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# of Zones | 5 | ||
Occupants | |||
Zealots, Shambles (2 boss-level Zealots, 1 boss-level Shamble) |
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Important Treasure | |||
M'desi's Skull 3 boss-level Chests 1 boss-level Hollowed Stump 2 Hollowed Amber Limbs 1 Hollowed Amber Stump 2 Madness Ore Deposits |
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Console Location Code(s) | |||
XPRottenDenExterior, XPRottenDen01, XPRottenDen02, XPRottenDen03, XPRottenDen04, XPRottenDen05 | |||
Region | |||
Dementia, [-1,-9] | |||
Location | |||
South of Fellmoor |
Rotten Den is a large cave south of Fellmoor and west of Xedilian containing Zealots and Undead (quest-related). It contains five zones: Rotten Den, Deadfall, Rotten Den, Precipice, Rotten Den, Sanctum, Rotten Den, Hollow, and Rotten Den, Encampment.
Related Quests
- Ghosts of the Hill of Suicides: Help free five wandering souls.
Notes
- A large scalon statue can be found just left of the entrance
- This cave contains 17 Fungus Stalk plants, 5 Thorn Hook plants, 44 Root Stalk plants, and 49 Withering Moon plants.
Exterior
- The exterior is located at coordinates: SEWorld -1, -9
- This location's map marker (M on map) is named Rotten Den. The entrance door is ESE of the marker, 70 feet away.
- 1 Zealot Enemy (at level 9 or higher, 25% chance Flesh Atronach, otherwise Zealot) is near the entrance
- 1 Gnarl (Dementia) is near the entrance
- 1 Wilderness Creature (Shoreline variety; Dementia) is near the entrance
- The following plants can be found near the entrance: 3 Fungus Stalk plants, 2 Letifer Orca Planta plants, and 8 Mushroom Tree Sapling plants
Zone 1: Rotten Den, Deadfall
Upon arriving from door Out, the sight of a dead Treasure Hunter at O serves as warning about the difficulties ahead. In the first room will have you run through a path as Scalon Statue traps shoot down at you. Luckily, only four of the fourteen statues at M will actually shoot, and they can be avoided by carefully timing your run. At the intersection head north: this will take you to the upper level of the second room, which will net you more treasure and the possibility to snipe at a patrolling Zealot below. Should you choose to try your luck running through the path in the second room, none of the Statues will shoot at you, but beware of the Root Spike traps at N. Door C, will lead you to the next zone, Rotten Den, Precipice.
After surviving the challenges of Rotten Den, Encampment, you return to this zone through door D and will find yourself on the higher level of the very first room. The statues will not bother you up here, so comfortably loot the Amber stump at H before jumping down to the exit.
Occupants:
- 2 Zealots
- 2 Zealots (always best possible level)
Treasure:
- 1 Hollowed Amber Stump (1-4 Amber; non-respawning) at location H on map
- 2 Chests (1 locked)
- 3 Hollowed Stumps (Healing)
- 1 Urn
- The following plants will always be found: 7 Root Stalk plants and 17 Withering Moon plants
Traps:
- 4 Scalon Statue traps at location M on map
- 2 Root Spikes traps at N
Doors and Gates:
- There are three doors in/out of this zone
- 1 door (at Out) leads outside
- 1 door (at C) leads to the zone Rotten Den, Precipice
- 1 door (at D) leads to the zone Rotten Den, Encampment
Other:
- 1 Dead Treasure Hunter (carries light armor, one weapon, unenchanted loot) at location O on map
- 1 bedroll at b
Zone 2: Rotten Den, Precipice
After avoiding the Scalon Statue at T as soon as you enter, head left as this will make it easier to snipe at the Zealot perched atop a rock near a bedroll (b) and boss chest (B). Don't forget to loot the Madness Ore at M before heading for the large, but mercifully peaceful, Scalon Statue. Take care as you will be fighting three Zealots, one of which is boss-level (A). From here, you can access 3 other zones: Rotten Den, Hollow through door F; Rotten Den, Sanctum through door E; and finally, Rotten Den, Encampment to the west at G. If you are just here for M'desi's Skull for the Ghosts of the Hill of Suicides quest, head directly through door E to the Sanctum. If you're up for a more systematic exploration of Rotten Den, choose door F and enter Rotten Den, Hollow.
Occupants:
- 1 boss-level Zealot at location A on map
- 5 Zealots (always best possible level)
Treasure:
- 2 boss-level Chests (Zealot variety) at locations B on map
- 1 Madness Ore Deposit (1-4 Madness Ore; non-respawning) at M
- 1 Chest (locked)
- 2 Hollowed Stumps (Healing)
- The following plants will always be found: 11 Withering Moon plants
Traps:
- 1 Scalon Statue trap at location T on map
Doors and Gates:
- There are four doors in/out of this zone
- 1 door (at C) leads to the zone Rotten Den, Deadfall
- 1 door (at E) leads to the zone Rotten Den, Sanctum
- 1 door (at F) leads to the zone Rotten Den, Hollow
- 1 door (at G) leads to the zone Rotten Den, Encampment
Other:
- 1 bedroll at location b on map
Zone 3: Rotten Den, Sanctum
When entering from Rotten Den, Precipice at E or from Rotten Den, Hollow at door I or from Rotten Den, Encampment at door K, a hole leads down to the floor underneath, where you will find an additional two holes leading to a level beneath. The best choice is the eastern hole, as it will land your near the Hollowed Amber Limb at H.
If you head left at the next intersection, you will enter a large room filled with coffins guarded by a boss-leveled Shambles (A). After navigating a tunnel full of root spikes, M'desi's Skull is in the next room, atop the boss-leveled Chest at Q, and protected by a Matriarch (A) and an unfriendly Scalon Statue (O). Also nearby is a Madness Ore deposit at M. After returning to the intersection, brave another batch of Root Spikes at N and head north to loot the hollowed stump under the other hole. Once you're done, proceed to door L, leading to Rotten Den, Encampment.
Occupants:
- 1 boss-level Zealot at location A on map
- 1 boss-level Shambles at A
- 2 Shambles
- 5 Shambles (always best possible level)
Treasure:
- M'desi's Skull at location Q on map
- 1 boss-level Chest (Zealot variety) at B
- 1 Hollowed Amber Limb (1-4 Amber; non-respawning) at H
- 1 Madness Ore Deposit (1-4 Madness Ore; non-respawning) at M
- 3 Coffins 01
- 2 Hollowed Stumps (Healing)
- 1 Urn (Healing)
- 2 Urns (Healing)
- 1 Urn 02
- The other following items will always be found: 2 Madness Ores
- The following plants will always be found: 17 Fungus Stalk plants, 8 Letifer Orca Planta plants, 4 Root Stalk plants, and 10 Withering Moon plants
Traps:
- 29 Root Spikes traps at locations N on map
- 1 Scalon Statue trap at O
Doors and Gates:
- There are five doors in/out of this zone
- 1 door (at E) leads to the zone Rotten Den, Precipice
- 2 doors (at I and J) lead to the zone Rotten Den, Hollow
- 2 doors (at K and L) lead to the zone Rotten Den, Encampment
Zone 4: Rotten Den, Hollow
This zone is basically one large room patrolled by Shambles. Upon arriving from Rotten Den, Precipice at F, beware of the many Root Worm traps (T) in the first large open area and don't miss the Hollowed Stump under the ramp into the first room. In the next section, to reach the boss-level Hollowed Stump high above ground at B, you will need a high level in Acrobatics and a lot of patience. Jump up the low-hanging root where the path bends and then slowly make your way up it until you are able to jump onto the ledge above. Now jump onto the much thicker root and climb up until you reach the stump. For the most efficient exploration of the next zone, Rotten Den, Sanctum, backtrack a bit and exit this zone through door I rather than nearby door J.
Occupants:
- 4 Shambles
- 2 Shambles (always best possible level)
Treasure:
- 1 boss-level Hollowed Stump (Zealot variety) at location B on map
- 2 Hollowed Stumps (Healing)
- The following plants will always be found: 20 Root Stalk plants
Traps:
- 13 Root Worm traps at location T on map
Doors and Gates:
- There are three doors in/out of this zone
- 1 door (at F) leads to the zone Rotten Den, Precipice
- 2 doors (at I and J) lead to the zone Rotten Den, Sanctum
Zone 5: Rotten Den, Encampment
As the name suggests, this is zone is the Zealot's living quarters. There are two ways to reach the Encampment: from Rotten Den, Precipice (door G) and Rotten Den, Sanctum (door L). Upon arriving from Sanctum, make your way to main room, looting the Hollowed Amber Limb at H and avoiding two spore pod Traps (T). As you arrive at the camp, use your elevated position to snipe at the Zealots below and prepare yourself for a long and exhausting battle. Make your way through the camp, where three dead baliwogs are locked up at M and loot the westernmost chest. If you are all done with Rotten Den, backtrack through the camp and locate door D, which will take you right back to the very first zone, Rotten Den, Deadfall. Otherwise, head southeast to enter the Sanctum from door K.
Occupants:
- 2 Zealots
- 4 Zealots (always best possible level)
Treasure:
- 1 Hollowed Amber Limb (1-4 Amber; non-respawning) at location H on map
- 1 Chest (locked)
- 2 Hollowed Stumps (Healing)
- The other following items will always be found: 1 Zealotry and 5 Smoked Baliwog Legs
- The following plants will always be found: 5 Thorn Hook plants, 13 Root Stalk plants, and 11 Withering Moon plants
Traps:
- 2 Spore Pod traps at locations T on map
Doors and Gates:
- There are four doors in/out of this zone
- 1 door (at D) leads to the zone Rotten Den, Deadfall
- 1 door (at G) leads to the zone Rotten Den, Precipice
- 2 doors (at L and K) lead to the zone Rotten Den, Sanctum
Other:
- 3 Dead Young Baliwogs at locations M on map
- 6 bedrolls at b