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Online:Assassination

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Assassination is one of three class skill lines available to Nightblades. Skills in this line focus on melee weapon attacks. Known abilities in this skill are listed below.

Skill Perks

Assassination has an associated skill line that is revealed through leveling up your character, whilst using that class. Known abilities are listed below.

Notes
  • The numbers displayed here are the base values for the skills. Magicka/Stamina Cost is based on a character of Level 4, wherein each additional level increases the Magicka/Stamina Cost by 10% of this value. Damage values are based on Max Magicka/Stamina 1000, and Weapon/Spell Damage 0. The actual numbers you see in the game may depend on a variety of factors, including skill line rank, your equipped weapons and armor, other skills, enchantments, etc. As such, they should only be used as a comparative reference.

Ultimate Abilities

These abilities must be activated manually, for a cost of Ultimate.

Name Line Rank Cast Time Target Range Radius Duration Cost
Death Stroke 12 Instant Enemy 5 meters - 0 seconds 5 Ultimate
Ravage enemy with a spinning attack to deal [165 / 166 / 168 / 169] Magic Damage and increase your damage against them by 20%. Also causes Major Defile, reducing the effectiveness of healing on the enemy by 30% for 6 seconds.
  Incapacitating Strike Stuns if caster has lower health than target.
Ravage enemy with a spinning attack to deal 169 Magic Damage and increase your damage against them by 20%. Also causes Major Defile, which reduces the effectiveness of healing on the enemy by 30% for 6 seconds. If your health is lower than the enemy's, they will also be stunned for [3 / 3.5 / 4 / 4.5] seconds.
Soul Harvest While slotted you gain more Ultimate from kills.
Ravage enemy with a spinning attack to deal 169 Magic Damage, and increase your damage against them by 20%. Also causes Major Defile, which reduces the effectiveness of healing on the enemy by 30% for 6 seconds. While slotted, each kill generates increased Ultimate.

Active Abilities

These abilities must be activated manually, for a cost.

Name Line Rank Cast Time Target Range Radius Duration Cost
Assassin's Blade 1 Instant Enemy 5 meters - 0 seconds 262 Magicka
Thrust a magic blade with lethal precision to stab an enemy for [53 / 53 / 54 / 54] Magic Damage. Causes 300% more damage to low health targets.
  Killer's Blade Now scales off Stamina and Weapon damage, and heals you if target dies within two seconds of use.
Cost: 262 Stamina
Thrust a magic blade with lethal precision to stab an enemy for 54 Magic Damage. Causes 300% more damage to low health targets. Heals you for [17 / 18 / 19 / 20]% Max Health if the target dies within 2 seconds.
Impale Ability may be used at range.
Range: 15 meters
Throw a magic blade with lethal precision to strike an enemy for 54 Magic Damage. Causes 300% more damage to low health targets.
Teleport Strike 4 Instant Enemy 22 meters - 0 seconds 562 Magicka
Flash through the shadows and ambush enemy for [79 / 80 / 82 / 84] Magic Damage, stunning them for 2 seconds. If the target is a player, they are immobilized for 1 second instead of being stunned.
  Lotus Fan After teleporting, Deals damage and snares enemies in the area.
Flash through shadows to the target and unleash a fan of knives, dealing [33 / 34 / 36 / 37] Magic Damage to all nearby enemies and 66 Magic Damage more over time. Affected enemies also have their movement slowed by [60 / 63 / 66 / 70]% for 6 seconds.
Ambush Ability now scales off Weapon Damage and Max Stamina. Next attack against the target deals extra damage.
Cost: 562 Stamina
Flash through the shadows and ambush enemy for [84 / 86 / 88 / 89] Physical Damage, stunning them for 1.5 seconds. Also grants you Empower, increasing damage of your next attack by 20%. If the target is a player, they are immobilized for 1 second instead of being stunned.
Blur 20 Instant Self - - 26 seconds 525 Magicka
Duration: [20 / 22 / 24 / 26] seconds
Surround yourself in a phantasmic aura to gain Major Evasion, increasing your Dodge chance by 20% for [20 / 22 / 24 / 26] seconds.
  Mirage Also increases Armor.
Cost: [525 / 512 / 500 / 487] Magicka
Surround yourself in a phantasmic aura to gain Major Evasion and Minor Resolve, increasing your Dodge chance by 20% and your Armor by 1500 for 26 seconds.
Double Take Bonus movement speed on activation.
Cost: [525 / 512 / 500 / 487] Magicka
Surround yourself in a phantasmic aura to gain Major Evasion, increasing your Dodge chance by 20% for 26 seconds. Also grants Major Expedition, increasing movement speed by 40% for 4 seconds.
Mark Target 30 Instant Enemy 50 meters - 20 seconds 375 Magicka
Duration: [17 / 18 / 19 / 20] seconds
Expose an enemy's weaknesses to afflict them with Major Fracture and Major Breach, reducing Armor and Spell Resistance by 80 for [17 / 18 / 19 / 20] seconds. When a marked enemy dies, you are restored for 37% of your Max Health.
  Piercing Mark Increased duration and you can see the target if they stealth or go invisible.
Duration: [27 / 28 / 29 / 30] seconds
Expose an enemy's weaknesses to afflict them with Major Fracture and Major Breach, reducing Armor and Spell Resistance by 80 for [27 / 28 / 29 / 30] seconds. You can detect marked enemies even if they use stealth or invisibility, and when a marked enemy dies, you will be restored for [37 / 38 / 39 / 40][verification needed]% of your Max Health.
Reaper's Mark Gain damage bonus and a bigger heal when killing marked target.
Expose an enemy's weaknesses to afflict them with Major Fracture and Major Breach, reducing Armor and Spell Resistance by 80 for 20 seconds. When a marked enemy dies, you will be restored for [57 / 58 / 59 / 60]% of your Max Health, and you will gain Major Berserk, increasing your damage by 25% for 5 seconds.
Grim Focus 42 Instant Self - - 20 seconds 375 Magicka
Build up momentum for 20 seconds. While active, hit with 4 light or heavy attacks to turn this into Assassin's Will and fire a spectral bow to deal [180 / 182 / 185 / 188] Magic Damage. Also grants Minor Berserk, increasing your damage by 8%.
  Relentless Focus Adds Stamina regeneration.
Build up momentum for 20 seconds. While active, hit with 4 light or heavy attacks to turn this into Assassin's Will and fire a spectral bow to deal [188 / 191 / 194 / 197] Magic Damage. Also grants Minor Berserk and Minor Endurance, increasing your damage by 8% and Stamina regeneration by 10%.
Merciless Resolve Assassin's Will does more damage and snares.
Build up momentum for 20 seconds. While active, Hit with 4 light or heavy attacks to turn this into Assassin's Will and fire a spectral bow to deal [204 / 207 / 210 / 213] Magic Damage and reduce the enemy's movement speed by 40% for 5 seconds. Also grants Minor Berserk, increasing your damage by 8%.

Passive Abilities

Passive abilities are active all the time.

Name Line Rank Skill Rank Description
Master Assassin 8 Increases Weapon and Spell Damage while invisible or stealthed by 5%. Successful stealthed attacks stun for 100% longer.
18 Increases Weapon and Spell Damage while invisible or stealthed by 10%. Successful stealthed attacks stun for 100% longer.
Executioner 14 Killing an enemy with an Assassination ability restores 28 Magicka over 6 seconds.
27 Killing an enemy with an Assassination ability restores 56 Magicka over 6 seconds.
Pressure Points 22 Increases Critical Strike rating for each Assassination ability slotted. Current bonus: 1.
36 Increases Critical Strike rating for each Assassination ability slotted. Current bonus: 2.
Hemorrhage 39 Increases bonus Critical Strike damage by 5%. A successful critical hit gives nearby allies Minor Savagery, increasing Weapon Critical Strike rating by 3 for 10 seconds.
50 Increases bonus Critical Strike damage by 10%. A successful critical hit gives nearby allies Minor Savagery, increasing Weapon Critical Strike rating by 3 for 20 seconds.