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Shivering:Rotten Den

Shivering Isles: Places: Caves
OB-mapicon-Cave.png
Cave:
Rotten Den
(view on map)
# of Zones 5
Occupants
Zealots, Shambles
(2 boss-level Zealots, 1 boss-level Shamble)
Important Treasure
M'desi's Skull
3 boss-level Chests
1 boss-level Hollowed Stump
2 Hollowed Amber Limbs
1 Hollowed Amber Stump
2 Madness Ore Deposits
Console Location Code(s)
XPRottenDenExterior, XPRottenDen01, XPRottenDen02, XPRottenDen03, XPRottenDen04, XPRottenDen05
Region
Dementia, [-1,-9]
Location
South of Fellmoor
Rotten Den

Rotten Den is a large cave south of Fellmoor and west of Xedilian containing Zealots and Undead (quest-related). It contains five zones: Rotten Den, Deadfall, Rotten Den, Precipice, Rotten Den, Sanctum, Rotten Den, Hollow, and Rotten Den, Encampment.

Related Quests

Notes

Exterior

 
Key to Maps
 
Map of Rotten Den exterior
 
The statue outside Rotten Den
  • The exterior is located at coordinates: SEWorld -1, -9
  • This location's map marker (M on map) is named Rotten Den. The entrance door is ESE of the marker, 70 feet away.
  • 1 Zealot Enemy (at level 9 or higher, 25% chance Flesh Atronach, otherwise Zealot) is near the entrance
  • 1 Gnarl (Dementia) is near the entrance
  • 1 Wilderness Creature (Shoreline variety; Dementia) is near the entrance
  • The following plants can be found near the entrance: 3 Fungus Stalk plants, 2 Letifer Orca Planta plants, and 8 Mushroom Tree Sapling plants

Zone 1: Rotten Den, Deadfall

 
Map of Rotten Den, Deadfall

Upon arriving from door Out, the sight of a dead Treasure Hunter at O serves as warning about the difficulties ahead. In the first room will have you run through a path as Scalon Statue traps shoot down at you. Luckily, only four of the fourteen statues at M will actually shoot, and they can be avoided by carefully timing your run. At the intersection head north: this will take you to the upper level of the second room, which will net you more treasure and the possibility to snipe at a patrolling Zealot below. Should you choose to try your luck running through the path in the second room, none of the Statues will shoot at you, but beware of the Root Spike traps at N. Door C, will lead you to the next zone, Rotten Den, Precipice.

After surviving the challenges of Rotten Den, Encampment, you return to this zone through door D and will find yourself on the higher level of the very first room. The statues will not bother you up here, so comfortably loot the Amber stump at H before jumping down to the exit.

Occupants:

  • 2 Zealots
  • 2 Zealots (always best possible level)

Treasure:

Traps:

Doors and Gates:

Other:

  • 1 Dead Treasure Hunter (carries light armor, one weapon, unenchanted loot) at location O on map
  • 1 bedroll at b

Zone 2: Rotten Den, Precipice

 
Map of Rotten Den, Precipice
 
The scalon statue

After avoiding the Scalon Statue at T as soon as you enter, head left as this will make it easier to snipe at the Zealot perched atop a rock near a bedroll (b) and boss chest (B). Don't forget to loot the Madness Ore at M before heading for the large, but mercifully peaceful, Scalon Statue. Take care as you will be fighting three Zealots, one of which is boss-level (A). From here, you can access 3 other zones: Rotten Den, Hollow through door F; Rotten Den, Sanctum through door E; and finally, Rotten Den, Encampment to the west at G. If you are just here for M'desi's Skull for the Ghosts of the Hill of Suicides quest, head directly through door E to the Sanctum. If you're up for a more systematic exploration of Rotten Den, choose door F and enter Rotten Den, Hollow.

Occupants:

  • 1 boss-level Zealot at location A on map
  • 5 Zealots (always best possible level)

Treasure:

Traps:

Doors and Gates:

Other:

  • 1 bedroll at location b on map

Zone 3: Rotten Den, Sanctum

 
Map of Rotten Den, Sanctum
 
M'desi's skull

When entering from Rotten Den, Precipice at E or from Rotten Den, Hollow at door I or from Rotten Den, Encampment at door K, a hole leads down to the floor underneath, where you will find an additional two holes leading to a level beneath. The best choice is the eastern hole, as it will land your near the Hollowed Amber Limb at H.

If you head left at the next intersection, you will enter a large room filled with coffins guarded by a boss-leveled Shambles (A). After navigating a tunnel full of root spikes, M'desi's Skull is in the next room, atop the boss-leveled Chest at Q, and protected by a Matriarch (A) and an unfriendly Scalon Statue (O). Also nearby is a Madness Ore deposit at M. After returning to the intersection, brave another batch of Root Spikes at N and head north to loot the hollowed stump under the other hole. Once you're done, proceed to door L, leading to Rotten Den, Encampment.

Occupants:

  • 1 boss-level Zealot at location A on map
  • 1 boss-level Shambles at A
  • 2 Shambles
  • 5 Shambles (always best possible level)

Treasure:

Traps:

Doors and Gates:

Zone 4: Rotten Den, Hollow

 
Map of Rotten Den, Hollow

This zone is basically one large room patrolled by Shambles. Upon arriving from Rotten Den, Precipice at F, beware of the many Root Worm traps (T) in the first large open area and don't miss the Hollowed Stump under the ramp into the first room. In the next section, to reach the boss-level Hollowed Stump high above ground at B, you will need a high level in Acrobatics and a lot of patience. Jump up the low-hanging root where the path bends and then slowly make your way up it until you are able to jump onto the ledge above. Now jump onto the much thicker root and climb up until you reach the stump. For the most efficient exploration of the next zone, Rotten Den, Sanctum, backtrack a bit and exit this zone through door I rather than nearby door J.

Occupants:

  • 4 Shambles
  • 2 Shambles (always best possible level)

Treasure:

Traps:

Doors and Gates:

Zone 5: Rotten Den, Encampment

 
Map of Rotten Den, Encampment

As the name suggests, this is zone is the Zealot's living quarters. There are two ways to reach the Encampment: from Rotten Den, Precipice (door G) and Rotten Den, Sanctum (door L). Upon arriving from Sanctum, make your way to main room, looting the Hollowed Amber Limb at H and avoiding two spore pod Traps (T). As you arrive at the camp, use your elevated position to snipe at the Zealots below and prepare yourself for a long and exhausting battle. Make your way through the camp, where three dead baliwogs are locked up at M and loot the westernmost chest. If you are all done with Rotten Den, backtrack through the camp and locate door D, which will take you right back to the very first zone, Rotten Den, Deadfall. Otherwise, head southeast to enter the Sanctum from door K.

Occupants:

  • 2 Zealots
  • 4 Zealots (always best possible level)

Treasure:

Traps:

Doors and Gates:

Other:

  • 3 Dead Young Baliwogs at locations M on map
  • 6 bedrolls at b