|Friends & Foes:|
- "The missionary arm of the great faiths, the Imperial Cult brings divine inspiration and consolation to the Empire's remote provinces. The cults combine the worship of the Nine Divines: the Aedra Akatosh, Dibella, Arkay, Zenithar, Mara, Stendarr, Kynareth, and Julianos, and the Talos Cult, veneration of the divine god-hero Tiber Septim, founder and patron of the Empire. Imperial Cult priests provide worship and services for all these gods at the Imperial Cult shrines in settlements throughout Vvardenfell." -- Morrowind Prophecies
The Imperial Cult's shrines are mainly found in Imperial Forts; the Imperial Chapels in Ebonheart serve as its headquarters on Vvardenfell. The Cult maintains relatively good relations with the other guilds of Morrowind, being allies with the Imperial Legion, Blades, and Fighters Guild and on friendly terms with the Mages Guild, House Hlaalu, and Redoran. You can join this faction by visiting the priest at Fort Pelagiad (Pelagiad), Buckmoth Legion Fort, Moonmoth Legion Fort, or Duke Vedam Dren's castle in Ebonheart. The Cult has also established a mission in Solstheim at Fort Frostmoth, and has a small shrine in the Royal Palace of Mournhold.
Joining the Imperial Cult
To join speak with:
- Ygfa (Pelagiad)
- Syloria Siruliulus (Buckmoth Legion Fort)
- Somutis Vunnis (Moonmoth Legion Fort)
- Ruccia Conician (Ebonheart Grand Council Chambers)
- Lalatia Varian (Ebonheart Imperial Chapels)
- Kaye (Ebonheart Imperial Chapels)
The cult can also be joined in the Imperial Commission in the Mournhold Royal Palace if you have the Tribunal expansion.
You will need to make a one time payment of 50 gold to join, unless you are talking to Ygfa and have completed The Silver Bowl quest, in which case she will waive the fee because of your kindness to her friend, Piernette Beluelle.
Imperial Cult Ranks
Advancing within the ranks of the Imperial Cult involves meeting certain attribute and skill prerequisites, and will also result in receiving certain rewards, as detailed in the table below:
|Rank||Required Attributes||Required Skills||Reward|
|0. Layman||Personality 30 Willpower 30||—||—|
|1. Novice||Personality 30 Willpower 30||One skill at 10 and two at 5||—|
|2. Initiate||Personality 30 Willpower 30||One skill at 20 and two at 8||Maran Amulet|
|3. Acolyte||Personality 30 Willpower 30||One skill at 30 and two at 10||Stendarran Belt|
|4. Adept||Personality 30 Willpower 30||One skill at 40 and two at 12||—|
|5. Disciple||Personality 31 Willpower 31||One skill at 50 and two at 15||Septim Ring|
|6. Oracle||Personality 32 Willpower 32||One skill at 60 and two at 18||Akatosh's Ring|
|7. Invoker||Personality 33 Willpower 33||One skill at 70 and two at 20||—|
|8. Theurgist||Personality 34 Willpower 34||One skill at 80 and two at 30||—|
|9. Primate||Personality 35 Willpower 35||One skill at 90 and two at 35||—|
Imperial Cult Quests
|Synnolian Tunifus's Quests, Imperial Chapels, Ebonheart|
|Iulus Truptor's Quests, Imperial Chapels, Ebonheart|
|Kaye's Quests, Imperial Chapels, Ebonheart|
|Lalatia Varian's Quests, Imperial Chapels, Ebonheart|
- Most of the quest-givers in this faction (except for Lalatia Varian) are very pushy and conduct the majority of their quest-dialog in the form of greetings. This means that if you have an active quest and you talk to them without having completed the quest requirements, you may lose disposition.
- All of Synnolian Tunifus' quests can be completed by giving him ingredients bought beforehand from vendors. If you come prepared, this series of quests can be completed in one trip.
- You can give Iulus Truptor your own money to complete all but two of his quests.
All the Cult Shrines have an altar at which you can pray for healing. Non-members must pay 25 drakes for the privilege, while members below the rank of Initiate must pay 10 drakes; there is no fee for higher-ranked members. Once any fee is paid, you are given the choice of curing a disease, curing blight, curing poison or restoring attributes.
Imperial Cult Members