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Oblivion:Vampire

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A Vampire Witchhunter in Barren Cave
This article describes the NPCs who are Vampires. For information on the disease and how it affects the player, see Vampirism.

The following tables summarizes the various types of vampires in the game. Various caves, mines, Ayleid ruins, forts and sewers are occupied by vampires (see Vampire Dungeons for details). Additionally, several NPCs located around Cyrodiil's towns are vampires, often hiding undercover, for obvious reasons.

There are two basic varieties of Vampire:

  • The most common variety is simply identified as Vampire and a random vampire from 63 different possible varieties (three per each class) will appear.
  • The next most common variety are actually undead

Vampires are frequently accompanied by wolves, who may actually appear in place of a vampire. Most of the time when you encounter a vampire, the game only specifies that a randomly determined vampire-type enemy will appear in that location. Such a vampire-type enemy has a 50% chance of being a Vampire, a 33% chance of being an Undead and a 17% chance of being a Vampire beast (either Rat, Wolf or Timber Wolf).

Vampire Patriarchs and Vampire Matriarchs are the vampire bosses and are only found in dungeons. Eleven dungeons have a single Vampire Patriarch or Vampire Matriarch and two additional ones, Barren Cave and Nornalhorst, have two.

All standard vampires produce Vampire Dust upon their death. Although the Vampire Dust can be collected from the vampire's corpse, it cannot be pickpocketed from the vampire, because it does not appear until the vampire has been killed.

All vampires, including Patriarchs, Matriarchs and vampire creatures, are members of the Vampire Faction. They all have the name of 'Vampire', even if they are Patriarchs or Matriarchs. This faction ensures that they are allied with Undead, but also ensures that they are bitter enemies of any Necromancers and Liches.

Vampire Abilities

All vampire NPCs have 100% (stage 4) Vampirism, i.e., the same level of vampirism that you reach after not feeding for 72 or more hours. Vampire NPCs have the standard abilities, skill bonuses, and attribute bonuses for 100% Vampirism. The skill bonuses and attribute bonuses are applied on top of the NPC's baseline statistics.

Therefore, vampires have the following abilities and bonuses:

In addition, all vampires can cast the following spells:

Some vampires also possess a special birthsign named "Vampire Mage" which fortifies their Magicka by 50 points.

Vampire Classes

Acrobats

 
Female Vampire Acrobat
 
Male Vampire Acrobat

Vampire Acrobats are all Bosmer and are all acrobats by class. Of the three different varieties, two are female and one is male. They tend to be equipped in a light, sneak-oriented way. They are all clothed with a random selection of vampire clothing from all classes; for example a burgundy linen shirt and blacksmith's pants as well as some random lower-class shoes.

ID Level Carries Health Magicka   Spells
Vampire Acrobat

0003264A
00069ADE
00069ADF

0 to -2
  • Leveled Dagger or Shortsword (may be enchanted from level 4) or Leveled Dagger, Shortsword or Longsword *
  • Leveled Bow (may be enchanted from level 4) *
  • Leveled Arrows † (may be enchanted from level 4) *
  • 1 Iron Arrow
  • Leveled Light Armor cuirass
  • Leveled Light Armor shield
  • Leveled Light Armor greaves (1x50%)
  • 0-3 Restore Health Potions ‡
  • Random Poison (1x25%)
  • 2 Lockpicks (1x25%, 1x12.5%)

43 + (5+1.4)x(PC-1), PC=5-36
48 + (5+1.4)x(PC-2), PC=6-37
43 + (5+1.4)x(PC-3), PC=7-38

100 + 1.5x(PC-1)
100 + 1.5x(PC-2)
100 + 1.5x(PC-3)

-50

* Weapons quality and possible enchantment suffers from small changes from one variety to another.

† The number of possible arrows received changes depending upon your level, as does the quality of the arrows.

‡ The number of possible potions received changes depending upon your level, as does the quality of the potions. Individual Restore Health potions have a 19-38% chance of appearing

Agents

 
Female Vampire Agent
 
Male Vampire Agent

Vampire Agents are all Breton and are all agents by class. Of the three different varieties, two are female and one is male. Similarly to Acrobats, they tend to be equipped in a light, sneak-oriented way. They are all clothed with a random selection of vampire clothing from all classes; for example a grey robe and laced leather pants as well as some random lower-class shoes.

ID Level Carries Health Magicka   Spells
Vampire Agent

00032648
00069AE0
00069AE1

0 to -2
  • Leveled Dagger, Shortsword, Longsword, Mace or War Axe (may be enchanted) *
  • Leveled Bow (may be enchanted from level 4) *
  • Leveled Arrows †(may be enchanted from level 4) *
  • 1 Iron Arrow
  • Leveled Light Armor cuirass
  • Leveled Light Armor greaves
  • Leveled Light Armor gauntlets (1x25%)
  • Leveled Light Armor boots (1x25%)
  • 0-3 Restore Health Potions ‡
  • Random Poison (1x50%)
  • 2 Lockpicks (1x25%, 1x12.5%)

40 + (4+0.6)x(PC-1), PC=5-84
45 + (4+0.6)x(PC-2), PC=6-68
40 + (4+0.6)x(PC-3), PC=7-86

175 + 1.5x(PC-1)
175 + 1.5x(PC-2)
175 + 1.5x(PC-3)

-50

* Weapons quality and possible enchantment suffers from small changes from one variety to another.

† The number of possible arrows received changes depending upon your level, as does the quality of the arrows.

‡ The number of possible potions received changes depending upon your level, as does the quality of the potions. Individual Restore Health potions have a 19-38% chance of appearing

Archers

 
Female Vampire Archer
 
Male Vampire Archer

Vampire Archers are all Bosmer and are all archers by class. Of the three different varieties, two are male and one is female. Similarly to Acrobats and Agents, they tend to be equipped in a light, sneak-oriented way. They are all clothed with a random selection of vampire clothing from all classes; for example a black robe and burgundy linens as well as some random lower-class shoes.

ID Level Carries Health Magicka   Spells
Vampire Archer

00032645
00069AE2
00069AE3

0 to -2
  • Leveled Dagger, Shortsword or Longsword or Leveled War Axe *
  • Leveled Bow (may be enchanted from level 4) *
  • Leveled Arrows † (may be enchanted from level 4) *
  • 1 Steel Arrow
  • Leveled Light Armor cuirass
  • Leveled Light Armor greaves
  • Leveled Light Armor shield
  • Leveled Light Armor gauntlets (1x50%)
  • Leveled Light Armor boots (1x50%)
  • 0-3 Restore Health Potions ‡
  • Random Poison (1x25%)

48 + (5+2.2)x(PC-1), PC=5-16
43 + (5+2.2)x(PC-2), PC=6-17
48 + (5+2.2)x(PC-3), PC=7-18

100 + 1.5x(PC-1)
100 + 1.5x(PC-2)
100 + 1.5x(PC-3)

-50

* Weapons quality and possible enchantment suffers from small changes from one variety to another.

† The number of possible arrows received changes depending upon your level, as does the quality of the arrows.

‡ The number of possible potions received changes depending upon your level, as does the quality of the potions. Individual Restore Health potions have a 19-38% chance of appearing

Assassins

Vampire Assassins are all Dunmer and are all assassins by class. Of the three different varieties, two are male and one is female. Similarly to Acrobats and Agents, they tend to be equipped in a light, sneak-oriented way. They are all clothed with a random selection of vampire clothing from all classes; for example a dark shirt and red velvet garment as well as some random lower-class shoes.

The Patriarch and Matriarch will wear upper-class shoes rather than lower-class ones. The vampire found in Bloodcrust Cavern is clothed in full lower-class garment. Vicente Valtieri is also a Vampire Assassin.

 
Vampire Assassin Matriarch
 
Vampire Assassin Patriarch
 
Female Vampire Assassin
 
Male Vampire Assassin
ID Level Carries Health Magicka   Spells
Vampire Assassin

00032649
00069AE4
00069AE5

0 to -3
  • Leveled Dagger or Shortsword (may be enchanted from level 4) or Leveled Dagger, Shortsword or Longsword *
  • Leveled Bow (may be enchanted from level 4) *
  • Leveled Arrows † (may be enchanted from level 4) *
  • 1 Iron Arrow
  • Leveled Light Armor cuirass
  • Leveled Light Armor greaves
  • Leveled Light Armor gauntlets (1x25%)
  • Leveled Light Armor boots (1x25%)
  • 0-3 Restore Health Potions ‡
  • Random Poison
  • Random Poison (1x75%)
  • 2 Lockpicks (1x25%, 2x12.5%)

45 + (4+1)x(PC-1), PC=5-29
50 + (4+1)x(PC-4), PC=8-32
45 + (4+1)x(PC-3), PC=7-31

113 + 3.5x(PC-1)
113 + 3.5x(PC-4)
113 + 3.5x(PC-3)

-50
Vampire Patriarch/Matriarch

00032BFC
00032BFD

+2
  • Boss-Level Dagger, Shortsword, Longsword or Claymore (may be enchanted from level 3)
  • Boss-Level Bow of the best quality for your level (may be enchanted from level 3)
  • Boss-Level Arrows (may be enchanted from level 4) †
  • 1 Iron Arrow
  • Leveled Light Armor cuirass of the best quality for your level
  • Leveled Light Armor greaves of the best quality for your level
  • Leveled Light Armor gauntlets of the best quality for your level (1x25%)
  • Leveled Light Armor boots of the best quality for your level (1x25%)
  • 0-3 Restore Health Potions ‡
  • 3 Random Poison
  • 2 Lockpicks (1x25%, 2x12.5%)

45 + (4+1)x(PC+1), PC=3-27
50 + (4+1)x(PC+1), PC=3-27

113 + 3.5x(PC+1)

-50
Bloodcrust Vampire
**

00099A6A

0
  • Boss-Level Dagger, Shortsword, Longsword or Claymore (may be enchanted from level 3)
  • Boss-Level Bow (may be enchanted from level 3)
  • Boss-Level Arrows (may be enchanted from level 4) †
  • 1 Iron Arrow
  • Leveled Light Armor cuirass
  • Leveled Light Armor greaves
  • Leveled Light Armor gauntlets (1x25%)
  • Leveled Light Armor boots (1x25%)
  • Rare Vampire Dust

45 + (4+1)x(PC-1), PC=5-29

113 + 3.5x(PC-1)

-50

* Weapons quality and possible enchantment suffers from small changes from one variety to another.

** This female vampire will only be encountered in Bloodcrust Cavern during Information at a Price

† The number of possible arrows received changes depending upon your level, as does the quality of the arrows.

‡ The number of possible potions received changes depending upon your level, as does the quality of the potions. Individual Restore Health potions have a 19-38% chance of appearing

Barbarians

 
Female Vampire Barbarian
 
Male Vampire Barbarian

Vampire Barbarians are all Nord and are all barbarians by class. Of the three different varieties, two are male and one is female. They tend to be equipped with light armor and large, heavy weapons. They are all clothed with a random selection of vampire clothing from all classes; for example a red velvet outfit and coarse linens as well as some random lower-class shoes.

ID Level Carries Health Magicka   Spells
Vampire Barbarian

00032641
00069AE6
00069AE7

-2 to -4
  • Leveled Battle Axe, Claymore or Warhammer (may be enchanted from level 4) *
  • Leveled Light Armor cuirass
  • Leveled Light Armor greaves
  • Leveled Light Armor gauntlets (1x50%)
  • Leveled Light Armor boots (1x50%)

63 + (5+2.6)x(PC-3), PC=7-11
58 + (5+2.6)x(PC-4), PC=8-12
63 + (5+2.6)x(PC-5), PC=9-13

75 + 1.5x(PC-3)
75 + 1.5x(PC-4)
75 + 1.5x(PC-5)

-50

* Weapons quality and possible enchantment suffers from small changes from one variety to another.

Bards

 
Female Vampire Bard
 
Male Vampire Bard

Vampire Bards are all Nord and are all bards by class. Of the three different varieties, two are female and one is male. They tend to be equipped with light armor and blades. They are all clothed with a random selection of vampire clothing from all classes; for example a black & burgundy outfit and blacksmith's pants as well as some random lower-class shoes. Nille Elf-Daughter is also a Vampire Bard.

ID Level Carries Health Magicka   Spells
Vampire Bard

0003264D
00069AE8
00069AE9

-1 to -3
  • Leveled Dagger, Shortsword, Longsword or Claymore (may be enchanted from level 4) or no weapon *
  • Leveled Light Armor cuirass
  • Leveled Light Armor greaves
  • Leveled Light Armor shield
  • Leveled Light Armor gauntlets (1x25%)
  • Leveled Light Armor boots (1x25%)
  • 0-3 Restore Health Potions ‡
  • Random Poison (1x25%)
  • 2 Lockpicks (1x25%, 1x12.5%)

55 + (4+1.4)x(PC-2), PC=6-23
60 + (4+1.4)x(PC-3), PC=7-24
55 + (4+1.4)x(PC-4), PC=8-25

88 + 3.5x(PC-2)
88 + 3.5x(PC-3)
88 + 3.5x(PC-4)

-50

* Weapons quality and possible enchantment suffers from small changes from one variety to another.

‡ The number of possible potions received changes depending upon your level, as does the quality of the potions. Individual Restore Health potions have a 19-38% chance of appearing

Battlemages

 
Female Vampire Battlemage
 
Male Vampire Battlemage

Vampire Battlemages are all Dunmer and are all battlemages by class. Of the three different varieties, two are male and one is female. They tend to be equipped with light armor and weapons.

They are all clothed with a random selection of vampire clothing from all classes; for example a highwayman's shirt and blacksmith's pants as well as some random lower-class shoes. The vampire found in Bloodcrust Cavern is clothed in full lower-class garment.

ID Level Carries Health Magicka   Spells
Vampire Battlemage

00032651
00069AEA
00069AEB

-2 to -4
  • Leveled Staff (1x10%)
  • Leveled Dagger, Shortsword, Longsword, Mace or War Axe (may be enchanted from level 4) *
  • Leveled Light Armor cuirass
  • Leveled Light Armor greaves
  • Leveled Light Armor shield
  • Leveled Light Armor gauntlets (1x25%)
  • Leveled Light Armor boots (1x25%)

53 + (3+1.4)x(PC-3), PC=7-18
48 + (3+1.4)x(PC-4), PC=8-19
53 + (3+1.4)x(PC-5), PC=9-20

163 + 7.5x(PC-3)
163 + 7.5x(PC-4)
163 + 7.5x(PC-5)

-50
Bloodcrust Vampire
**

00099A6C

0
  • Leveled Staff (1x10%)
  • Boss-Level Battle Axe, Claymore or Warhammer (may be enchanted from level 3)
  • Leveled Light Armor cuirass
  • Leveled Light Armor greaves
  • Leveled Light Armor shield
  • Leveled Light Armor gauntlets (1x25%)
  • Leveled Light Armor boots (1x25%)
  • Rare Vampire Dust

53 + (3+1.4)x(PC-1), PC=5-16

113 + 7.5x(PC-1)

-50

* Weapons quality and possible enchantment suffers from small changes from one variety to another.

** This male vampire will only be encountered in Bloodcrust Cavern during Information at a Price

Crusaders

Vampire Crusaders are all Orcs and are all crusaders by class. Of the three different varieties, two are male and one is female. They tend to be equipped with heavy armor and blunt weapons. They are all clothed with a random selection of vampire clothing from all classes; for example a dark shirt and red velvet garment as well as some random lower-class shoes.

The Patriarch and Matriarch will wear upper-class shoes rather than lower-class ones. Umar gra-Khar is also a Vampire Crusader.

 
Vampire Crusader Matriarch
 
Vampire Crusader Patriarch
 
Female Vampire Crusader
 
Male Vampire Crusader
ID Level Carries Health Magicka   Spells
Vampire Crusader

00032642
00069AEC
00069AED

-2 to -4
  • Leveled Battle Axe, War Axe, Mace or Warhammer (may be enchanted from level 4) *
  • Leveled Heavy Armor cuirass
  • Leveled Heavy Armor greaves
  • Leveled Heavy Armor gauntlets (1x50%)
  • Leveled Heavy Armor boots (1x50%)

60 + (5+2.2)x(PC-3), PC=7-13
60 + (5+2.2)x(PC-4), PC=8-14
60 + (5+2.2)x(PC-5), PC=9-15

75 + 1.5x(PC-3)
100 + 1.5x(PC-4)
75 + 1.5x(PC-5)

-50
Vampire Patriarch/Matriarch

00032BFF
00032BFE

0
  • Boss-Level Battle Axe, Claymore or Warhammer (may be enchanted from level 3)
  • Leveled Heavy Armor cuirass of the best quality for your level
  • Leveled Heavy Armor greaves of the best quality for your level
  • Leveled Heavy Armor gauntlets of the best quality for your level (1x25%)
  • Leveled Heavy Armor boots of the best quality for your level (1x25%)

60 + (5+2.2)x(PC-1), PC=5-11
60 + (5+2.2)x(PC-1), PC=5-11

100 + 1.5x(PC-1)
75 + 1.5x(PC-1)

-50

* Weapons quality and possible enchantment suffers from small changes from one variety to another.

Healers

 
Female Vampire Healer
 
Male Vampire Healer

Vampire Healers are all Imperials and are all healers by class. Of the three different varieties, two are female and one is male. They tend to be unarmored and fight with light weapons. They are all clothed with a random selection of vampire clothing from all classes; for example a burgundy linen shirt and coarse linens as well as some random lower-class shoes. Although they are named Healers in the CS, this Vampire class will be called Sorcerer in-game.

ID Level Carries Health Magicka   Spells
Vampire Healer

00032650
00069AEE
00069AEF

-2 to -4

50 + (3+0.6)x(PC-3), PC=7-69
50 + (3+0.6)x(PC-4), PC=8-70
50 + (3+0.6)x(PC-5), PC=9-71

150 + 3.5x(PC-3)
150 + 3.5x(PC-4)
150 + 3.5x(PC-5)

-50

* Weapons quality and possible enchantment suffers from small changes from one variety to another.

‡ The number of possible potions received changes depending upon your level, as does the quality of the potions. Individual Restore Health potions have a 19-38% chance of appearing

Knights

 
Female Vampire Knight
 
Male Vampire Knight

Vampire Knights are all Nords and are all knights by class. Of the three different varieties, two are male and one is female. They tend to be equipped with heavy armor and light weapons. They are all clothed with a random selection of vampire clothing from all classes; for example a black robe and red velvet garment as well as some random lower-class shoes.

ID Level Carries Health Magicka   Spells
Vampire Knight

00032643
00069AF0
00069AF1

-2 to -4
  • Leveled Dagger, Shortsword, Longsword, Mace or War Axe (may be enchanted from level 4) or Longsword *
  • Leveled Heavy Armor cuirass
  • Leveled Heavy Armor greaves
  • Leveled Heavy Armor gauntlets
  • Leveled Heavy Armor boots
  • Leveled Heavy Armor helmet (1x50%)
  • Leveled Heavy Armor shield (1x50%)

63 + (5+2.6)x(PC-3), PC=7-11
58 + (5+2.6)x(PC-4), PC=8-12
63 + (5+2.6)x(PC-5), PC=9-13

75 + 1.5x(PC-3)
75 + 1.5x(PC-4)
75 + 1.5x(PC-5)

-50

* Weapons quality and possible enchantment suffers from small changes from one variety to another

Mages

 
Female Vampire Mage
 
Male Vampire Mage

Vampire Mages are all Bretons and are all mages by class. Of the three different varieties, two are male and one is female. They tend to be unarmored and fight with daggers.

They are all clothed with a random selection of vampire clothing from all classes; for example a red velvet outfit and burgundy linens as well as some random middle-class shoes. The third variety of vampire will not have any shoes. The two Bloodcrust Vampires will both wear a lower-class robe.

ID Level Carries Health Magicka   Spells
Vampire Mage

0003264E
00069AF2
00069AF3

-2 to -4
  • Leveled Staff (1x10%)
  • Leveled Dagger (may be enchanted from level 4) *
  • Random Enchanted Clothing (1x10%) †
  • 0-3 Restore Health Potions ‡
  • 0-3 Restore Magicka Potions ‡

45 + (3+0.6)x(PC-3), PC=7-69
40 + (3+0.6)x(PC-4), PC=8-87
45 + (3+0.6)x(PC-5), PC=9-71

238 + 7.5x(PC-3)
238 + 7.5x(PC-4)
238 + 7.5x(PC-5)

-50
Bloodcrust Vampire
**

00099A6B
00099A71

0

45 + (3+0.6)x(PC-5), PC=9-71
45 + (3+0.6)x(PC-1), PC=5-67

188 + 7.5x(PC-5)
188 + 7.5x(PC-1)

-50

* Weapons quality and possible enchantment suffers from small changes from one variety to another

** These two male Vampires will only be encountered in Bloodcrust Cavern during the Information at a Price quest

† Only the first two varieties may possess this item

‡ The number of possible potions received changes depending upon your level, as does the quality of the potions. Individual Restore Health potions have a 19-38% chance of appearing

Monks

 
Female Vampire Monk
 
Male Vampire Monk

Vampire Monks are all Imperials and are all monks by class. Of the three different varieties, two are female and one is male. They tend to be equipped with a mix of light and heavy armor. They are all clothed with a random selection of vampire clothing from all classes; for example a dark shirt and laced leather pants as well as some random lower-class shoes. Avita Cassiana is also a Vampire Monk.

ID Level Carries Health Magicka   Spells
Vampire Monk

0003264B
00069AF4
00069AF5

-1 to -3

50 + (4+1)x(PC-2), PC=6-30
50 + (4+1)x(PC-3), PC=7-31
50 + (4+1)x(PC-4), PC=8-32

100 + 1.5x(PC-2)
100 + 1.5x(PC-3)
100 + 1.5x(PC-4)

-50

‡ The number of possible potions received changes depending upon your level, as does the quality of the potions. Individual Restore Health potions have a 19-38% chance of appearing

Nightblades

 
Female Vampire Nightblade
 
Male Vampire Nightblade

Vampire Nightblades are all Dunmer and are all nightblades by class. Of the three different varieties, two are female and one is male. Similarly to Battlemages, they tend to be equipped with light armor and weapons.

They are all clothed with a random selection of vampire clothing from all classes; for example a grey robe and burgundy linens as well as some random middle-class shoes. The first variety wears lower-class shoes. Seridur and Dark Minion are Vampire Nightblades.

ID Level Carries Health Magicka   Spells
Vampire Nightblade

00032654
00069AF6
00069AF7

-2 to -4
  • Leveled Dagger or Shortsword (may be enchanted from level 4)
  • Leveled Light Armor cuirass
  • Leveled Light Armor greaves (1x50%)
  • 0-3 Restore Health Potions ‡
  • Random Poison
  • Random Poison (1x50%)

45 + (3+1)x(PC-3), PC=7-31
50 + (3+1)x(PC-4), PC=8-32
45 + (3+1)x(PC-5), PC=9-33

100 + 1.5x(PC-3)
100 + 1.5x(PC-4)
100 + 1.5x(PC-5)

-50

‡ The number of possible potions received changes depending upon your level, as does the quality of the potions. Individual Restore Health potions have a 19-38% chance of appearing

Pilgrims

 
Female Vampire Pilgrim
 
Male Vampire Pilgrim

Vampire Pilgrims are all Dunmer and are all pilgrims by class. Of the three different varieties, two are female and one is male. They tend to be equipped with light armor and blunt weapons. They are all clothed with a random selection of vampire clothing from all classes; for example a red velvet outfit and burgundy linens as well as some random lower-class shoes. The Pale Lady is also a Vampire Pilgrim.

ID Level Carries Health Magicka   Spells
Vampire Pilgrim

0003264C
00069AF8
00069AF9

-1 to -3
  • Leveled Battle Axe, War Axe, Mace or Warhammer (may be enchanted from level 3) or War Axe or Mace*
  • Leveled Light Armor cuirass
  • Leveled Light Armor greaves
  • Leveled Light Armor shield
  • Leveled Light Armor gauntlets (1x25%)
  • Leveled Light Armor boots (1x25%)
  • 0-3 Restore Health Potions ‡
  • 2 Lockpicks (1x25%, 2x12.5%)

48 + (5+1.8)x(PC-2), PC=6-30
53 + (5+1.8)x(PC-3), PC=7-27
48 + (5+1.8)x(PC-4), PC=8-32

100 + 1.5x(PC-2)
100 + 1.5x(PC-3)
100 + 1.5x(PC-4)

-50

* Weapons quality and possible enchantment suffers from small changes from one variety to another.

‡ The number of possible potions received changes depending upon your level, as does the quality of the potions. Individual Restore Health potions have a 19-38% chance of appearing

Rogues

 
Female Vampire Rogue
 
Male Vampire Rogue

Vampire Rogues are all Redguard and are all rogues by class. Of the three different varieties, two are male and one is female. They tend to be equipped with light armor and blades. They are all clothed with a random selection of vampire clothing from all classes; for example a burgundy linen shirt and blacksmith's pants as well as some random lower-class shoes. The vampire found in Bloodcrust Cavern is clothed in full lower-class garment.

ID Level Carries Health Magicka   Spells
Vampire Rogue

00032646
00069AFA
00069AFB

-2 to -4
  • Leveled Dagger, Shortsword, Longsword or Claymore (may be enchanted from level 4) or Longsword *
  • Leveled Light Armor cuirass
  • Leveled Light Armor greaves
  • Leveled Light Armor shield
  • Leveled Light Armor gauntlets (1x50%)
  • Leveled Light Armor boots (1x50%)
  • 0-3 Restore Health Potions ‡
  • Random Poison (1x25%)

60 + (5+1.4)x(PC-3), PC=7-24
55 + (5+1.4)x(PC-4), PC=8-32
60 + (5+1.4)x(PC-5), PC=9-26

75 + 3.5x(PC-3)
75 + 3.5x(PC-4)
75 + 3.5x(PC-5)

-50
Bloodcrust Vampire
**

00099A6F

0
  • Boss-Level Dagger, Shortsword, Longsword or Claymore (may be enchanted from level 3)
  • Leveled Light Armor cuirass
  • Leveled Light Armor greaves
  • Leveled Light Armor shield
  • Leveled Light Armor gauntlets (1x50%)
  • Leveled Light Armor boots (1x50%)
  • Rare Vampire Dust

55 + (5+1.4)x(PC-1), PC=5-29

75 + 3.5x(PC-1)

-50

* Weapons quality and possible enchantment suffers from small changes from one variety to another.

** This female vampire will only be encountered in Bloodcrust Cavern during Information at a Price

‡ The number of possible potions received changes depending upon your level, as does the quality of the potions. Individual Restore Health potions have a 19-38% chance of appearing

Scouts

 
Female Vampire Scout
 
Male Vampire Scout

Vampire Scouts are all Redguard and are all scouts by class. Of the three different varieties, two are male and one is female. They tend to be equipped with heavy armor and blades. They are all clothed with a random selection of vampire clothing from all classes; for example a dark shirt and red velvet garment as well as some random lower-class shoes.

ID Level Carries Health Magicka   Spells
Vampire Scout

00032644
00069AFC
00069AFD

-1 to -3
  • Leveled Dagger, Shortsword, Longsword or Claymore (may be enchanted from level 4) or Dagger, Shortsword or Longsword *
  • Leveled Heavy Armor cuirass
  • Leveled Light Armor greaves
  • Leveled Light Armor shield
  • Leveled Light Armor gauntlets (1x25%)
  • Leveled Light Armor boots (1x25%)
  • 0-3 Restore Health Potions ‡
  • Random Poison (1x25%)

63 + (6+1.8)x(PC-2), PC=6-22
58 + (6+1.8)x(PC-3), PC=7-23
63 + (6+1.8)x(PC-4), PC=8-24

75 + 3.5x(PC-2)
75 + 3.5x(PC-3)
75 + 3.5x(PC-4)

-50

* Weapons quality and possible enchantment suffers from small changes from one variety to another.

‡ The number of possible potions received changes depending upon your level, as does the quality of the potions. Individual Restore Health potions have a 19-38% chance of appearing

Sorcerers

Vampire Sorcerers are all Altmer and are all sorcerers by class. Of the three different varieties, two are male and one is female. They tend to be equipped with a mix of heavy armor and clothing and are armed with daggers. Because of various birthsigns, they will have enormous quantities of Magicka at higher levels.

They are all clothed with a random selection of vampire clothing from all classes; for example a highwayman's shirt and coarse linens as well as some random middle-class shoes. The Patriarch and Matriarch will also wear middle-class shoes. The vampire found in Bloodcrust Cavern will wear a lower robe and no shoes.

 
Vampire Sorcerer Matriarch
 
Vampire Sorcerer Patriarch
 
Female Vampire Sorcerer
 
Male Vampire Sorcerer
ID Level Carries Health Magicka   Spells
Vampire Sorcerer

0003264F
00069AFE
00069AFF

-2 to -4

48 + (4+1)x(PC-3), PC=7-42
43 + (4+1)x(PC-4), PC=8-50
48 + (4+1)x(PC-5), PC=9-44

438 + 7.5x(PC-3)
438 + 7.5x(PC-4)
438 + 7.5x(PC-5)

-50
Vampire Patriarch/Matriarch

00032BF9
00032BF8

0
  • Leveled Staff (1x25%)
  • Boss-Level Dagger or Shortsword (may be enchanted from level 3) of the best possible quality for your level
  • Leveled Heavy Armor cuirass, of the best possible quality for your level
  • 0-3 Restore Health Potions ‡
  • 0-3 Restore Magicka Potions ‡

43 + (4+1)x(PC-1), PC=5-47
48 + (4+1)x(PC-1), PC=5-40

438 + 7.5x(PC-1)

-50
Bloodcrust Vampire
**

00099A70

0

43 + (4+1)x(PC-1), PC=5-47

238 + 7.5x(PC-1)

-50

* Weapons quality and possible enchantment suffers from small changes from one variety to another.

** This female vampire will only be encountered in Bloodcrust Cavern during Information at a Price

‡ The number of possible potions received changes depending upon your level, as does the quality of the potions. Individual Restore Health potions have a 19-38% chance of appearing

Spellswords

 
Female Vampire Spellsword
 
Male Vampire Spellsword

Vampire Spellswords are all Breton and are all spellswords by class. Of the three different varieties, two are male and one is female. They tend to be equipped with heavy armor and weapons.

They are all clothed with a random selection of vampire clothing from all classes; for example a burgundy linen shirt and red velvet garment but wear no shoes. Of the two vampires found in Bloodcrust Cavern, one is clothed in full lower-class garment and one in with a lower robe but no shoes.

Jakben, Earl of Imbel is a Vampire Spellsword.

ID Level Carries Health Magicka   Spells
Vampire Spellsword

00032653
00069B00
00069B01

-2 to -4
  • Leveled Longsword or Claymore or Leveled Dagger, Shortsword, Longsword or Claymore (both may be enchanted from level 4) or Longsword *
  • Leveled Heavy Armor cuirass
  • Leveled Heavy Armor shield
  • Leveled Heavy Armor greaves (1x50%)

48 + (4+1.8)x(PC-3), PC=7-31
43 + (4+1.8)x(PC-4), PC=8-33
48 + (4+1.8)x(PC-5), PC=9-33

175 + 1.5x(PC-3)
175 + 1.5x(PC-4)
175 + 1.5x(PC-5)

-50
Bloodcrust Vampire
**

0004872B

0

63 + (4+1.8)xPC, PC=4-20

75 + 1.5xPC

-50
Bloodcrust Vampire
**

00099A6D

0
  • Boss-Level Dagger, Shortsword, Longsword or Claymore (may be enchanted from level 3)
  • Leveled Heavy Armor cuirass
  • Leveled Heavy Armor shield
  • Leveled Heavy Armor greaves (1x50%)
  • Rare Vampire Dust

43 + (4+1.8)x(PC-1), PC=5-30

175 + 1.5x(PC-1)

-50

* Weapons quality and possible enchantment suffers from small changes from one variety to another.

** This Breton female and Redguard male vampires will only be encountered in Bloodcrust Cavern during Information at a Price

Thieves

 
Female Vampire Thief
 
Male Vampire Thief

Vampire Thieves are all Bosmer and are all thieves by class. Of the three different varieties, two are female and one is male. Similarly to Agents and Assassins, they tend to be equipped in a light, sneak-oriented way. They are all clothed with a random selection of vampire clothing from all classes; for example a burgundy linen shirt and blacksmith's pants as well as some random lower-class shoes.

ID Level Carries Health Magicka   Spells
Vampire Thief

00032647
00069B02
00069B03

0 to -2
  • Leveled Dagger, Shortsword, Lonsword, Mace or War Axe or Mace or War Axe *
  • Leveled Bow (may be enchanted from level 4) *
  • Leveled Arrows † (may be enchanted from level 4) *
  • 1 Iron Arrow
  • Leveled Light Armor cuirass
  • Leveled Light Armor greaves
  • Leveled Light Armor gauntlets (1x25%)
  • Leveled Light Armor boots (1x25%)
  • 0-3 Restore Health Potions ‡
  • Random Poison (1x25%)
  • 3 Lockpicks (1x25%, 2x12.5%, 3x8.3%)

40 + (4+0.6)x(PC-1), PC=5-84
45 + (4+0.6)x(PC-2), PC=6-85
40 + (4+0.6)x(PC-3), PC=7-86

100 + 1.5x(PC-1)
100 + 1.5x(PC-2)
100 + 1.5x(PC-3)

-50

* Weapons quality and possible enchantment suffers from small changes from one variety to another.

† The number of possible arrows received changes depending upon your level, as does the quality of the arrows.

‡ The number of possible potions received changes depending upon your level, as does the quality of the potions. Individual Restore Health potions have a 19-38% chance of appearing

Warriors

 
Female Vampire Warrior
 
Male Vampire Warrior

Vampire Warriors are all Orcs and are all warriors by class. Of the three different varieties, two are male and one is female. They tend to be equipped with heavy armor and light weapons.

They are all clothed with a random selection of vampire clothing from all classes; for example a dark shirt and laced leather pants as well as some random lower-class shoes. The two vampires found in Bloodcrust Cavern are both clothed in full lower-class garment. Ghola gro-Muzgol and Hindaril are also a Vampire Warriors.

ID Level Carries Health Magicka   Spells
Vampire Warrior

00032640
00069B04
00069B05

-2 to -4
  • Leveled Dagger, Shortsword, Longsword, Mace or War Axe (may be enchanted from level 4) or Mace or War Axe *
  • Leveled Heavy Armor cuirass
  • Leveled Heavy Armor greaves
  • Leveled Heavy Armor shield
  • Leveled Heavy Armor gauntlets (1x50%)
  • Leveled Heavy Armor boots (1x50%)

63 + (6+3)x(PC-3), PC=7-13
63 + (6+3)x(PC-4), PC=8-14
63 + (6+3)x(PC-5), PC=9-15

75 + 1.5x(PC-3)
100 + 1.5x(PC-4)
75 + 1.5x(PC-5)

-50
Bloodcrust Vampire
**

0004872A
00049197

+1

55 + (6+3)xPC, PC=4-11
60 + (6+3)xPC, PC=4-11

100 + 1.5xPC
75 + 1.5xPC

-50

* Weapons quality and possible enchantment suffers from small changes from one variety to another.

** This Imperial male and Redguard female vampires will only be encountered in Bloodcrust Cavern during Information at a Price

Witchhunter

 
Female Vampire Witchhunter
 
Male Vampire Witchhunter

Vampire Witchhunters are all Altmer and are all witchhunters by class. Of the three different varieties, two are female and one is male. They tend to be unarmored and fight with light weapons. They are all clothed with a random selection of vampire clothing from all classes; for example a burgundy linen shirt and coarse linens although they do not wear any shoes. Aranalda is also a Vampire Witchhunter.

ID Level Carries Health Magicka   Spells
Vampire Witchhunter

00032652
00069B06

-2 to -3

40 + (3+0.6)x(PC-3), PC=7-86
45 + (3+0.6)x(PC-4), PC=8-87

288 + 7.5x(PC-3)
288 + 7.5x(PC-4)

-50
Vampire Witchhunter

00069B07

-4

40 + (3+0.6)x(PC-5), PC=9-88

288 + 7.5x(PC-5)

-50

† The number of possible arrows received changes depending upon your level, as does the quality of the arrows.

‡ The number of possible potions received changes depending upon your level, as does the quality of the potions. Individual Restore Health potions have a 19-38% chance of appearing

Other

Three other known NPCs are vampires, but do not fall into any of the above classes since they are all Nobles. These are:

Vampire-related quests

Notes

  • NPC vampires in the game are generally unaware of your vampiric state and unlike other NPCs, will not comment on your condition.
  • Although NPC vampires possess the vampire feeding animation, they will never attempt to feed during standard gameplay. It is also not possible for you to feed upon a sleeping vampire NPC: attempting to do so will cause the vampire to wake up and start a conversation with you.
  • Although vampire NPCs have an active 8 pts per second Sun Damage effect, the damage done to NPCs is far less than the damage done to you. The effect shader is activated, so their skin appears to burn. However the damage is not ongoing, so exposure to the sun would only kill a vampire NPC with extremely low health.