The Red Ring Road circles Lake Rumare and the Imperial City.
Places of Interest
The following are places of interest along the way:
(Clockwise starting from the Imperial Bridge)
- Weye — A village with an inn west of the Imperial City (quest-related). (map)
- Fort Nikel — A small fort west of the Imperial City containing bandits and marauders. (map)
- Fort Empire — A medium-sized fort northwest of the Imperial City containing monsters. (map)
- Piukanda — A medium-sized Ayleid ruin between the Imperial City and Bruma containing undead. (map)
- Aleswell — A village with an inn north of the Imperial City (quest-related). (map)
- Fingerbowl Cave — A large cave between the Imperial City and Bruma containing necromancers. (map)
- Fort Caractacus — A small fort north of the Imperial City containing conjurers (quest-related). (map)
- Sercen — A small Ayleid ruin north of the Imperial City containing bandits. (map)
- Moss Rock Cavern — A small cave north of the Imperial City containing necromancers (quest-related). (map)
- Roxey Inn — An inn on the Red Ring Road, northeast of the Imperial City (quest-related). (map)
- Fort Chalman — A small fort northeast of the Imperial City containing undead. (map)
- Vilverin — A large Ayleid ruin northeast of the Imperial City containing bandits and undead (quest-related). (map)
- Fort Urasek — A medium-sized fort east of the Imperial City containing goblins. (map)
- Wellspring Cave — A small cave east of the Imperial City containing necromancers (quest-related). (map)
- Fort Magia — A medium-sized fort east of the Imperial City containing undead (quest-related). (map)
- Empty Mine — A medium-sized mine east of the Imperial City containing goblins. (map)
- Memorial Cave — A small cave southeast of the Imperial City containing vampires (quest-related). (map)
- Shinbone Cave — A medium-sized cave southeast of the Imperial City containing goblins. (map)
- Fort Alessia — A medium-sized fort between the Imperial City and Bravil containing marauders. (map)
- Sweetwater Camp — A campsite south of the Imperial City containing bandits. (map)
- Sardavar Leed — A medium-sized Ayleid ruin south of the Imperial City containing conjurers. (map)
- Fort Homestead — A medium-sized fort south of the Imperial City containing marauders. (map)
- Pell's Gate — A small village, including an inn, directly south of the Imperial City (quest-related). (map)
- Old Bridge — A bridge on the Red Ring Road south of the Imperial City (quest-related). (map)
- Vindasel — A small Ayleid ruin southwest of the Imperial City, west of Pell's Gate and the Old Bridge containing rats and one person (quest-related). (map)
- Clavicus Vile's Shrine — A Daedric shrine southwest of the Imperial City. (map)
- Fort Virtue — A small fort southwest of the Imperial City containing undead. (map)
- Fanacasecul — A small Ayleid ruin west of the Imperial City containing undead. (map)