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Soul Shred | |||||
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Line | Siphoning | ||||
Line Rank | 12 | Cost | 150 Ultimate | ||
Cast Time | Instant | Duration | 0 seconds | ||
Target | Area | ||||
Radius | 6 meters | ||||
Morphs | |||||
Soul Siphon Heals nearby allies but deals less damage and no longer stuns. |
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Soul Tether Also deal high damage over time to a single enemy. |
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Notes
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- Soul Shred: Ravage nearby enemies' souls with a night rune, dealing 150 Magic Damage and stunning them for [3 / 3.5 / 4 / 4.5] seconds. An ally can target an affected enemy and activate Soul Leech to steal 135 Health.
Soul Siphon: Duration: 3.5 seconds
Sanctify nearby allies' souls with a night rune, healing them for 150 and an additional [53 / 54 / 56 / 57] every 0.5 seconds. Allies will also receive Major Vitality, increasing healing received by 30% for 4 seconds. An ally can target an enemy and activate Soul Leech to steal 135 Health.
Soul Tether: Duration: 8 seconds
Ravage nearby enemies' souls with a night rune, dealing 150 Magic Damage and stunning them for 4.5 seconds. Affected enemies are also tethered, siphoning [26 / 27 / 28 / 29] health to you every 1 second while they remain nearby. An ally can target an affected enemy and activate Soul Leech to steal 135 Health.
Soul Shred deals magic damage to enemies and stuns them, while allies can activate the Soul Leech synergy to steal their health.
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