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Oblivion:Resist Magic

< Magic: Magical Effects
OB-icon-Resist.png Resist Magic
School Restoration
Type Defensive
(No enchanting)
Effect ID RSMA
Base Cost 2.0
Barter Factor 150
(Click on any item for details)
Built-In Potions
Sigil Stones

Resist Magic M% for D seconds

With Resist Magic you have M% damage reduction from offensive spells. For example, if you have 50% Resist Magic with no other resistances and are hit by a spell dealing 30 points of magical damage, you only receive half the points of damage (15) instead of the full 30. Since nearly all poisons are also treated as Offensive Magic, Resist Magic also reduces the effects of those in the same way.


  • This effect can be gained for spell making via spells, choosing the Breton or Orc race, or the Aetherius Stone Doomstone.
  • This effect is disabled at the Enchanting Altar, but you can enchant an item with up to 20% magic resistance using a sigil stone.
  • In earlier versions of the game, there was a bug that caused some friendly spells to be resisted. This problem seems to have been fixed in one of the later patches.
  • A Breton already has 50% magic resistance. A Mundane Ring provides 50% magic resistance. So by simply wearing a Mundane Ring, a Breton easily achieves complete immunity to magic.
  • After 20 Fame is acquired, one can receive the Gates of Aetherius Greater Power by activating the Aetherius Stone, which provides 20% Resist Magic.
  • Other characters can obtain 100% magic resistance by combining some of the following items:

See also


Related effects: