Walleye
Wamasu
Wamasus, or "Swamp Dragons", are gigantic creatures that once inhabited Black Marsh. Northern men considered them to be intelligent dragons with lightning for blood, as they have the ability to strike out with wild electrical discharges.
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Warmouth
Warthog
Wasp
Watcher
Welwa
Welwa are great four-eyed beasts, with thick pelts, tails, and savage teeth. They hunt in packs. According to tapestries in the Crystal Tower, the early Aldmeri settlers of the Summerset Isles encountered welwa, depicted as strange, holy ravagers, and saviors of the land. Led by Torinaan, the Aldmer of Auridon drove them back using ancestral magics, and eventually the welwa of Summerset were driven to extinction. However, welwa continued to inhabit the wilds of Craglorn on mainland Tamriel. They are often domesticated and armored by the Iron Orcs of the region, who use them as war beasts.
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Werebat
Werebear
A large form of lycanthrope said to be prominent in northern tundras of Tamriel. Almost thought to be folklore in Nordic cultures. Legend holds that smearing canis root on the trees surrounding one's home wards off werebears. Hunting packs of this strain have been found on the island of Solstheim.
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Wereboar
A lycanthrope of the boarish persuasion which attacks with both fore arms as well as its long teeth. It requires silver or better weapons to be hit and anyone it bites has a small chance of becoming a wereboar themselves. The wereboar is found almost exclusively in High Rock.
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Werecrocodile
Weredaedroth
Werelion
Wereshark
A mysterious lycanthrope with no reputable sightings and possibly created by folklore or myth.
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Werevulture
Werewolf
The most common of lycanthropes found in Tamriel. They are monstrous, wolf-like creatures taller and broader than man and mer, and are capable of moving on two limbs or sprinting on all four. They can attack with both their claws and teeth, inflicting lycanthropy with their bite. Those with the beast blood are prone to violence, whether accidental or intentional, as they live with a constant bloodlust which drives them to kill and devour their enemies. Werewolves are widely feared and hated in Tamriel, and will be attacked on sight if spotted in beast form. While Sanies Lupinus causes all werewolves to transform under the influences of the moons, the members of the Circle can control their beast forms. In return they must serve Hircine in the afterlife. Silver weaponry is very effective against werewolves.
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Whale
Whales are gigantic aquatic creatures rarely seen in Tamriel. The legendary Whalebone Bridge of Sovngarde is made from the spine of a whale. The ancient Nords revered the whale as a deity in their traditional animal worship.
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Whispering Spirit
This wisp-like creature can be found in the Soul Cairn. The undead creatures of this realm are often found hunting these creatures. They are seemingly impervious to all attacks.
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White Horse
White River Pickerel
White Roughy
Wickeder
Wight
Will-o-the-Wisp
Will-o-the-Wisps are luminous beings seemingly composed of gas. They are immune to normal damage and poison, and have a variety of extremely dangerous magic. They are also very fast and have the ability to become nearly invisible. They're found in swampy areas of Tamriel. Can only be harmed by silver, daedric, or enchanted weapons.
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Winged Twilight
A Harpy-like, female-form Daedra with bat-like wings. They operate as messengers of Azura. Winged twilights are resistant to fire, frost, poison, and shock and can reflect spells. Ichor extracted from a winged twilight can be used to brew potions of levitation.
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Wisp
Wisps are floating ethereal creatures that are usually found around Wispmothers, but they can potentially be found on their own. Killing a Wispmother also kills the wisps surrounding her, leaving only glow dust behind.
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Wisperill
Wisperills are luminescent films which float through the air in the realm of the Hist. They perform slow, colorful dances in the air. They were named by Mere-Glim and Fhena when Umbriel was brought to the realm.
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Wispmother
Wispmothers are magical energy beings found in the wilds of Skyrim. These spirit women appear to be either a higher form of Wisp, or creators of them. Able to teleport and restore their health, Wispmothers can also summon multiple shades, which are weak clones of themselves. Killing a Wispmother causes all of its attendant Wisps and Shades to die.
Many legends and theories exist which seek to explain the true nature of the Wispmother. Locals variously believe them to be remnants of the ancient Snow Elves, ghosts or natives of Hjaalmarch. Master Sadren Sarethi proposed that they are a forgotten type of lich from the First Era. Lydette Viliane of the Synod proposed that they are elemental personifications of snow or mist.
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Wolf
Wolves are cunning, dangerous hunters found throughout Tamriel. They use their highly developed sense of smell to track their prey. They hunt in well organized packs, and are known for their ferocity in battle. They are the wild ancestors of the domestic dogs.
- Variations: Alpha Wolf, Dire Wolf, Ice Wolf, Shardwolf, Snow Wolf, Timber Wolf, Twilight Wolf
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Wolf-Eel
Worm Thrall
Worm Thralls are a type of zombie created by the Order of the Black Worm. Initially, "Worm Thrall" was simply the title applied to the order's lackeys. The order has been known to turn people into Worm Thralls both as a punishment and as a method of preserving them for prolonged study. Notably, Vanus Galerion and several other past Arch-Mages of the Mages Guild were raised as Worm Thralls by Mannimarco.
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Wormmouth
Wormmouths are a type of vermin native to Hammerfell. They have a small maggot shaped body propelled on two legs. The mouth is almost as large as the rest of the body, and has three protruding claw-like teeth.
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Wraith
Wraiths are the ghosts of powerful wizards. They are very dangerous, and often possess spell-casting abilities. Like all ethereal undead, only silver or better weapons can do damage to a wraith.
- Variations: Faded Wraith, Gloom Wraith
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