's Insights
  Shalidor's Insights: Restoration
(001076ea)
0.5 50 Lowers the cost and increases the potency of Restoration spells for 120 seconds:
  • Modify Restoration, for 120 secs
    • Increases the duration of Restoration spells by 50% and reduces their cost by 50%.
Possible reward for the quest Shalidor's Insights

Spider Scrolls DB

Dragonborn adds a special type of scrolls called spider scrolls, which can only be created in the imbuing chamber in White Ridge Barrow. These can be equipped in either hand and are thrown rather than cast. As with standard scrolls, anyone can use a spider scroll regardless of magic skill, and using one does not use any magicka; however, each spider scroll can only be used once.

Flame Spider Scrolls

Name (ID) Weight Value Description and Effects Ingredients
48px Exploding Flame Spider
(xx019534)
0.5 100 Tosses a dead spider on the ground which explodes when an enemy gets too close:
  • Exploding Flame Spider, in 5 ft
48px Flame Cloaked Spider
(xx01952C)
0.5 100 Tosses a Flame Cloaked spider on the ground that will cause fire damage to enemies that get too close:
  • Flame Cloaked Spider, in 5 ft
48px Jumping Flame Spider
(xx014480)
0.5 100 Tosses a Jumping Fire spider on the ground that will launch itself at nearby enemies and explode if it lands near them:
  • Jumping Flame Spider, in 5 ft

Frost Spider Scrolls

Name (ID) Weight Value Description and Effects Ingredients
48px Exploding Frost Spider
(xx0206D3)
0.5 100 Tosses a dead spider on the ground which explodes when an enemy gets too close:
  • Exploding Frost Spider, in 5 ft
48px Frost Cloaked Spider
(xx0206D9)
0.5 100 Tosses a Frost Cloaked spider on the ground that will apply Ice Damage to enemies that get too close:
  • Frost Cloaked Spider, in 5 ft
48px Jumping Frost Spider
(xx0206DB)
0.5 100 Tosses a Jumping Frost spider on the ground that will launch itself at nearby enemies and explode if it lands near them:
  • Jumping Frost Spider, in 5 ft

Poison Spider Scrolls

Name (ID) Weight Value Description and Effects Ingredients
48px Exploding Poison Spider
(xx01707B)
0.5 100 Tosses a dead spider on the ground which explodes when an enemy gets too close:
  • Exploding Spider, in 5 ft
48px Jumping Poison Spider
(xx01445E)
0.5 100 Tosses a Jumping Poison spider on the ground that will launch itself at nearby enemies and explode if it lands near them:
  • Exploding Spider, in 5 ft
48px Poison Cloaked Spider
(xx01CAB0)
0.5 100 Tosses a Poison Cloaked spider on the ground that will Poison enemies that get too close:
  • Poison Spider, in 5 ft

Shock Spider Scrolls

Name (ID) Weight Value Description and Effects Ingredients
48px Exploding Shock Spider
(xx02095F)
0.5 100 Tosses a dead spider on the ground which explodes when an enemy gets too close:
  • Exploding Frost Spider, in 5 ft
48px Jumping Shock Spider
(xx020961)
0.5 100 Tosses a Jumping Shock spider on the ground that will launch itself at enemies and explode if it lands near them:
  • Exploding Frost Spider, in 5 ft
48px Shock Cloaked Spider
(xx020960)
0.5 100 Tosses a Shock Cloaked spider on the ground that will apply Shock Damage to enemies that get too close:
  • Poison Spider, in 5 ft

Other Spider Scrolls

Name (ID) Weight Value Description and Effects Ingredients Notes
48px Glowing Spider
(xx027490)
0.5 100 Spawns a glowing spider that will follow you around. Only one can be spawned at a time. Not available in game.
48px Mind Control Spider
(xx016E1C)
0.5 100 Creatures and people that this spider attaches to will fight for you for 30 seconds:
  • Zombie by Spider, 100 pts for 30 secs
There is no creature called "Mind Control Spider". The unique spider used is thrown significantly further than other spiders, latching onto enemies within range.
48px Oil Spider
(xx02749D)
0.5 100 Spawns a spider that secretes a flammable oil when it feels threatened:
  • Oil Spider, in 5 ft
48px Pack Spider
(xx0274a5)
0.5 100 Spawns a spider that can be used to haul items. Only one can be spawned at a time. Not available in game.

Notes

  • Scrolls that reanimate a corpse will allow for the body to remain intact after the spell wears off allowing the corpse to be reanimated an unlimited number of times. This is unlike reanimation spells where the body will disintegrate after the spell wears off.
    • PC Only This issue has been addressed by version 2.0.9 of the Unofficial Skyrim Patch; reanimated corpses will disintegrate after the spell wears off.