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Daggerfall:The Temple of the Orcs

< Quests: Nobles


 
Find and kill an orc shaman in a local dungeon.
Location(s): Any Noble
Reward: Random Gold
Reputation Gain: see Reputation Gain/Loss
ID: r0c10y21
Required Reputation: 10 reputation or more
Difficulty: Hard
 
Ficheiro:DaggerfallOrcShaman.gif
The shaman of the temple, your target

Quick Walkthrough

  1. Talk to a noble.
  2. Travel to the dungeon named by the noble.
  3. Find and kill the orc shaman.
  4. Travel to the city named by the noble.
  5. Meet the noble's cousin in the city's palace.
  6. Collect your reward.
  7. Be sure to follow the time limit.

Detailed Walkthrough

Quest Offer

My cousin, (cousin's name), has appealed to me for aid in a rather distasteful situation. It appears that there is a ... temple of some variety being consecrated, if that's the proper phrase for these disgusting orcish activities. Well, obviously, we need to crush it while it's budding. I am willing to go as high as (random gold) gold. Can I count on your help, (player's first name)?

Quest Acceptance

The noble goes on:

Thank you in advance for this, (player's first name). What I think would be the best use of your abilities is to infiltrate (dungeon) and eliminate the so-called shaman of the temple. If we can kill it before our assault in (time limit) days that would make our job much easier. When the deed is done, report to my cousin's palace in (city). (She)'s the one who's going to pay you for all this.

Quest Decline

The noble answers:

What are you, some kind of orc-friend? (exclamation), get out of my sight!

Quest Object

Another standard dungeon crawl: find the orc shaman and kill it.

Quest Object Dead

When the orc shaman is killed, the following message pops up:

You have killed the orc shaman.

Once the orc shaman is dead, travel to the city mentioned by the noble and meet his/her cousin in the city's palace. The palace will be open 24 hours per day for the duration of the quest.

Quest End

Upon a successfully completed quest the cousin will greet you:

Greetings to you, (player's first name). First rate job with that stinking, rancid shaman. How dare they set up one of their cannibal temples in my land! The leaderless rabble should be easier to deal with now. Here's your (random gold) gold pieces. Go wild.

Reputation Gain/Loss

If the quest was completed successfully:

Faction/Person Reputation Gain
Noble you got the quest from +5
Noble's associated factions +2
Random Ruler +20
Random Noble +10
Random Knight +10
Orsinium -30
Orsinium's associated factions -15

A failed quest results in a reputation loss according to the table below.

Faction/Person Reputation Gain
Noble you got the quest from -22
Noble's associated factions -11
Oblivion and all associated Daedra Princes +1
Sheogorath -1
The Night Mother +1
The Dark Brotherhood and its associated factions +1
Ebonarm -1
The Order of Arkay and its associated factions -1
The Benevolence of Mara and its associated factions -1
The Akatosh Chantry and its associated factions -1
The School of Julianos and its associated factions +1
The House of Dibella and its associated factions -1
The Temple of Stendarr and its associated factions +1
The Mages Guild and its associated factions -1
The Thieves Guild and its associated factions +1
Random Ruler -1
Daggerfall and its associated factions -1
Sentinel and its associated factions -1
Wayrest and its associated factions -1
The King of Worms and The Necromancers -1
The Underking and his Agents -1
Orsinium and its associated factions -1
The Glenmoril Witches -1
The Dust Witches +1
The Daughters of Wroth +1
The Witches of the Marsh +1
The Beldama +1
The Tide Witches +1
The Merchants -1
The Bards -1
The Prostitutes -1
Wrothgarian Mountains and its associated factions +1

(Allies/Enemies affiliations for listed factions are not considered)

Enemies

  • Random dungeon monsters
  • Quest Target: One Orc Shaman