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Daggerfall:Espionage Equipment

< Quests: Nobles


 
Deliver a telescope to a noble's spy, get further instruction from the spy afterwards.
Location(s): Any Noble
Reward: Random Gold
Reputation Gain: see Reputation Gain/Loss
ID: r0c11y16
Required Reputation: 11 reputation or more
Difficulty: Easy
 
Ficheiro:DF-Telescope.png
It's time for some delivery work!

Quick Walkthrough

  1. Talk to a noble.
  2. Travel to the town named by the noble.
  3. Talk to the spy and give her the telescope.
  4. Travel to the town named by the spy.
  5. Meet your contact there.
  6. Give him/her the relic.
  7. Collect your reward.
  8. Be sure to follow the time limits.

Detailed Walkthrough

Quest Offer

If you have a couple days to spare and wouldn't mind being (random gold) gold pieces richer, I have a mission requiring some speed and delicacy.

Quest Acceptance

The noble goes on:

Excellent, (player's first name). Now, I have a spy, (spy's name) in (first town) who needs a telescope to continue her surveillance activities. I am given to understand she has found something of interest to a mutual friend of ours, which needs to be delivered as well. So, here is the telescope. Take it to a (spy's description) in a place called (building's name) in (first town), and there you will get further instructions. Good luck to you, (player's first name).

Quest Decline

The noble answers:

No? I wasn't expecting you to turn down (random gold) gold for a few days work. How many peasants would murder for that kind of money? Ah, well. Your life, I suppose.

Quest Object

This is a pretty easy quest; there will be no enemies to stop you. Just travel quickly to the spy, give him/her the telescope, then deliver the relic to the contact in the second town in time.

When you meet the spy she will say:

Excellent timing, (player's first name). Allow me to introduce myself. My name is (spy's name) and I believe that's my telescope you're carrying. (noble's name), I believe, told you I would have a little job for you. Take this relic over to a (contact's description) in (second town). The name's (contact's name) and you'll find (him/her) at (building's name). Your gold will be waiting for you there as well. Be better be on your way; (he/she) expects you there in (second time limit) days.

Quest End

When you give the relic to the contact, he/she says:

You must be (player's name). (spy's name) told me to expect you. I am (contact's name). Let me have a look at that relic. Very interesting indeed. Well, here's your (random gold) gold pieces. You never saw me, got it?

Reputation Gain/Loss

A successfully completed quest results in a reputation gain according to the table below.

Faction/Person Reputation Gain
Noble you got the quest from +5
Noble's associated factions +2

A failed quest results in a reputation loss according to the table below.

Faction/Person Reputation Gain
Noble you got the quest from -22
Noble's associated factions -11
Oblivion and all associated Daedra Princes +1
Sheogorath -1
The Night Mother +1
The Dark Brotherhood and its associated factions +1
Ebonarm -1
The Order of Arkay and its associated factions -1
The Benevolence of Mara and its associated factions -1
The Akatosh Chantry and its associated factions -1
The School of Julianos and its associated factions +1
The House of Dibella and its associated factions -1
The Temple of Stendarr and its associated factions +1
The Mages Guild and its associated factions -1
The Thieves Guild and its associated factions +1
Random Ruler -1
Daggerfall and its associated factions -1
Sentinel and its associated factions -1
Wayrest and its associated factions -1
The King of Worms and The Necromancers -1
The Underking and his Agents -1
Orsinium and its associated factions -1
The Glenmoril Witches -1
The Dust Witches +1
The Daughters of Wroth +1
The Witches of the Marsh +1
The Beldama +1
The Tide Witches +1
The Merchants -1
The Bards -1
The Prostitutes -1
Wrothgarian Mountains and its associated factions +1

(Allies/Enemies affiliations for listed factions are not considered)

Enemies

  • None

Notes

  • The first time limit for reaching the spy is visible in your journal.
  • The telescope is unique to this quest and not encountered elsewhere in the game.
  • If you keep either of the items, it will remain in your inventory and won't vanish once the quest is over, unlike most quest items.