This page is currently being rewritten as part of the Skyrim Quest Redesign Project. The page is being rewritten and checked in several stages. All users are welcome to make changes to the page. If you make a change that is relevant to the project, please update this template accordingly, and make sure you have observed the project guidelines. Detail
|
|
Quick Walkthrough
- Talk to Urag gro-Shub.
- Travel to the indicated location and retrieve Shalidor's Insights.
- Return to Urag gro-Shub.
Detailed Walkthrough
Talk to Urag gro-Shub and ask him if there's any special books he's looking for. He will tell you he's looking for a book the Arch-Mage Shalidor wrote so he can translate the writings. The book can be located in the boss-level chest of any dungeon in the game including ones added in Dawnguard and Dragonborn, meaning that your destination is randomly selected from over 140 possible dungeons. For specific details about the target location, see its place page; details about any possible conflicts with other quests are also provided on the place page.
The book is in the dungeon's boss chest, normally located at the end of the dungeon. Return to Urag gro-Shub and return the book. He will say that it will take about a day to translate the writings.
The quest will complete at this point and clear from your journal, although you will have written that you still need to return to Urag after the book has been translated.
Wait for at least 24 hours, and when you return Urag will tell you he's finished translating the text. He will give you three identical copies of one of several possible "Shalidor's Insights" scrolls, or will pass on any knowledge gained from the writings in the form of a one-point skill increase to any magic skill other than Enchanting.
Notes
- Which scrolls or skill boost you earn is decided when you hand over Shalidor's Insights to Urag gro-Shub. It is possible to obtain the reward you prefer by saving before giving him the book and reloading the save until the desired reward is obtained.
- If the quest marker points to Druadach Redoubt, it is possible to complete this quest very easily by doing the Forsworn chain in Markarth, as this is where Madanach has his base of operations. All of the Forsworn in this area are friendly if you completed No One Escapes Cidhna Mine, as long as you sided with the Forsworn in the mine.
- The quest may point to a number of locations which cannot be accessed without completing certain other actions. You may wish to avoid clashes by reloading the game and getting another location. Following is a list of locations and the actions needed to be undertaken to complete this quest:
- Rebel's Cairn: partial completion of Find Red Eagle's Sword / Rebel's Cairn.
- Snow Veil Sanctum: complete Speaking With Silence. The quest marker may also point to the back door, but you still must complete Speaking with Silence.
- The Katariah: complete Hail Sithis! This location is the most common reason why the quest marker does not appear. (This is addressed by version 1.2 of the Unofficial Skyrim Patch; the Katariah can no longer be chosen as a target location for this quest.)
- Ysgramor's Tomb: complete Glory of the Dead.
- If Dragonborn is installed, some radiant locations may be on Solstheim. If you are in Skyrim, you will not receive a quest marker pointing you to the quest location, but must travel to Solstheim first (at which point any quest markers you have to quests in Skyrim will lose their quest markers).
Bugs
- If the quest marker points to High Gate Ruins and the player has previously defeated Vokun, the book will be in an inaccessible area in the back of Vokun's Throne Room.
- PC Only This bug is fixed by version 1.2.5 of the Unofficial Skyrim Patch.
- Vokun's Throne Room may be accessed by utilizing a follower to open the gate blocking the player from the antechamber exit above the first room. This is accomplished by bringing a follower after clearing out the entire dungeon (clearing out the dungeon may be necessary), climbing up the pile the rubble, in the first room, besides Anska, and using Whirlwind Sprint to access the walkway leading to the exit from the antechamber. The follower will run through the dungeon and eventually appear on the other side of the gate from the player. The follower can then be instructed to pull the chain, thereby opening the gate and permitting the player into Vokun's Throne Room. Unconfirmed on PC.
- Ficheiro:Pc22.png This can be made reachable using console commands, either to resurrect Vokun and kill him again (select the body, not his ashes) or to simply pass through one of the closed gates (use 'tcl' to turn clipping on and off).
- If the quest Hitting the Books is active when this quest is accepted, sending the player to Fellglow Keep, the "insights" may be missing.
Quest Stages
{{ Predefinição:FULLPAGENAME0/Line|!|Shalidor's Insights|MGR21}}
{{Predefinição:FULLPAGENAME0/Line|1=10|2=|3=Urag gro-Shub is looking for writings by the Arch-Mage Shalidor, so that he can translate them into something useful for the College. He's asked that I attempt to find another copy for him.
}}{{Predefinição:FULLPAGENAME0/Line|1=20|2=|3=I've managed to find the writings of the Arch-Mage Shalidor that Urag gro-Shub was looking for. I should take them to him at the Arcanaeum so that he can translate them.
}}{{Predefinição:FULLPAGENAME0/Line|1=200|2=fin|3=Urag gro-Shub asked me to bring him more of the writings of the Arch-Mage Shalidor. I was able to find another copy, and have brought it to him. He will translate it as soon as he's able, and then we'll see what we can learn from it. }}
Stage | Finishes Quest | Journal Entry |
---|