Online:Races
This page details the ten playable races in Elder Scrolls Online, as well as the many non-playable NPC races you can encounter.
Playable Races
There are ten playable races in ESO. Each race has a home province (with the exception of Orcs), as well as an alliance that they are a member of. The races can be organized by what alliance they are loyal to:
Aldmeri Dominion | Daggerfall Covenant | Ebonheart Pact | Other |
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- Gallery
Skills
All playable races have an associated skill line that complements their lore, such as the Dunmer proficiency with fire based magicka. The skill lines also give a bonus to one weapon type which also compliments their lore, such as the Nords bonus to Two Handed weapons.
Alliance | Race | Skill | Max Health | Max Stamina | Max Magicka | Health Recovery | Stamina Recovery | Magicka Recovery | Other Bonus |
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Aldmeri Dominion |
Altmer (High Elves) | Destruction Staff | 10% | 9% | Increases damage with Cold, Fire or Shock effects by 4% | ||||
Bosmer (Wood Elves) | Bow | 3% | 21% | Increases Poison and disease resistance by x; Decreases stealth radius by 3 meters; Increases damage done while stealthed by 10% |
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Khajiit | Medium Armor | 20% | 10% | Decreases stealth radius by 3 meters; Increases damage done while stealthed by 10%; Increases weapon critical damage by 2/5/8% |
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Daggerfall Covenant |
Breton (Manmer) | Light Armor | 10% | Reduces the magicka cost of spells by 3%; Increases spell resistance by x |
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Redguard (Yokudans) | One Hand and Shield | 10% | 9% | Restores y stamina when damaging an enemy with a melee attack (only once every 3 seconds) | |||||
Orc (Orsimer) | Heavy Armor | 6% | 6% | 30% | Reduces sprint cost by 12%; Increases sprint speed by 10%; Increases damage done on melee weapon attacks by 4% |
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Ebonheart Pact |
Nord | Two Handed | 9% | 30% | Decreases incoming damage by 6%; Increases frost resistance by x |
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Dunmer (Dark Elves) | Dual Wield | 6% | 6%+3% | Increases Flame resistance by x; Increases spell damage with Fire effects by 7% |
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Argonian (Saxhleel) | Restoration Staff | 6% | Increases healing received by 9%; Increases Poison and disease resistance by x; Increases swimming speed by 50%; Upon using a potion, gain 8% of your maximum, health, magicka and stamina. |
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Any | Imperial (Cyrodiils) | One Hand and Shield | 12% | 10% | Melee attacks have 10% chance to restore z Health |
Many of the above 'other bonuses' do not unlock until player level 25 or above. Details can be found on each race's associated page.
Non-Playable Races
There are a number of other races throughout the game that are not available for you to play as (although some are available as costumes):
Major Races
Technical Races
Notes
- Your choice of Alliance when creating your character, usually dictated by race, is the single biggest influence on how your game will differ compared to other players.
- The Explorer's Pack and Adventurer Pack remove the limitation on races within Alliances, allowing any race to be played in any Alliance.
- The Imperials are only a playable race for those with the Imperial Edition of the game.
- Reachmen consider themselves a distinct race separate from their Breton ancestry, but they are considered a faction of Bretons in the game.