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Shivering:Flesh Atronach

< Creatures(Redirecionado de Shivering:Sewn Flesh Atronach)
A Mangled Flesh Atronach

The Flesh Atronach appears as a sewn-together conglomeration of skin and muscle adorned with mystical symbols and wearing an iron collar. It is hinted that they were created by Relmyna Verenim after her discovery of the "Flesh" element, however a Mages Guild quest in Daggerfall requires the hunting and killing of a Flesh Atronach. In the Shivering Isles, they serve as animated flesh shells for the spirits/souls (it is unclear) of other Daedra. They are usually found in underground ruins. Flesh Atronachs have multiple orbs/gems on their bodies, the color of which depends upon the variety of Flesh Atronach and can partially be used for identification. They are also summoned by Zealots.

The first three times the stronger versions of the Atronach are attacked by a spell, their Magicka is fortified permanently, as detailed for each Atronach in the Magicka column (Magicka) below.

Standard

Creature CLvl App. Carries Health Magicka               Attacks Soul
Mangled Flesh Atronach

00011B60

Lvl-1 Max:3 1 Void Essence 16×(Lvl-1) Max:48 0 30 30 0 0 100 1Yes -30
  • 10+(Lvl-2)/2 pts melee, unarmed. Max:12
<=Lesser-2
Torn Flesh Atronach

00011B61

6 8 Void Essence 80 0 30 30 0 0 100 1Yes -30
  • 18pts melee, unarmed.
Lesser
Stitched Flesh Atronach

00011B62

11 13 Void Essence 125 10
20-40*
30 0 30 0 100 1Yes -30
  • 24pts melee, unarmed.
Common
Other Spells
Sewn Flesh Atronach

00011B63

16 18 Void Essence 180 10
25-65*
30 0 30 0 100 1Yes -30
  • 30pts melee, unarmed.
  • Damage Health - 10 - Damage Health 20pts on Touch. (Immune to Silence)
Greater
Other Spells
Mended Flesh Atronach

00011B64

Lvl-2 Min:21 23 Void Essence 10×(Lvl-2) Min:210 1×(Lvl-2) Min:21

+ 20-60*

30 0 30 25 100 1Yes -30
  • 26+(Lvl-2)/2 pts melee, unarmed. Min:37
  • Damage Health - 10 - Damage Health 20pts on Touch. (Immune to Silence)
  • Fireball - 10 - Fire Damage 25pts in 10ft on Target. (Immune to Silence)
Grand
Other Spells
 
Mangled Flesh Atronach
 
Torn, Stitched and Sewn Flesh Atronach
 
Mended Flesh Atronach

Summoned Varieties

These varieties are summoned by Zealots. They are mostly identical to the standard versions. Note that these are not the varieties summoned by the player's Summon Flesh Atronach power. The article on the Summon effect details which Flesh Atronachs can be summoned by the player.

Creature CLvl Carries Health Magicka             Attacks Soul
Mangled Flesh Atronach

0007FDC0

3 Void Essence 45 0 30 30 0 100 1Yes -30
  • 10pts melee, unarmed.
Lesser
Torn Flesh Atronach

0007FDC3

6 Void Essence 80 0 30 30 0 100 1Yes -30
  • 18pts melee, unarmed.
Lesser
Stitched Flesh Atronach

0007FDC1

11 Void Essence 120 10
20-40*
30 0 30 100 1Yes -30
  • 24pts melee, unarmed.
Common
Other Spells
Sewn Flesh Atronach

0007FDC3

16 Void Essence 200 10
25-65*
30 0 30 100 1Yes -30
  • 35pts melee, unarmed.
  • Damage Health - 10 - Damage Health 20pts on Touch. (Immune to Silence)
Greater
Other Spells

* If the Atronach is hit with a spell, its Magicka increases permanently. This can happen up to three times.

Special Varieties

These varieties can only be found at some locations.

Creature CLvl Carries Health Magicka               Attacks Soul
Mangled Flesh Atronach

0007E0B1

Lvl Max:3 Void Essence 15×Lvl 0 30 30 0 0 100 1Yes -30
  • 9+Lvl/2 pts melee, unarmed. Max:11
<=Lesser+0
Mended Flesh Atronach

00094C2B

Lvl Min:21 Void Essence 10×Lvl Min:210 Lvl Min:21

+ 20-60*

30 0 30 25 100 1Yes -30
  • 26+Lvl/2 pts melee, unarmed. Min:37
  • Damage Health - 10 - Damage Health 20pts on Touch. (Immune to Silence)
  • Fireball - 10 - Fire Damage 25pts in 10ft on Target. (Immune to Silence)
Grand
Other Spells
Flesh Atronach

(SE09BattleAtronachFlesh01)
000442E2

5 nothing 200 0 30 30 0 0 100 1Yes -30
  • 9pts melee, unarmed.
Lesser
Flesh Atronach

(SE09BattleAtronachFlesh02)
00079C9A

5 nothing 200 0 30 30 0 0 100 1Yes -30
  • 9pts melee, unarmed.
Lesser
Failed Experiment

00044275

8 nothing 0 (Dead) 80 0 0 0 0 0 2No 0
  • 15pts melee, unarmed.
None

* If the Atronach is hit with a spell, its Magicka increases permanently. This can happen up to three times.