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Level | 10+ (See note) | |||
Battle Level | 15 | |||
Skyshards | 46 | |||
Alliance | ||||
Disputed | ||||
Location | ||||
Central Tamriel |
- The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land.
Cyrodiil is the central province of Tamriel and home of the Imperials, who stand alone in the Alliance War.
Cyrodiil's geography is mostly low-lands and forests, with mountains around its borders. The central Heartlands is the area around the Imperial City; the island is almost wholly used for the city while the land to the east is used for farming. The Nibenay Valley to the south is too small to have its own unique geological features; it is a mix of the Great Forest to the north and west of the Heartlands, and the Nibenay Basin's plains to the east of the Heartlands. The Jerall Mountains form the border with Skyrim to the north.
Politically, the region is in flux, with armies of the three Alliances continually fighting over strategic positions. Nominally however, northwestern Cyrodiil is considered Daggerfall Territory, northeastern Cyrodiil is considered Ebonheart Territory, and southwestern Cyrodiil is considered Aldmeri Territory. Remnants of the Imperial Legion still control parts of the Imperial City, and legionaries can be found in small military camps all across the region.
At this time of war between the alliances, Molag Bal is also attempting to pull Nirn into Coldharbour with the use of huge Dark Anchors attached to Tamriel, a number of which are found in Cyrodiil. The largest of these is located over the Imperial City.
For more historical information, see the lore article.
Places
Major Settlements
- Bruma — A city in northern Cyrodiil, south of Fort Dragonclaw. (map)
- Cheydinhal — A city in eastern Cyrodiil, southeast of Arrius Keep. (map)
- Chorrol — A town in northwestern Cyrodiil, south of Fort Rayles. (map)
- Cropsford — A town in southeastern Cyrodiil, southwest of Drakelowe Keep. (map)
- Imperial City — The central city and capital of Cyrodiil and all of Tamriel. (map)
- Vlastarus — A town in southwestern Cyrodiil, southeast of Castle Brindle. (map)
Minor Settlements
- Abbey of the Eight — An abbey in southwestern Cyrodiil, west of Castle Black Boot. (map)
- Burned Estate — An estate in eastern Cyrodiil, west of Blue Road Keep. (map)
- Crooked Finger Redoubt — A small fort in eastern Cyrodiil, north of Drakelowe Keep. (map)
- Gray Viper Outpost — A camp in southern Cyrodiil, southeast of Castle Roebeck. (map)
- Hackdirt — A town in western Cyrodiil, north-northwest of Castle Brindle. (map)
- Harlun's Watch — An abandoned homestead located in eastern Cyrodiil, south of Cheydinhal. (map)
- Hedoran Estate — An estate in southeastern Cyrodiil, southeast of Cropsford. (map)
- Highlander Camp — A camp in northern Cyrodiil, north of Fort Aleswell. (map)
- Ice-Heart Home — An estate in northwestern Cyrodiil, east of Fort Warden. (map)
- Lunar Fang Docks — A small harbor in southeastern Cyrodiil, northeast of Castle Bloodmayne. (map)
- Riverwatch — A lighthouse in southeastern Cyrodiil, east of Castle Faregyl. (map)
- Shurgak Clan Estate — An estate in northeastern Cyrodiil, northwest of Farragut Keep. (map)
- Temple of the Ancestor Moths — A temple in northeastern Cyrodiil, southeast of Kingscrest Keep. (map)
- Thalara's Winery — A vineyard in southwestern Cyrodiil, north of Castle Black Boot. (map)
- Weye — A town in central Cyrodiil, east of Fort Ash. (map)
- Weynon Priory — An abbey in northwestern Cyrodiil, east of Chorrol. (map)
- Wilminn's Winery — A vineyard in northeastern Cyrodiil, east-northeast of Chalman Keep. (map)
- Zimar's Winery — A vineyard in northwestern Cyrodiil, northeast of Fort Warden. (map)
Border Keeps, Artifact Gates and Scroll Temples
- Aldmeri Dominion Territory
- Eastern Elsweyr Gate — A border keep in southern Cyrodiil, far south of the Imperial City. (map)
- Western Elsweyr Gate — A border keep in southern Cyrodiil, far south of the Imperial City. (map)
- Gate of Altadoon — The gate guarding the Scroll Temple of Altadoon. (map)
- Gate of Mnem — The gate guarding the Scroll Temple of Mnem. (map)
- Scroll Temple of Altadoon — The seat of the Elder Scroll of Altadoon, the offensive scroll for the Aldmeri Dominion. (map)
- Scroll Temple of Mnem — The seat of the Elder Scroll of Mnem, the defensive scroll for the Aldmeri Dominion. (map)
- Daggerfall Covenant Territory
- Northern High Rock Gate — A border keep in northwestern Cyrodiil, far northwest of the Imperial City. (map)
- Southern High Rock Gate — A border keep in northwestern Cyrodiil, far northwest of the Imperial City. (map)
- Gate of Alma Ruma — The gate guarding the Scroll Temple of Alma Ruma. (map)
- Gate of Ni-Mohk — The gate guarding the Scroll Temple of Ni-Mohk. (map)
- Scroll Temple of Alma Ruma — The seat of the Elder Scroll of Alma Ruma, the defensive scroll for the Daggerfall Covenant. (map)
- Scroll Temple of Ni-Mohk — The seat of the Elder Scroll of Ni-Mohk, the offensive scroll for the Daggerfall Covenant. (map)
- Ebonheart Pact Territory
- Northern Morrowind Gate — A border keep in northeastern Cyrodiil, far northeast of the Imperial City. (map)
- Southern Morrowind Gate — A border keep in northeastern Cyrodiil, far northeast of the Imperial City. (map)
- Gate of Chim — The gate guarding the Scroll Temple of Chim. (map)
- Gate of Ghartok — The gate guarding the Scroll Temple of Ghartok. (map)
- Scroll Temple of Chim — The seat of the Elder Scroll of Chim, the defensive scroll for the Ebonheart Pact. (map)
- Scroll Temple of Ghartok — The seat of the Elder Scroll of Ghartok, the offensive scroll for the Ebonheart Pact. (map)
Keeps and Outposts
- Aldmeri Dominion Territory
- Castle Alessia — A keep in central Cyrodiil, southeast of the Imperial City. (map)
- Castle Black Boot — A keep in southern Cyrodiil, south of the Imperial City. (map)
- Castle Bloodmayne — A keep in southern Cyrodiil, south of the Imperial City. (map)
- Castle Brindle — A keep in western Cyrodiil, west of the Imperial City. (map)
- Castle Faregyl — A keep in southern Cyrodiil, south of the Imperial City. (map)
- Castle Roebeck — A keep in central Cyrodiil, southwest of the Imperial City. (map)
- Nikel Outpost — An outpost in central Cyrodiil, southwest of the Imperial City. (map)
- Daggerfall Covenant Territory
- Fort Aleswell — A keep in central Cyrodiil, northwest of the Imperial City. (map)
- Fort Ash — A keep in central Cyrodiil, west of the Imperial City. (map)
- Fort Dragonclaw — A keep in northern Cyrodiil, north of the Imperial City. (map)
- Fort Glademist — A keep in northwestern Cyrodiil, northwest of the Imperial City. (map)
- Fort Rayles — A keep in northwestern Cyrodiil, northwest of the Imperial City. (map)
- Fort Warden — A keep in northwestern Cyrodiil, northwest of the Imperial City. (map)
- Bleaker's Outpost — An outpost in central Cyrodiil, north of the Imperial City. (map)
- Ebonheart Pact Territory
- Arrius Keep — A keep in northeastern Cyrodiil, northeast of the Imperial City. (map)
- Blue Road Keep — A keep in central Cyrodiil, east of the Imperial City. (map)
- Chalman Keep — A keep in central Cyrodiil, northeast of the Imperial City. (map)
- Drakelowe Keep — A keep in eastern Cyrodiil, east of the Imperial City. (map)
- Farragut Keep — A keep in northeastern Cyrodiil, northeast of the Imperial City. (map)
- Kingscrest Keep — A keep in northeastern Cyrodiil, northeast of the Imperial City. (map)
- Sejanus Outpost — An outpost in central Cyrodiil, southeast of the Imperial City. (map)
Imperial Milegates
- Alessia Bridge — A bridge in southern Cyrodiil, northeast of Castle Alessia, acting as a milegate between Dominion and Pact territories. (map)
- Ash Milegate — An Imperial milegate in western Cyrodiil, southeast of Fort Ash, on the border between Covenant and Dominion territories. (map)
- Chalman Milegate — An Imperial milegate in northern Cyrodiil, southwest of Chalman Keep, on the border between Pact and Covenant territories. (map)
- Chorrol Milegate — An Imperial milegate in western Cyrodiil, south of Chorrol, on the border between Covenant and Dominion territories. (map)
- Culotte Bridge — A bridge in southeastern Cyrodiil, west of Culotte, acting as a milegate between Dominion and Pact territories. (map)
- Horunn Milegate — An Imperial milegate in northern Cyrodiil, northwest of Wilminn's Winery, on the border between Pact and Covenant territories. (map)
- Niben Bridge — A bridge in southeastern Cyrodiil, northeast of Castle Bloodmayne, acting as a milegate between Dominion and Pact territories. (map)
- Odiil Milegate — An Imperial milegate in western Cyrodiil, southeast of Weynon Priory, on the border between Covenant and Dominion territories. (map)
- Winter Gate — An Imperial milegate in northeastern Cyrodiil, northwest of Kingscrest Keep, on the border between Pact and Covenant territories. (map)
Ayleid Ruins
- Anga — An Ayleid ruin in northern Cyrodiil, northeast of Bleaker's Outpost. (map)
- Belda — An Ayleid ruin in eastern Cyrodiil, north of Blue Road Keep. (map)
- Ceyatatar — An Ayleid ruin in southwestern Cyrodiil, east of Castle Brindle. (map)
- Culotte — An Ayleid ruin in southeastern Cyrodiil, west of Cropsford. (map)
- Fanacas — An Ayleid ruin in northeastern Cyrodiil, northwest of Farragut Keep. (map)
- Fanacasecul — An Ayleid ruin in central Cyrodiil, north of Castle Roebeck. (map)
- Hrotanda Vale — An Ayleid ruin in northwestern Cyrodiil, east of Fort Rayles. (map)
- Juras' Fall — An Ayleid ruin in southern Cyrodiil, west of Castle Faregyl. (map)
- Lake Mist Ruins — A set of Ayleid ruins in Cyrodiil, south of Chalman Keep. (map)
- Lindai — An Ayleid ruin in western Cyrodiil, northwest of Fort Ash. (map)
- Moranda — An Ayleid ruin in northwestern Cyrodiil, northeast of Fort Glademist. (map)
- Nagastani — An Ayleid ruin in eastern Cyrodiil, south of Blue Road Keep. (map)
- Narsinfel — An Ayleid ruin in western Cyrodiil, north of Castle Brindle. (map)
- Ninendava — An Ayleid ruin in northwestern Cyrodiil, north of Fort Glademist. (map)
- Nornal — An Ayleid ruin in eastern Cyrodiil, west of Drakelowe Keep. (map)
- Nornalhorst — An Ayleid ruin in southwestern Cyrodiil, south of Vlastarus. (map)
- Piukanda — An Ayleid ruin in northwestern Cyrodiil, west of Fort Aleswell. (map)
- Sardavar Leed — An Ayleid ruin in central Cyrodiil, west of Castle Alessia. (map)
- Sedor — An Ayleid ruin in northeastern Cyrodiil, west of Kingscrest Keep. (map)
- Sercen — An Ayleid ruin in northern Cyrodiil, southeast of Bleaker's Outpost. (map)
- Wenyandawik — An Ayleid ruin in southern Cyrodiil, west of Castle Bloodmayne. (map)
Dungeons
- Bloodmayne Cave — A cave in southern Cyrodiil, just southwest of Castle Bloodmayne. (map)
- Breakneck Cave — A cave in western Cyrodiil, southwest of Fort Ash. (map)
- Capstone Cave — A cave in northern Cyrodiil, west-southwest of Fort Dragonclaw. (map)
- Cracked Wood Cave — A cave in southeastern Cyrodiil, just northwest of Cropsford. (map)
- Echo Cave — A cave in northwestern Cyrodiil, between Forts Dragonclaw and Warden. (map)
- Haynote Cave — A cave in western Cyrodiil, between Castles Brindle and Roebeck. (map)
- Kingscrest Cavern — A cave in northeastern Cyrodiil, southeast of Kingscrest Keep. (map)
- Lipsand Tarn — An Ayleid ruin in northwestern Cyrodiil, north of Fort Rayles. (map)
- Muck Valley Cavern — A cave in eastern Cyrodiil, east of Sejanus Outpost. (map)
- Newt Cave — A cave in southeastern Cyrodiil, southeast of Cropsford. (map)
- Nisin Cave — A cave in southwestern Cyrodiil, north of Castle Black Boot. (map)
- Pothole Caverns — A cave in southern Cyrodiil, between Castles Black Boot and Faregyl. (map)
- Quickwater Cave — A cave in northeastern Cyrodiil, southeast of Arrius Keep. (map)
- Red Ruby Cave — A cave in northern Cyrodiil, north of Chalman Keep. (map)
- Serpent Hollow Cave — A cave in western Cyrodiil, north of Castle Brindle. (map)
- Toadstool Hollow — A cave in northern Cyrodiil, north of Bleaker's Outpost. (map)
- Underpall Cave — A cave in northern Cyrodiil, northwest of Fort Aleswell. (map)
- Vahtacen — An Ayleid ruin in eastern Cyrodiil, between Drakelowe and Farragut Keeps. (map)
Dolmens
- Applewatch Wood Dolmen — A Dark Anchor spawn point north of Fort Aleswell in northern Cyrodiil. (map)
- Cheydinhal Foothills Dolmen — A Dark Anchor spawn point east of Cheydinhal in eastern Cyrodiil. (map)
- Eastern Shore Dolmen — A Dark Anchor spawn point southwest of Blue Road Keep in central Cyrodiil. (map)
- Great Forest Dolmen — A Dark Anchor spawn point west of Nikel Outpost in western Cyrodiil. (map)
- Greenmead Dolmen — A Dark Anchor spawn point north of Vlastarus in southwestern Cyrodiil. (map)
- Niben Basin Dolmen — A Dark Anchor spawn point east of Castle Alessia in southeastern Cyrodiil. (map)
- Nibenay Valley Dolmen — A Dark Anchor spawn point south of Sejanus Outpost in southeastern Cyrodiil. (map)
- Northwestern Shore Dolmen — A Dark Anchor spawn point southeast of Fort Aleswell in central Cyrodiil. (map)
- Winter's Reach Dolmen — A Dark Anchor spawn point east of Bruma in northern Cyrodiil. (map)
Mundus Stones
- The Apprentice — A Mundus Stone found in Reaper's March, Bangkorai, the Rift, and Cyrodiil. (map)
- The Atronach — A Mundus Stone found in Greenshade, Rivenspire, Shadowfen, and Cyrodiil. (map)
- The Lady — A Mundus Stone found in Auridon, Glenumbra, Stonefalls, and Cyrodiil. (map)
- The Lover — A Mundus Stone found in Auridon, Glenumbra, Stonefalls, and Cyrodiil. (map)
- The Mage — A Mundus Stone found in Grahtwood, Stormhaven, Deshaan, and Cyrodiil. (map)
- The Ritual — A Mundus Stone found in Malabal Tor, Alik'r Desert, Eastmarch, and Cyrodiil. (map)
- The Serpent — A Mundus Stone found in Greenshade, Rivenspire, Shadowfen, and Cyrodiil. (map)
- The Shadow — A Mundus Stone found in Greenshade, Rivenspire, Shadowfen, and Cyrodiil. (map)
- The Steed — A Mundus Stone found in Reaper's March, Bangkorai, the Rift, and Cyrodiil. (map)
- The Thief — A Mundus Stone found in Malabal Tor, Alik'r Desert, Eastmarch, and Cyrodiil. (map)
- The Tower — A Mundus Stone found in Grahtwood, Stormhaven, Deshaan, and Cyrodiil. (map)
- The Warrior — A Mundus Stone found in Malabal Tor, Alik'r Desert, Eastmarch, and Cyrodiil. (map)
Points of Interest
- 20x20px Abandoned Orchard — A war-ravaged farm located east of Vlastarus in southwestern Cyrodiil. (map)
- 20x20px Empire Tower — A ruined tower located southwest of Fort Aleswell in central Cyrodiil. (map)
- 20x20px Moffka's Lament — A graveyard located east of Castle Faregyl in southeastern Cyrodiil. (map)
- 20x20px White Fall Mountain — A giant camp located northeast of Arrius Keep in northeastern Cyrodiil. (map)
- 20x20px Wooden Hand Outlook — A ruined fortification found northeast of Castle Brindle in western Cyrodiil. (map)
Other Locations
- Barren Cave — A cave in eastern Cyrodiil, east of Blue Road Keep. (map)
- Cloud Ruler Temple — A temple in northern Cyrodiil, northwest of Bruma. (map)
- Coldcorn Ruin — A ruined fort in central Cyrodiil, north of Fort Ash. (map)
- Homestead Ruins — A ruined fort in central Cyrodiil, northeast of Castle Roebeck. (map)
- Howling Cave — A cave in southwestern Cyrodiil, south of Vlastarus. (map)
- Waterside Mine — A mine in eastern Cyrodiil, north of Drakelowe Keep. (map)
Wayshrines
- Aldmeri Dominion
- Eastern Elsweyr Gate Wayshrine — A border keep in southern Cyrodiil, far south of the Imperial City. (map)
- Western Elsweyr Gate Wayshrine — A border keep in southern Cyrodiil, far south of the Imperial City. (map)
- Daggerfall Covenant
- North High Rock Gate Wayshrine — A border keep in northwestern Cyrodiil, far northwest of the Imperial City. (map)
- South High Rock Gate Wayshrine — A border keep in northwestern Cyrodiil, far northwest of the Imperial City. (map)
- Ebonheart Pact
- North Morrowind Gate Wayshrine — Located inside the Northern Morrowind Gate keep. (map)
- South Morrowind Gate Wayshrine — A border keep in northeastern Cyrodiil, far northeast of the Imperial City. (map)
Unmarked Locations
- Abandoned Homestead — An estate in southeastern Cyrodiil, south of Cropsford. (map)
- Agrippa Mento's House — A house in eastern Cyrodiil located across the river from Castle Alessia. (map)
- Anutwyll — A small Ayleid ruin in southern Cyrodiil, southeast of Castle Bloodmayne and just north of inaccessible Bravil. (map)
- Applewatch — A small settlement in northern Cyrodiil, southwest of Fort Dragonclaw and west of Bruma. (map)
- Arvina Estate — A house in eastern Cyrodiil located on the shore of Lake Poppad. (map)
- Beriel's Lament — A ruined fort in southern Cyrodiil, east of Castle Bloodmayne. (map)
- Bleaker's Way — A ruined village in central Cyrodiil, just north of Bleaker's Outpost. (map)
- Blessed Water — A lake in southwestern Cyrodiil, west of Castle Black Boot. (map)
- Bravil — A city in southern Cyrodiil, southeast of Castle Bloodmayne. (map)
- Caractacus — A ruined fort in central Cyrodiil, southwest of Bleaker's Outpost. (map)
- Carmala Outlook — A ruined fort in western Cyrodiil, south of Fort Rayles and just northeast of Hackdirt. (map)
- Clearwater Camp — A camp in southern Cyrodiil, southwest of Castle Bloodmayne. (map)
- Crown Point — A tower in southeastern Cyrodiil, south of Cropsford. (map)
- Gottlesfont Priory — A chapel in western Cyrodiil, northeast of Castle Brindle. (map)
- Green Lake — A lake in western Cyrodiil, southwest of Chorrol. (map)
- Green Leaf Glade — A grove in western Cyrodiil, west of Nikel Outpost. (map)
- Horunn Outlook — A ruined fort in northeastern Cyrodiil, northeast of Chalman Keep and just east of Horunn Milegate. (map)
- Imperial Outpost — A camp in central Cyrodiil, just west of Blue Road Keep. (map)
- Kemen — A small ruin in northeastern Cyrodiil, south of Farragut Keep. (map)
- Lake Arrius — A lake in northeastern Cyrodiil, just east of Arrius Keep. (map)
- Lake Rumare — A lake in central Cyrodiil, surrounding the Imperial City. (map)
- Magia Ruins — A ruined fort in central Cyrodiil, southwest of Blue Road Keep. (map)
- Mist Mirror Refuge — A grove in southwestern Cyrodiil, northwest of Castle Black Boot. (map)
- Mist Morrow Tower — A ruined tower in eastern Cyrodiil, northwest of Drakelowe Keep. (map)
- Niben Bay — A large lake in southeastern Cyrodiil, east of Castle Bloodmayne. (map)
- Niben River — A river in southeastern Cyrodiil, running between Dominion and Pact territories. (map)
- Pell's Gate — A ruined village in central Cyrodiil, east of Castle Roebeck. (map)
- Refugee Camp — A camp in western Cyrodiil, northwest of Castle Brindle. (map)
- Rielle — A small Ayleid ruin in northern Cyrodiil, southwest of Cloud Ruler Temple and just west of Capstone Cave. (map)
- Sancre Tor — The ruin of an ancient Imperial city in the Colovian mountains of Cyrodiil. (map)
- Scinia Ruins — A ruined fort in eastern Cyrodiil, southeast of Farragut Keep, east of Cheydinhal, and just south of Cheydinhal Foothils Dolmen. (map)
- Shadowed Path Tower — A tower in northwestern Cyrodiil, east of Fort Rayles and just north of Hrotanda Vale. (map)
- Silverscale Pond — A lake in southwestern Cyrodiil, southwest of Vlastarus. (map)
- Thaellin's Shack — A camp in central Cyrodiil, just west of Chalman Lumbermill. (map)
- Thorn Lodge — An estate in eastern Cyrodiil, southeast of Arrius Keep and just northwest of Cheydinhal. (map)
- Timberscar Hollow — A cave in southeastern Cyrodiil, southwest of Drakelowe Keep and just southeast of Cropsford. (map)
- Urasek Ruins — A ruined fort in central Cyrodiil, northwest of Blue Road Keep. (map)
- Vaermina's Shrine — A Daedric shrine in eastern Cyrodiil, southeast of Blue Road Keep and east of the Muck Valley Cavern. (map)
- Variela's Watchtower — A ruined fort in southern Cyrodiil, east of Castle Faregyl and just southwest of Moffka's Lament. (map)
- Vindasel — A small Ayleid ruin in central Cyrodiil, northwest of Castle Roebeck and just west of Roebeck Farm. (map)
- Virtue Outlook — A ruined fort in central Cyrodiil, north of Castle Roebeck and just southeast of Fanacasecul. (map)
- Vlastarus Towers — A pair of ruined towers in southwestern Cyrodiil, west of Vlastarus village. (map)
Quests
Alliance Quests
- Welcome to Cyrodiil: Enter Cyrodiil and join in the Three Banners War for your chosen Alliance. • •
- Siege Warfare: Learn about the different types of Siege Weapons you can use on the battlefield. • •
- Reporting for Duty: Meet the major players leading your alliance to victory in the Alliance War. • •
- City on the Brink: Report to an alliance General for a briefing on the ongoing struggle for power in the Imperial City. • •
- The remainder of this section lists the PvE quests in Cyrodiil. For PvP quests, please see Alliance War Quests. For Imperial City DLC quests, please see Imperial City Quests.
Settlement Quests
- Dangerously Low: Salvage medical supplies around Bruma.
- Capstone Caps: Recover mushrooms from Capstone Cave.
- Lost and Alone: Search for villagers around Bruma.
- The Standing Stones: Harness ancient magic for healing scrolls.
- Enemy Reinforcements: Track down Daedric reinforcements.
- Know thy Enemy: Fight Dremora in Bruma.
- Requests for Aid: Bring supplies to the outskirts of Bruma.
- Bring Down the Magister: Kill the magister of the Shadowed Path.
- The Unseen: Close portals in the manor house in Bruma.
- Timely Intervention: Look for missing warriors in Bruma.
- Thorns in Our Side: Recover stolen valuables from a gang of looters.
- Spice
- Prisoners of War
- The Burned Estate
- Ayleid Treasure: Loot an Ayleid relic from Vahtacen.
- Bloodied Waters
- Keepsake
- A Debt Come Due: Kill an Imperial lieutenant in Cheydinhal.
- Stacking the Odds
- For Piety's Sake
- Chorrol and Weynon Priory
- Death to the Black Daggers!: Kill the Black Daggers in Hackdirt.
- Guard Work is Never Done: Return Captain Minwe's spirit to rest at Narsinfel.
- Field of Fire: Help protect Chorrol from the atronachs pouring out of the lava fissure.
- The High Cost of Lying: Turn the tables at a Black Dagger ambush.
- The Cache: Restock a supply cache for Lliae the Quick.
- Abominations: Burn the bodies of two Weynon villagers before they rise as vampires.
- Claw of Akatosh: Recover the Claw of Akatosh from the Black Daggers.
- Overdue Supplies: Locate the missing Priory courier.
- The Lich: Destroy the Shadowed Path lich at Lindai.
- Black Dagger Supplies: Poison the local bandit group.
- Seeds of Hope: Enter the lair of the Bloody Hand goblins in search of seeds.
- Offerings to Zenithar: Persuade the villagers to give offerings to Zenithar.
- Harvest Time
- The Dead of Culotte: Cull the undead that gather at Culotte.
- Crown Point: Light a nearby watchtower to cheer the people of Cropsford.
- Bloody Hand Spies!: Kill a goblin skirmisher spotted scouting near Cropsford.
- The Hedoran Estate: Investigate a destroyed manor that was overrun by bandits.
- Securing Knowledge: Hide books in preparation for a goblin attack.
- Goblin's Delight: Help with the murder of a cook's pet goblin.
- Timberscar Troubles
- The Direct Approach: Help weaken a dangerous cult.
- Death to the Crone: Help destroy a dangerous Dremora.
- An Evil Presence: Find the source of the undead near Vlastarus.
- Bear Essentials: Kill a bear that has been threatening town.
- Mementos: Recover refugees' stolen property.
- Rock Bone Diplomacy: Clear out a camp of goblins.
- Stolen Banner: Retrieve a stolen banner.
- For a Friend: Help settle a restless spirit.
- Essence of Flame: Help clear Ayleid ruins of flame atronachs.
- Silver Scales: Gather materials for a local artist.
Wilderness Quests
- Supplies for Applewatch: Help restock the Applewatch Inn.
- Secrets Revealed
- Regret: Inform an Argonian of his brother's fate.
- Special Delivery: Help deliver a sack of fertilizer.
- Heirloom: Deliver some items to a woman in Cropsford.
- The Message: Deliver a message to a man in Cropsford.
- Better Late Than Never: Return a bag of gifts to their rightful owner.
- Sands of Sentinel: Deliver some sand to a Redguard in Cropsford.
- Misplaced Knowledge: Return a notebook to its owner.
- The Devils You Know: Relay a message to someone in Bruma.
- Articles of Faith: Return a monk's robes.
- Out for a Walk: Help find a man's missing son.
- The Silver Flute
- Distant Relatives: Get a message to Chorrol from the Abbey of the Eight.
- Spoils of War: Find a woman in Cheydinhal.
- Catch of the Day: Deliver a fisherman's catch to a friend.
- The Doctor's Bag: Deliver medical supplies to a doctor in Cheydinhal.
- Medicinal Herbs
- Congratulations!: Inform a man of his impending fatherhood.
- Cause and Effect: Deliver a letter to Cheydinhal.
- Homeward
- The High Cost of Travel: Break the bad news to a husband.
- Best Left Unknown: Deliver a letter to Vlastarus.
- The Changing Kind: Help save someone being hunted by werewolves.
- The Shurgak Job: Deliver a message to a man's brother.
- The List: Return murder victims' belongings to their loved ones.
- Nirnroot Wine: Help a vintner prepare a new batch of their famous wine.
Fighters Guild Quests
Dungeon Quests
- Imperial City Prison Pledge: Prove you are truly Undaunted by clearing the Imperial City Prison.
- Planemeld Obverse: Fulfil the prophecy of an Elder Scroll by freeing the White-Gold Tower from Coldharbour's clutches.
- Summary Execution
- White-Gold Tower Pledge: Prove you are truly Undaunted by clearing the White-Gold Tower.
Skyshards
There are a total of 46 Skyshards to be found in Cyrodiil, which is split 15 per each Alliance Territory, and 1 atop White Fall Mountain in Ebonheart Territory.
Aldmeri Dominion
Aldmeri Territory Skyshards | ||
---|---|---|
Clue | Location | |
Within sight of Mnem. | (map) | |
Ascending toward prophecy and dawn. | (map) | |
Helping establish a new town. | (map) | |
Tooth of Jone or Jode. | (map) | |
Ruined spire peering north to the Tower. | (map) | |
Hears hacking to the east. | (map) | |
Upon timbered fingers. | (map) | |
Ruin's crown between three castles. | (map) | |
Where archers of the Eight train. | (map) | |
Six-legged assassins crawl the cave. | (map) | |
The Black Dagger's prize. | (map) | |
Singing straw's song. | (map) | |
Walk the Shadowed Path. | (map) | |
At the end of a bumpy road. | (map) | |
Where bear and ogre burrow. | (map) |
Daggerfall Covenant
Daggerfall Territory Skyshards | ||
---|---|---|
Clue | Location | |
Approach the southern scroll. | (map) | |
Overlooking Ni-Mohk's falls. | (map) | |
Near liquid fire flowing. | (map) | |
Decorating a Nord's manor grounds. | (map) | |
Offering at the priory. | (map) | |
Atop a crumbling Empire. | (map) | |
Home of the goat-faced altar. | (map) | |
Search near the cliffs … cliffs … cliffs…. | (map) | |
Where a ruin-seeking Khajiit is denied. | (map) | |
Bandits' crowning achievement. | (map) | |
Amid reverberations of clattering bones. | (map) | |
Vampires prowl where Elves once lived. | (map) | |
In a cave of crimson treasures. | (map) | |
Surrounded by frozen fungus. | (map) | |
Under shroud and ground. | (map) |
Ebonheart Pact
Ebonheart Territory Skyshards | ||
---|---|---|
Clue | Location | |
Near the scroll of royalty's secret syllable. | (map) | |
Rope ladder hangs south of Ghartok. | (map) | |
Keeping the crops alive. | (map) | |
Cradled in a ruined temple hall. | (map) | |
The Arvinas' pride. | (map) | |
Blue Road's trees fall just down the hill. | (map) | |
Where bound spirits hold vigil. | (map) | |
Soft wings spin choral garb. | (map) | |
Wedged well in Sedor. | (map) | |
Fractured by the Bloody Hand. | (map) | |
The monarch's buried secret. | (map) | |
Enjoy a good roll in the muck. | (map) | |
Nurtured by amphibious host. | (map) | |
Rushing water in the depths. | (map) | |
Facing the Faceless. | (map) |
Other
Clue | Location | |
---|---|---|
Where White Fall reaches for Aetherius. | (map) |
Level
Unlike most other zones, Cyrodiil has no set level range. It can be accessed at 10 and battle-leveling combined with the many campaign bonuses make it possible for lower level players to participate in PvP. PvE enemies are set at 14, although previously they were scaled to 12, 5, and originally 50. The Imperial City is scaled to 16.
Notes
- Each alliance controls a number of safe areas within Cyrodiil. These places are indicated on the wiki using different iconography depending on the function of the area. See Safe Zones for details.
- You must be Level 10 before you can access Cyrodiil.
- Cyrodiil is one of the largest parts of Elder Scrolls Online, and to make sure battles can be won, there is limited fast-traveling. It is a good idea to bring a horse as it can take some time to travel on foot between areas. You cannot fast-travel to a keep under attack; you must make your way on foot or horseback.
- Some villages are alliance-neutral — no NPCs will pose a threat. However, alliance-affiliated NPC guards will patrol towns controlled by alliances, and they will react to enemy alliance players. Other villages have been overrun by enemy factions who will attack anyone regardless of their affiliation.
Maps
Gallery
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