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Oblivion:Conjurer Dungeons

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Conjurers are mage-type NPCs. Conjurer dungeons tend to also be populated by Daedra. These are in addition to the Daedra that the conjurers Summon.

Conjurer lairs are the best places to look for alchemy equipment. Almost all conjurer lairs have multiple sets of novice equipment sitting out in the open; in addition, alchemy equipment (of varying quality) will randomly appear in their chests.

Conjurer Dungeons

This table lists all of the Dungeons in Oblivion that contain multiple Conjurers, a boss-level Conjurer, and/or a boss-level Conjurer chest. There are some occasional standard and healing variety Conjurer chests located in other dungeons that are not included in this listing.

Location Conjurers Conjurer Bosses Standard Chests Healing Chests Boss Chests
  Belda — A medium-sized Ayleid ruin between the Imperial City and Cheydinhal containing conjurers. (map) 4 1 12 0 1
  Beldaburo — A medium-sized Ayleid ruin northwest of Anvil containing conjurers. (map) 5 1 5 0 1
  Ceyatatar — A medium-sized Ayleid ruin between the Imperial City and Skingrad containing conjurers. (map) 0-11 1 3 0 3
  Fathis Aren's Tower — A medium-sized fort south of Bravil containing conjurers, daedra, and dremora (quest-related). (map) 1-10 1 8 3 1
  Fieldhouse Cave — A medium-sized cave northeast of Leyawiin containing conjurers. (map) 0-30 1 9 3 1
  Fort Aurus — A small fort northeast of Bravil, across the Niben Bay, containing conjurers (quest-related). (map) 3-5 0 4 2 0
  Fort Black Boot — A small fort between Bravil and Skingrad containing conjurers. (map) 1-5 1 3 2 1
  Fort Caractacus — A small fort north of the Imperial City containing conjurers (quest-related). (map) 0-3 0 3 0 0
  Fort Entius — A medium-sized fort far east of Bravil containing conjurers. (map) 1-4 1 4 2 1
  Fort Rayles — A medium-sized fort northwest of Chorrol containing conjurers. (map) 1-11 2 4 2 2
  Fort Roebeck — A medium-sized fort south of the Imperial City containing conjurers. (map) 3-8 0 6 1 0
  Fort Sejanus — A medium-sized fort southeast of the Imperial City containing conjurers. (map) 3-7 0 6 1 0
  Lake Arrius Caverns — A large cave north of Cheydinhal containing NPCs (quest-related). (map) 0 0 3 1 1
  Sage Glen Hollow — A medium-sized cave northeast of Bravil containing conjurers. (map) 0-17 1 9 1 1
  Sardavar Leed — A medium-sized Ayleid ruin south of the Imperial City containing conjurers. (map) 6-9 1 13 2 1
  Varondo — A medium-sized Ayleid ruin north of Kvatch containing conjurers and daedra. (map) 14-16 1 17 1 2
  Vindasel — A small Ayleid ruin southwest of the Imperial City, west of Pell's Gate and the Old Bridge containing rats and one person (quest-related). (map) 0 0 0 0 1
  Yellow Tick Cave — A medium-sized cave between the Imperial City and Chorrol containing conjurers. (map) 0-15 0 5 1 0

Conjurer Containers

Type # Alch. Equip Gems Gold Ingredients Magic Armor Magic Ring Magic Weap Potion Scroll Skill Book Soul Gems Staff
Conjurer Boss Containers
Boss Ayleid Cask 01 4 25% 50% 10% 10% 25% 100%,
25%
10% (M) (2x)50% 10%
Boss Ayleid Cask 02 3 25% 50% 10% 10% 25% 100%,
25%
10% (M) (1x)50%,
(2x)100%
10%
Boss Chest 10 25% 50% 10% 10% 10% 25% 100%,
25%
10% (M) (2x)50% 10%
Conjurer Chests
Chest 01 43 10% 10% 100% 10% 25% 25% 25%
Chest 02 38 10% 10% 100% 10% 25% 25% 25%
Chest 03 30 10% 10% 100% 10% 25% 25% 25%
Chest 04
(Healing)
29 50% (R), 100%(R)
Conjurer Ayleid Chests
Ayleid Coffer 20 10% 10% 100% 10% 25% 25% 25%
Ayleid Reliquary 18 10% 10% 100% 10% 25% 25% 25%
Conjurer Barrels
Barrel (3x)75%
Wilderness Conjurer Chests
Wilderness Chest 02 4 10% 10% 25% 25% 25%
Type # Alch. Equip Gems Gold Ingredients Magic Armor Magic Ring Magic Weap Potion Scroll Skill Book Soul Gems Staff

An explanation of what the letters in brackets mean (i.e. (C), (M), etc.) can be found on the Dungeons page, below the table.