Vendil Severin (RefID: ) |
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Home City | Raven Rock | ||
House | Severin Manor | ||
Race | Dunmer | Gender | Male |
Level | PC×1 (range=25-60) | Class | Dremora Class |
RefID | BaseID | ||
Other Information | |||
Health | 414-799 | ||
Magicka | 50 | ||
Stamina | 146-286 | ||
Primary Skills | One-handed, Two-handed, Block, Heavy Armor | ||
Perks | Agile Defender (rank 4), Armsman (rank 4), Custom Fit, Deft Movement, Dual Flurry (rank 2), Dual Savagery, Matching Set | ||
Moral. | No Crime | Aggress. | Unaggressive |
Essential | Yes, until end of Served Cold | ||
Faction(s) | DLC2CrimeRavenRockFaction; Raven Rock Severin Manor Faction; Vendil & Tilisu Shared Faction |
Vendil Severin is a Dunmer who lives in Raven Rock in Severin Manor. His wife is Tilisu Severin and his daughter is Mirri Severin.
He wears fine clothes, a fine hat, and some fine boots. He wields two leveled daggers (up to Daedric quality), and carries two health potions, some gold, and a Severin Manor key.
He wakes up early in his house at 6am. After wandering his house or the town he heads to the Retching Netch at 5pm. After four hours in the bar, he leaves for his house, finally going to sleep at midnight.
At first, he acts friendly towards you, saying, "Vendil Severin. A pleasure to meet you, serjo." or "Always glad to help, serjo. What can I do for you?" or "We meet again, serjo. Speak your mind." When you reopen the mines, he praises you, saying, "Your contribution to our community will never be forgotten. Azura protect you, serjo." When exiting conversation, he may say, "Pleasant journey, serjo."
When asked if he knows someone named Miraak, he'll try to remember, "Do I? I was going to say no, but somehow I feel like I do. Does that make any sense?" When asked to elaborate, he'll stay confused, "No, I'm sure of that. And yet... I think I had a dream of a temple, and he was there." When asked if he wants to taste Sadri's Sujamma, he declines, saying, "Not today, too many things on my mind."
He can sometimes be seen conversing with other citizens:
Glover: "So what do you think, Vendil? You think this town will survive?"
Vendil: "I don't know. There are many who would've already expected us to leave this place."
Glover: "Sure, but then where would you go?"
Vendil: "A fair question, my friend... a fair question."
Vendil: "Good news, Adril. The next shipment from Windhelm should include the building supplies you requested."
Adril: "We'll finally be able to begin repairs on The Bulwark. Thank you."
Vendil: "If there's anything else I can do, just let me know."
Adril: "I hesitate to ask for anything else. Your family's done so much for us already."
Once you get to a certain point in the quest Served Cold, his name will change to Vendil Ulen and he will permanently relocate to Ashfallow Citadel. He will now be wearing Chitin Heavy Armor with matching boots and bracers. He will turn hostile, yelling things like, "For House Hlaalu!", "Morvayn will pay for this!", "For Vilur Ulen!", "I'll kill you for this!", "I've been trained by the Tong, fool!", "First you, then Morvayn!" or "For Vilur Ulen! Long live House Hlaalu!" When you finally kill him, he'll utter, "I join you in death, father..."
Related Quests
- Served Cold: Save Councilor Morvayn from an assassination plot.
Notes
- Vendil drops a key called "Vendil Ulen's Chest Key", yet the only chest that can be found nearby has no lock on it, rendering the item useless.