Reavers are notorious thieves encountered throughout Solstheim, like the bandits found in Skyrim. They are a common enemy in Solstheim and are very aggressive, willing to attack anyone on sight if they come too close. Reavers can be found in camps all over the island, as well as a few other locations, including Nchardak, Kagrumez, Gyldenhul Barrow, the Wreck of the Strident Squall, and a few camps that are not marked on the game map. Reavers utilize a variety of fighting types: some will attack you in melee, while others keep their distance, preferring to attack with bows and spells.
Reaver Types
While the stronger reaver types will not appear until after you've reached the levels shown, you will continue to meet low-level versions even at high levels. Boss-level reavers will always be at the highest possible level, and in some specific locations are identified as "Reaver Lord". Unlike the bandits found in Skyrim, all reavers you meet in Solstheim are Dark Elves.
One-Handed Melee FightersThese reavers are members of the Bandit NPC class and wield one-handed melee weapons and shields in battle. They carry one of the following weapons, depending on your level:
In addition to the weapons listed above, melee reavers are equipped with either light or heavy armor, the type of which depends on your level:
Three reavers from each of the reaver types below (indicated with a [1] note) wear a different outfit, consisting of the following light armor pieces:
Reavers also have a small chance to carry a random assortment of items, which include beverages, lockpicks, food, jewelry, gems, tools (a pickaxe, axe, or shovel), ingots, and a small amount of gold. Reaver Plunderers and Marauders carry more gold and may carry additional lockpicks. The reavers marked with [1] below are more likely to have these miscellaneous items, since the leveled list containing these items is listed twice in their inventories. ArchersArcher reavers prefer to fight from a distance with a bow and arrows and have the Bandit Archer class. They wear the same armor as the melee fighters listed above, with the same exceptions for reavers marked with a [3] in the table below. These reavers are armed with a bow, a dagger, and a selection of arrows:
MagesReaver mages are members of the Bandit Wizard class and rely primarily on spellcasting in battle. They wear the following leveled armor:
Reaver and Reaver Outlaw mages carry an iron dagger, while Reaver Thug mages carry a steel dagger. Reaver Highwayman, Reaver Plunderer, and Reaver Marauder mages carry a leveled dagger (iron, steel, orcish, dwarven, or elven). In addition to their gear, reaver mages carry a random assortment of items, including lockpicks, food, jewelry, soul gems, ingredients, books, spell tomes, a leveled Conjuration or Destruction staff, and a small amount of gold. Reaver Plunderers and Marauders carry more gold and have a chance to carry more lockpicks than lower-level mages. On death, reaver mages can be looted for random potions of restore health, and potions of restore magicka.
Reaver BossesBoss-level reavers have both spells and weapons at their disposal, and are members of the Bandit(DB) class. They wield one of the following one-handed weapons:
In addition to their main weapons, reaver bosses also carry daggers: the Reaver Outlaw and Reaver Thug carry a steel dagger, the Reaver Highwayman carries an orcish dagger, and the Reaver Plunderer and Reaver Marauder both carry an elven dagger.
Boss-level reavers have a small chance to carry a random assortment of items, which include beverages, lockpicks, food, jewelry, gems, tools (a pickaxe, axe, or shovel), ingots, and a small amount of gold. Reaver bosses are more likely to have these miscellaneous items than most generic reavers, since the leveled list containing these items is listed twice in their inventories. On death, reaver bosses can be looted for random potions, potions of restore health, and potions of restore magicka.
Reaver LordsUnlike other reavers, Reaver Lords appear in specific locations on Solstheim. They are all based on the reaver bosses listed above, and will have level-dependent attributes, spells, perks, and equipment. All Reaver Lords are male.
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Temple and Pillar Workers
While the reavers listed above are met in combat encounters, some reavers have been possessed by Miraak's influence and can be found laboring on his temple and on the shrine at the Sun Stone. They are all named "Reaver" and use the reavers listed above as templates, but are not hostile even after they have been released. Like other reavers, they will respawn if killed. They belong to the same factions as the reavers you meet in encounters, as well as the pillar builder faction.
Location | Name | ID | Template | |
---|---|---|---|---|
Sun Stone | Reaver | Male | xx03ca26[10] | Melee Fighter (xx01e80f) |
Reaver | Female | xx03ca27[10] | Melee Fighter (xx01e811) | |
Reaver Outlaw | Male | xx03ca28[10] | Mage (xx01e824) | |
Temple of Miraak | Reaver | Female | xx031647 | Melee Fighter (xx01e813) |
Reaver | Male | xx031648 | Melee Fighter (xx01e80f) | |
Reaver | Female | xx031660[10] | Melee Fighter (xx01e811) | |
Reaver Outlaw | Male | xx031661 | Mage (xx01e824) |
Related Quests
- Deathbrand: Find the treasure of Haknir Death-Brand.
- The Final Descent: Find out what happened to the great-grandfather of Crescius Caerellius.
- First Edition: Locate an important folio for Cindiri Arano.
- The Kagrumez Gauntlet: Survive the Kagrumez trials to claim a unique prize.
- Kill the Bandit Leader: Do a favor by slaying a bandit leader. (radiant)
- The Path of Knowledge: Discover the locations of the Black Books in order to stop Miraak.
World Interactions
Dialogue
Reavers have all the same dialogue lines as the bandits from Skyrim, as well as a few that are unique to them.
Idling
- "..retire some day... get my self a place on the mainland..."
- "...I've almost got enough... just need one good haul..."
- "...might pay off my bounty this time... walk into Raven Rock a free man..."
- "...told him to just hand it over, but did he listen? Oh, no... he had to fight back..."
- "...ain't goin' back to prison... rather die in the ash..."
- "...he he he... callin' my bluff when he rolls dragon eyes... the fool..."
- "...just one more bottle... maybe a second one to get to sleep..." (alcoholic talking to himself)
- "...she was real surprised when I pulled that knife from my boot..."
- "...should have known she wouldn't wait for me... I'll gut that filthy farmer when I see him..."
- "..."he's got your eyes," she says... lyin' tramp..."
- "...captain promised me a life o' adventure on the high seas...instead I'm stuck on this cesspit of an island..."
- "...damn wizards... not good enough for yer precious college, eh?"
- "...I'd kill for a decent bottle of mead... not fair that they always take the good stuff..."
- "...I should go back to pickin' pockets in Windhelm... easy money, less chance of an axe in your skull..."
- "...knew a girl with hair of gold, I called her fair, she called me bold..." (singing to himself, bored)
- "...ale and mead, ale and mead, 'tis the only advice a sailor heeds..." (singing to himself, bored)
Combat
- "Time to die, outlander!"
- "I'm gonna bleed you!"
- "I'll cut you open!"
- "Die, outlander!"
- "You're going to pay, outlander."
- "You'll regret crossing me, outlander."
- "Don't fight back, and I promise I'll kill you quickly."
- "Those boots'll look mighty fine on me."
- "Your armor will look good on me."
Miscellaneous
A reaver who has just discovered a corpse may say:
- "Hey! We got a deader over here!"
- "Ash and ice! Who did this? Come out and face me like a man!"
Notes
- Reaver melee fighters and archers are generally twice as likely to be male than female. In most cases, the leveled lists that spawn these reavers list each male reaver twice and each female reaver once.