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Daggerfall:The Daedric Book

< Quests: Nobles


 
Deliver a rare book to a noble's contact — although some daedra want to take it from you.
Location(s): Any Noble
Reward: A ruby
Reputation Gain: see Reputation Gain/Loss
ID: r0c4xy23
Required Reputation: between 40 and 49 reputation
Difficulty: Medium
 
Ficheiro:DF-Book.png
The Daedra want this book

Quick Walkthrough

  1. Talk to a Noble.
  2. Head to the town named by the noble.
  3. Be prepared to be pursued by Daedra.
  4. (Optional) Travel to meet the Daedra's contact and hand over the book.
  5. Give the book to the noble's contact.
  6. Collect your reward.
  7. Be sure to follow the time limit.

Detailed Walkthrough

Quest Offer

The noble says:

(player's first name), old friend, am I glad you're here. I am in trouble with a group of daedra and am looking for someone to purvey a rare manuscript to an acquaintance of mine. The reward will be extremely liberal, but the possibility of daedric intervention is quite high. Are you interested?

Quest Acceptance

The noble goes on:

Excellent. Here's the book, (book). Now, (noble's contact) needs to have it in (town) in (time limit) days. You can still make it, I think. Just be on guard against the daedra. Good luck.

Quest Decline

The noble answers:

I understand, (player's first name). You are a busy (player's race).

Quest Object

Ficheiro:DaggerfallDragon.png
The contact (representing Peryite)

Shortly after you get the book the Daedra will show up to take it back from you, you must defend yourself against them or flee. When you defeat the first Daedra Seducer she will say:

"You may slay my mortal form, (player's name), but my brethren will harry you mercilessly until we pluck the book from your lifeless hand. If you wish to avoid this fate, seek out (daedra's contact) and surrender it to (him/her). As the mediator between your world and mine, (he/she) alone can persuade my Lord to call us off the hunt."

Either travel to the noble's contact and hand over the book to receive a ruby as reward, or ask around for the Daedras's contact until you know where he/she can be found. if you wish, travel to the town where he/she is staying and meet him/her. The contact will look exactly like the Daedra Prince for whom he/she is speaking, he/she will say:

"Greetings, (player's name). I have been expecting you. I am (daedra's contact), at your service. My friends in Oblivion tell me that you have involved yourself in their affairs. I may still be able to placate them, but I must have the book you carry. I should warn you, daedra have long memories. Now, give it to me, before it is too late!"

If you give him/her the book you will gain reputation with Oblivion, the Daedra Prince the contact is representing and the Daedra won't hunt you any longer. If you don't give him/her the book, he/she will curse you, you will lose reputation with Oblivion, the random Daedra Prince and the Daedra will continue their attack against you.

Naturally, in case you gave the book to the Daedra's contact you can no longer deliver it to the noble's contact, this will result in a failed quest once the time limit has expired. But this is one of only two quests where you can improve your reputation with the Daedra Princes and Oblivion, so decide for yourself.

Quest End

 
Your reward

When you deliver the book to the noble's contact in time, he/she will say:

Ah, good to see you (player's first name). And (book) too. Excellent. I hope the daedra didn't cause you too much difficulty. Ha! If they actually knew what I can use this little book for, they would have sent twice the number to stop you! Here is your reward for a job well done.

Reputation Gain/Loss

A successfully completed quest results in a reputation gain according to the table below.

Faction/Person Reputation Gain
Noble you got the quest from +5
Noble's associated factions +2

If the book is not delivered to the noble's contact in time, you will lose reputation as shown in the table below.

Faction/Person Reputation Gain
Noble you got the quest from -22
Noble's associated factions -11
Oblivion and all associated Daedra Princes +1
Sheogorath -1
The Night Mother +1
The Dark Brotherhood and its associated factions +1
Ebonarm -1
The Order of Arkay and its associated factions -1
The Benevolence of Mara and its associated factions -1
The Akatosh Chantry and its associated factions -1
The School of Julianos and its associated factions +1
The House of Dibella and its associated factions -1
The Temple of Stendarr and its associated factions +1
The Mages Guild and its associated factions -1
The Thieves Guild and its associated factions +1
Random Ruler -1
Daggerfall and its associated factions -1
Sentinel and its associated factions -1
Wayrest and its associated factions -1
The King of Worms and The Necromancers -1
The Underking and his Agents -1
Orsinium and its associated factions -1
The Glenmoril Witches -1
The Dust Witches +1
The Daughters of Wroth +1
The Witches of the Marsh +1
The Beldama +1
The Tide Witches +1
The Merchants -1
The Bards -1
The Prostitutes -1
Wrothgarian Mountains and its associated factions +1

(Allies/Enemies affiliations for listed factions are not considered)

Additional Reputation

If you gave the book to the Daedra's contact you will gain reputation as seen below.

Faction/Person Reputation Gain
Oblivion +20
Random Daedra Prince +20
Associated Daedra Princes +10
Dark Brotherhood +10
Dark Brotherhood's associated factions +10

(Allies/Enemies affiliations for listed factions are not considered)

If you meet with the Daedra's contact but don't give him/her the book, you will lose reputation as follows.

Faction/Person Reputation Gain
Oblivion -10
Random Daedra Prince -10
Associated Daedra Princes -5
Dark Brotherhood -5
Dark Brotherhood's associated factions -5

(Allies/Enemies affiliations for listed factions are not considered)

Enemies

  • 7x One Fire Daedra every six in-game minutes (25% chance) until the quest is over or the book was given to the Daedra's contact
  • 7x One Frost Daedra every four in-game minutes (17% chance) until the quest is over or the book was given to the Daedra's contact
  • 7x One Daedroth every three in-game minutes (12% chance) until the quest is over or the book was given to the Daedra's contact
  • 7x One Daedra Seducer every twelve in-game minutes (50% chance) until the quest is over or the book was given to the Daedra's contact

Ficheiro:DaggerfallFireDaedra.gif Ficheiro:DaggerfallFrostDaedra.gif Ficheiro:DaggerfallDaedroth.gif Ficheiro:DaggerfallDaedraSeducer.gif

Notes

  • There is a chance of 25% that the Daedra Seducer will have the map to the Skeffington Coven with her. This chance is true for the entire contingent of Daedra Seducers, so if the very first Daedra Seducer has no map, none of the following ones will have it. However due a bug in the questfile the map will not reveal the location of the coven on your map. There is third-party patch which fixes this issue. It is part of Donald Tipton's patched quests and can be found within the QUESTPAK.ZIP file.
  • If you keep the book, it will remain in your inventory and won't vanish once the quest is over, unlike most quest items.
  • If the random Daedra Prince is Sheogorath, you will only gain/lose +20/-10 reputation with him, but there is no gain/loss with Oblivion, the other Daedra Princes or the Dark Brotherhood and its associates.
  • If the random Daedra Prince is Mephala, you will gain/lose +20/-10 reputation with the Dark Brotherhood and its associated factions.