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Morrowind:Illusion Spells

< Spells(Redirecionado de Morrowind:Spells/Hide)

MW-icon-effect-Blind.jpg Blind

This effect obscures the vision of the victim, reducing his chance to hit an opponent with weapon or hand-to-hand attacks.

Spell Cost NPC Name Location NPC Name Location
Crying Eye
1-10pts for 5sec on Target
2 Arielle Phiencel Wolverine Hall, Mages Guild Bratheru Oran Vivec, Hlaalu Edryno Arethi's House
Llaros Uvayn Caldera, Governor's Hall
Erelvam's Wild Sty
1-40pts for 10sec on Touch
10 Minnibi Selkin-Adda Vivec, Arena Hidden Area Namanian Facian Sadrith Mora, Morag Tong Guildhall
Sirilonwe Vivec, Guild of Mages
Alad's Caliginy
10-30pts for 30sec on Touch
30 Ethasi Rilvayn Balmora, Morag Tong Guildhall Fanildil Ebonheart, Hawkmoth Legion Garrison
Farena Arelas Tel Uvirith, Arelas' House Mertisi Andavel Tel Branora, Upper Tower
Orrent Geontene Ald'ruhn, Guild of Mages

MW-icon-effect-Calm Creature.jpg Calm Creature

This effect temporarily reduces a creature's attack rating (i.e., its inclination to attack). The effect's magnitude is the value of the reduction of the attack rating. When the effect ends, the creature's attack rating returns to normal. Humanoids, undead, Daedra, and artifacts are not affected.

Spell Cost NPC Name Location NPC Name Location
Calm Creature
30pts for 10sec on Target
23 Dulian Buckmoth Legion Fort, Interior Marayn Dren Balmora, Guild of Mages
Medila Indaren Caldera, Guild of Mages Scelian Plebo Wolverine Hall, Imperial Shrine
Sharn gra-Muzgob Balmora, Guild of Mages Tyermaillin Balmora, Tyermaillin's House
Vaval Selas Vivec, St. Olms Temple

MW-icon-effect-Calm Humanoid.jpg Calm Humanoid

This effect temporarily reduces a humanoid's attack rating (i.e., its inclination to attack). The effect's magnitude is the value of the reduction of the attack rating. When the effect ends, the humanoid's attack rating returns to normal. Creatures, undead, Daedra, and artifacts are not affected.

Spell Cost NPC Name Location NPC Name Location
Calming Touch
30pts for 10sec on Touch
15 Ferise Varo Vos, Varo Tradehouse Entrance Nilvyn Drothan Ghostgate, Temple
Tinaso Alan Tel Mora, Tower Services
Calm Humanoid
30pts for 10sec on Target
23 Dulian Buckmoth Legion Fort, Interior Marayn Dren Balmora, Guild of Mages
Medila Indaren Caldera, Guild of Mages Scelian Plebo Wolverine Hall, Imperial Shrine
Vaval Selas Vivec, St. Olms Temple

MW-icon-effect-Chameleon.jpg Chameleon

This effect lets the target blend into the surroundings so no one can see him. The target can attack and use objects without disrupting the effect, but chameleon may range from 1% to 100% effectiveness. The effect's magnitude is the degree of concealment.

Spell Cost NPC Name Location NPC Name Location
Golanar's Eye-Maze
10-40pts for 10sec on Self
13 Eraamion Caldera, Guild of Mages Sirilonwe Vivec, Guild of Mages
Chameleon*
10pts for 30sec on Self
15 Ferise Varo Vos, Varo Tradehouse Entrance Salver Lleran Vivec, Telvanni Sorcerer
Shadow Form
6-15pts for 30sec on Self
16 Bratheru Oran Vivec, Hlaalu Edryno Arethi's House Salama Andrethi Tel Mora, Tower Services
Shadow Weave
20pts for 10sec on Self
Sanctuary 20pts for 10sec on Self
20 Arielle Phiencel Wolverine Hall, Mages Guild Fanildil Ebonheart, Hawkmoth Legion Garrison
Llaalam Madalas Sadrith Mora, Llaalam Madalas: Mage Llaros Uvayn Caldera, Governor's Hall
Salama Andrethi Tel Mora, Tower Services Salyni Nelvayn Ald'ruhn, Morag Tong Guildhall
Mephala's Skill**
50pts for 60sec on Self
Fortify Attack 10pts for 60sec on Self
30 Eno Hlaalu Vivec Arena, Hidden Area
Shadowmask
40-70pts for 30sec on Self
83 Ethasi Rilvayn Balmora, Morag Tong Guild Gildan Ald'ruhn, Gildan's House
Imare Balmora, Hlaalu Council Manor Llaros Uvayn Caldera, Governor's Hall
Ranis Athrys Balmora, Guild of Mages Salyni Nelvayn Ald'ruhn, Morag Tong Guildhall

* You start with this spell if Illusion is a major skill.
** This spell is only available through completion of the Threads of the Webspinner quest.

MW-icon-effect-Charm.jpg Charm

This effect temporarily increases the target's disposition towards the caster. When the effect ends, the target's disposition returns to its original value.

Spell Cost NPC Name Location NPC Name Location
Charming Touch
30pts for 30sec on Touch
225 Eraamion Caldera, Guild of Mages Erer Darothril Sadrith Mora, Dirty Muriel's Cornerclub
Llaalam Madalas Sadrith Mora, Llaalam Madalas: Mage Marayn Dren Balmora, Guild of Mages
Charm Mortal
10-30pts for 30sec on Target
225 Erer Darothril Sadrith Mora, Dirty Muriel's Cornerclub Minnibi Selkin-Adda Vivec, Arena Hidden Area
Salver Lleran Vivec, Telvanni Sorcerer

MW-icon-effect-Demoralize Creature.jpg Demoralize Creature

This effect temporarily increases a creature's flee rating (i.e., its inclination to flee from an attacker). The effect's magnitude is the value of the increase of the flee rating. When the effect ends, the creature's flee rating returns to normal. Humanoids, undead, Daedra, and artifacts are not affected.

Spell Cost NPC Name Location NPC Name Location
Demoralize Beast
5pts for 10sec on Target
4 Arielle Phiencel Wolverine Hall, Mages Guild Llaros Uvayn Caldera, Governor's Hall
Demoralize Creature
5pts for 10sec on Target
4 Ethasi Rilvayn Balmora, Morag Tong Guildhall Sirilonwe Vivec, Guild of Mages

MW-icon-effect-Demoralize Humanoid.jpg Demoralize Humanoid

This effect temporarily increases a humanoid's flee rating (i.e., its inclination to flee from an attacker). The effect's magnitude is the value of the increase of the flee rating. When the effect ends, the humanoid's flee rating returns to normal. Creatures, undead, Daedra, and artifacts are not affected.


MW-icon-effect-Frenzy Creature.jpg Frenzy Creature

This effect temporarily increases a creature's attack rating (i.e., its inclination to attack). The effect's magnitude is the value of the increase in the attack rating. When the effect ends, the creature's attack rating returns to normal. Humanoids, undead, Daedra, and artifacts are not affected.

Spell Cost NPC Name Location
Frenzy Beast
5pts for 10sec on Touch
3 Uleni Heleran Wolverine Hall, Mages Guild
Frenzy Creature
5pts for 10sec on Target
4 Minnibi Selkin-Adda Vivec, Arena Hidden Area

MW-icon-effect-Frenzy Humanoid.jpg Frenzy Humanoid

This effect temporarily increases a humanoid's attack rating (i.e., its inclination to attack). The effect's magnitude is the value of the increase in the attack rating. When the effect ends, the humanoid's attack rating returns to normal. Creatures, undead, Daedra, and artifacts are not affected.

Spell Cost NPC Name Location
Frenzying Touch
5pts for 10sec on Touch
4 Uleni Heleran Wolverine Hall, Mages Guild

MW-icon-effect-Invisibility.jpg Invisibility

This effect conceals the presence of the subject from observers. If the subject attacks, speaks, or activates an object, the effect is dispelled. The magnitude of this effect is not variable; the subject is always 100% invisible.

Spell Cost NPC Name Location NPC Name Location
Brevusa's Averted Eyes
10sec on Self
10 Eraamion Caldera, Guild of Mages
Hide
30sec on Self
30 Arielle Phiencel Wolverine Hall, Mages Guild Bratheru Oran Vivec, Hlaalu Edryno Arethi's House
Fanildil Ebonheart, Hawkmoth Legion Garrison Heem-La Ald'ruhn, Guild of Mages
Llaros Uvayn Caldera, Governor's Hall Namanian Facian Sadrith Mora, Morag Tong Guildhall
Orrent Geontene Ald'ruhn, Guild of Mages Salama Andrethi Tel Mora, Tower Services
Salyni Nelvayn Ald'ruhn, Morag Tong Guildhall Sirilonwe Vivec, Guild of Mages
Invisibility
30sec on Self
30 Fanildil Ebonheart, Hawkmoth Legion Garrison
Concealment
90sec on Self
90 Erer Darothril Sadrith Mora, Dirty Muriel's Cornerclub Ethasi Rilvayn Balmora, Morag Tong Guildhall
Gildan Ald'ruhn, Gildan's House Imare Balmora, Hlaalu Council Manor
Llaalam Madalas Sadrith Mora, Llaalam Madalas: Mage Mertisi Andavel Tel Branora, Upper Tower
Minnibi Selkin-Adda Vivec, Arena Hidden Area Ranis Athrys Balmora, Guild of Mages

MW-icon-effect-Light.jpg Light

This effect creates a projectile of coherent light. Upon striking a target, the projectile illuminates the area for the duration of the effect. The light projectile does not cause any damage.

Spell Cost NPC Name Location NPC Name Location
Light
20pts for 30sec in 30ft on Target
9 Eldrilu Dalen Vos, Vos Chapel Eraamion Caldera, Guild of Mages
Heem-La Ald'ruhn, Guild of Mages Mehra Drora Gnisis, Temple
Salver Lleran Vivec, Telvanni Sorcerer

MW-icon-effect-Night Eye.jpg Night-Eye

This spell temporarily endows the subject with infravision, or the ability to see in the dark. The effect's magnitude is how much the ambient light level is raised.

Spell Cost NPC Name Location NPC Name Location
Night-Eye
20pts for 30sec on Self
6 Arielle Phiencel Wolverine Hall, Mages Guild Bratheru Oran Vivec, Hlaalu Edryno Arethi's House
Llaalam Madalas Sadrith Mora, Llaalam Madalas: Mage Minnibi Selkin-Adda Vivec, Arena Hidden Area
Orrent Geontene Ald'ruhn, Guild of Mages Salver Lleran Vivec, Telvanni Sorcerer
Salyni Nelvayn Ald'ruhn, Morag Tong Guildhall

MW-icon-effect-Paralyze.jpg Paralyze

This effect renders the target unable to move. This effect has no magnitude, only duration.

Spell Cost NPC Name Location NPC Name Location
Paralysis
5sec on Touch
10 Arielle Phiencel Wolverine Hall, Mages Guild Bratheru Oran Vivec, Hlaalu Edryno Arethi's House
Estirdalin Balmora, Guild of Mages Malven Romori Vivec, Guild of Mages
Namanian Facian Sadrith Mora, Morag Tong Guildhall Orrent Geontene Ald'ruhn, Guild of Mages
Salyni Nelvayn Ald'ruhn, Morag Tong Guildhall
Medusa's Gaze
15sec on Target
45 Erer Darothril Sadrith Mora, Dirty Muriel's Cornerclub Ethasi Rilvayn Balmora, Morag Tong Guildhall
Llaalam Madalas Sadrith Mora, Llaalam Madalas: Mage Llaros Uvayn Caldera, Governor's Hall

MW-icon-effect-Rally Creature.jpg Rally Creature

This effect temporarily decreases a creature's flee rating (i.e., its inclination to flee from an attacker). The effect's magnitude is the value of the decrease in the flee rating. When the effect ends, the creature's flee rating returns to normal. Humanoids, undead, Daedra, and artifacts are not affected.

Spell Cost NPC Name Location NPC Name Location
Rally Beast
5pts for 30sec on Target
2 Felara Andrethi Tel Aruhn, Tower Living Quarters Llaalam Madalas Sadrith Mora, Llaalam Madalas: Mage
Sedris Omalen Maar Gan, Outpost
Rally Creature
5pts for 30sec on Target
2 Rirnas Athren Vivec, Hlaalu Temple Synnolian Tunifus Ebonheart, Imperial Chapels

MW-icon-effect-Rally Humanoid.jpg Rally Humanoid

This effect temporarily decreases a humanoid's flee rating (i.e., its inclination to flee from an attacker). The effect's magnitude is the value of the decrease in the flee rating. When the effect ends, the humanoid's flee rating returns to normal. Creatures, undead, Daedra, and artifacts are not affected.

Spell Cost NPC Name Location NPC Name Location
Rally Humanoid
5pts for 30sec on Target
2 Rirnas Athren Vivec, Hlaalu Temple
Rallying Touch
5pts for 30sec on Touch
2 Guls Llervu Ald'ruhn, Guls Llervu's House Lalatia Varian Ebonheart, Imperial Chapels
Llaalam Madalas Sadrith Mora, Llaalam Madalas: Mage Nilvyn Drothan Ghostgate, Temple
Sedris Omalen Maar Gan, Outpost

MW-icon-effect-Sanctuary.jpg Sanctuary

This effect causes the target to be harder to hit. The magnitude is the value that is added to the target's chance to dodge attacks.

Spell Cost NPC Name Location NPC Name Location
Sotha's Grace
1-20pts for 5sec on Self
3 Bratheru Oran Vivec, Hlaalu Edryno Arethi's House Folvys Andalor Ald'ruhn, Temple
Orrent Geontene Ald'ruhn, Guild of Mages
Father's Hand
1-40pts for 5sec on Self
5 Arrille Seyda Neen, Arrille's Tradehouse Ethasi Rilvayn Balmora, Morag Tong Guildhall
Nilvyn Drothan Ghostgate, Temple
Sanctuary*
10pts for 30sec on Self
15 Zanmulk Sammalamus Gnisis, Temple
Shadow Weave
20pts for 10sec on Self
Chameleon 20pts for 10sec on Self
20 Arielle Phiencel Wolverine Hall, Mages Guild Fanildil Ebonheart, Hawkmoth Legion Garrison
Llaalam Madalas Sadrith Mora, Llaalam Madalas: Mage Llaros Uvayn Caldera, Governor's Hall
Salama Andrethi Tel Mora, Tower Services Salyni Nelvayn Ald'ruhn, Morag Tong Guildhall

* You start with this spell if it has Illusion as a major skill.

MW-icon-effect-Silence.jpg Silence

The effect temporarily renders a victim unable to cast spells.

Spell Cost NPC Name Location NPC Name Location
Silence
5sec on Target
15 Llaros Uvayn Caldera, Governor's Hall Minnibi Selkin-Adda Vivec, Arena Hidden Area
Namanian Facian Sadrith Mora, Morag Tong Guildhall Orrent Geontene Ald'ruhn, Guild of Mages
Salama Andrethi Tel Mora, Tower Services Salyni Nelvayn Ald'ruhn, Morag Tong Guildhall
Far Silence
10sec on Target
30 Erer Darothril Sadrith Mora, Dirty Muriel's Cornerclub Ethasi Rilvayn Balmora, Morag Tong Guildhall
Fanildil Ebonheart, Hawkmoth Legion Garrison Gildan Ald'ruhn, Gildan's House
Llaalam Madalas Sadrith Mora, Llaalam Madalas: Mage Ranis Athrys Balmora, Guild of Mages

MW-icon-effect-Sound.jpg Sound

This effect produces a disorienting noise in the victim's mind. The magnitude is the reduction in the victim's chance to successfully cast spells (and the relative magnitude of the sound's volume)

Spell Cost NPC Name Location NPC Name Location
Earwig
3-8pts for 5sec on Target
6 Bratheru Oran Vivec, Hlaalu Edryno Arethi's House Estirdalin Balmora, Guild of Mages
Cruel Noise
10-22pts for 5sec on Touch
12 Salama Andrethi Tel Mora, Tower Services
Dire Earwig
8-15pts for 5sec on Target
13 Eraamion Caldera, Guild of Mages
Wild Earwig
1-30pts for 5sec on Target
17 Ethasi Rilvayn Balmora, Morag Tong Guildhall Llaros Uvayn Caldera, Governor's Hall
Dire Noise
2-60pts for 5sec on Target
35 Arielle Phiencel Wolverine Hall, Mages Guild Fanildil Ebonheart, Hawkmoth Legion Garrison
Mertisi Andavel Tel Branora, Upper Tower Namanian Facian Sadrith Mora, Morag Tong Guildhall
Nelso Salenim Sadrith Mora, Telvanni Council House, Entry Salyni Nelvayn Ald'ruhn, Morag Tong Guildhall