Siphoning is one of three class skill lines available to Nightblades. Abilities in this line focus on magicka attacks and debuffs. Known abilities in this skill are listed below.
Skill Perks
Siphoning has an associated skill line that is revealed through leveling up your character, whilst using that class. Known abilities are listed below.
- Notes
- The numbers displayed here are the base values for the skills. Magicka/Stamina Cost is based on a character of Level 4, wherein each additional level increases the Magicka/Stamina Cost by 10% of this value. Damage values are based on Max Magicka/Stamina 1000, and Weapon/Spell Damage 0. The actual numbers you see in the game may depend on a variety of factors, including skill line rank, your equipped weapons and armor, other skills, enchantments, etc. As such, they should only be used as a comparative reference.
Ultimate Abilities
These abilities must be activated manually, for a cost of Ultimate.
Name | Line Rank | Cast Time | Target | Range | Radius | Duration | Cost | ||
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Soul Shred | 12 | Instant | Area | - | 6 meters | 0 seconds | 150 Ultimate | ||
Ravage nearby enemies' souls with a night rune, dealing 150 Magic Damage and stunning them for [3 / 3.5 / 4 / 4.5] seconds. An ally can target an affected enemy and activate Soul Leech to steal 135 Health. | |||||||||
Soul Siphon | Heals nearby allies but deals less damage and no longer stuns. Duration: 3.5 seconds Sanctify nearby allies' souls with a night rune, healing them for 150 and an additional [53 / 54 / 56 / 57] every 0.5 seconds. Allies will also receive Major Vitality, increasing healing received by 30% for 4 seconds. An ally can target an enemy and activate Soul Leech to steal 135 Health. |
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Soul Tether | Also deal high damage over time to a single enemy. Duration: 8 seconds Ravage nearby enemies' souls with a night rune, dealing 150 Magic Damage and stunning them for 4.5 seconds. Affected enemies are also tethered, siphoning [26 / 27 / 28 / 29] health to you every 1 second while they remain nearby. An ally can target an affected enemy and activate Soul Leech to steal 135 Health. |
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Active Abilities
These abilities must be activated manually, for a cost.
Name | Line Rank | Cast Time | Target | Range | Radius | Duration | Cost | ||
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Strife | 1 | Instant | Enemy | 28 meters | - | 10 seconds | 188 Magicka | ||
Steal an enemy's life force, dealing [90 / 91 / 93 / 95] Magic Damage and healing you for 25% of the damage inflicted every 2 seconds. | |||||||||
Funnel Health | Also heals a nearby ally. Steal an enemy's life force, dealing [95 / 97 / 99 / 102] Magic Damage and healing you and up to 2 nearby allies for 25% of the damage inflicted every 2 seconds. |
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Swallow Soul | Receive more healing while ability is slotted. Steal an enemy's life force, dealing [95 / 97 / 99 / 102] Magic Damage and healing you for 25% of the damage inflicted every 2 seconds. While slotted, you will gain Minor Vitality, increasing any healing received by 8%. |
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Agony | 4 | 1.2 sec | Enemy | 28 meters | - | 30 seconds | 450 Magicka | ||
Shackle an enemy in torment, stunning them for 30 seconds and dealing [70 / 74 / 78 / 72] Magic Damage over 5 seconds when the effect ends. Stun is broken if the enemy takes damage. This may only apply to one target at a time. | |||||||||
Prolonged Suffering | Damage over time lasts for longer. Shackle an enemy in torment, stunning them for 30 seconds and dealing [118 / 124 / 130 / 142] Magic Damage over 7 seconds when the effect ends. Stun is broken if the enemy takes damage. This may only apply to one target at a time. |
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Malefic Wreath | Deals area damage when effect ends. Shackle an enemy in torment, stunning them for 30 seconds and damaging all nearby enemies when the effect ends for [66 / 67 / 68 / 69] Magic Damage plus 5% for each second the target was stunned. Stun is broken if the enemy takes damage. This may only apply to one target at a time. |
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Cripple | 20 | Instant | Enemy | 28 meters | - | 8 seconds | 450 Magicka | ||
Sap an enemy's agility and bolster your own, reducing their Movement Speed by 40% and granting you Major Expedition, which increases your Movement Speed by 40%. Affected enemy also takes [170 / 178 / 186 / 202] Magic Damage over 8 seconds. | |||||||||
Debilitate | Gain Magicka when target dies. Sap an enemy's agility and bolster your own, reducing their Movement Speed by 40% and granting you Major Expedition, which increases your Movement Speed by 40%. Affected enemy also takes [202 / 210 / 218 / 234] Magic Damage over 8 seconds. If the enemy dies while affected, 100 of the Magicka cost is returned. |
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Crippling Grasp | Immobilizes and damages on impact. Sap an enemy's agility and bolster your own, reducing their Movement Speed by 40% and granting you Major Expedition, which increases your Movement Speed by 40%. Affected enemy also takes [31 / 32 / 33 / 34] Magic Damage and 202 Magic Damage more over 8 seconds. |
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Siphoning Strikes | 30 | Instant | Self | - | - | 15 seconds | (?) Magicka | ||
Imbue your weapons with soul-stealing power. For 15 seconds, each basic attack restores (?) Magicka and Stamina. | |||||||||
Leeching Strikes | Becomes a Toggle and Attacks also restore Health. Imbue your weapons with soul-stealing power. While toggled on basic attack restores (?) Magicka and Stamina. Each attack also restores 2% Health. While toggled, Leeching Strikes also reduces your Weapon Power and Spell Power by [20 / 19 / 18 / 17]%. |
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Siphoning Attacks | All attacks have a chance to restore Magicka and Stamina. Imbue your weapons with soul-stealing power. For 15 seconds, each basic attack restores (?) Magicka and Stamina. All non-basic attacks have a 10% chance of restoring and additional (?) Magicka and Stamina. |
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Drain Power | 42 | Instant | Area | - | 8 meters | 20 seconds | 450 Magicka | ||
Duration: [17 / 18 / 19 / 20] seconds Siphon the vigor from your enemies' blood, dealing [50 / 51 / 52 / 53] Magic Damage to all nearby enemies. If an enemy is hit, you gain Major Brutality, increasing Weapon Damage by 20% for [17 / 18 / 19 / 20] seconds. |
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Power Extraction | Increased damage and now scales off Weapon Damage and Max Stamina. Cost: 450 Stamina Siphon the vigor from your enemies' blood, dealing [63 / 65 / 66 / 68] Magic Damage to all nearby enemies. If an enemy is hit, you gain Major Brutality, increasing Weapon Damage by 20% for 20 seconds. |
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Sap Essence | Also heals nearby allies and increases Spell Damage. Siphon the vigor from your enemies' blood, dealing 53 Magic Damage to all nearby enemies and healing nearby allies for [26 / 27 / 28 / 29] plus 20% more for each enemy hit. If an enemy is hit, you gain Major Brutality and Major Sorcery, increasing Weapon Damage by 20% and Spell Damage by 20% for 20 seconds. |
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Passive Abilities
Passive abilities are active all the time.
Name | Line Rank | Skill Rank | Description | |
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Catalyst | 8 | After Drinking a potion you gain 6 Ultimate. | ||
18 | After Drinking a potion you gain 12 Ultimate. | |||
Magicka Flood | 14 | Increases Max Magicka 4% while a Siphoning ability is slotted. | ||
27 | Increases Max Magicka 8% while a Siphoning ability is slotted. | |||
Soul Siphoner | 22 | Increases the effectiveness of your Healing done by for each Siphoning ability slotted. Current bonus: 2%. | ||
36 | Increases the effectiveness of your Healing done by for each Siphoning ability slotted. Current bonus: 3%. | |||
Transfer | 39 | Activating a Siphoning ability grants 1 additional Ultimate. This effect has a 4 seconds cooldown. | ||
50 | Activating a Siphoning ability grants 2 additional Ultimate. This effect has a 4 seconds cooldown. |
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