The Refugees are five NPCs in Xeddefen. Although they all exist in the game from the start it is impossible for them to be encountered without using the console. The three NPCs in Xeddefen are found swimming in an inaccessible ocean at the bottom of the level, while the two in Xeddefen, Fane stand in an inaccessible square room below and far to the southwest of the main level. They have no dialogue, and none of them are ever referred to by any script, so they remain where they are. The Refugees serve no functional purpose in the game whatsoever.
They all wear a lower-class outfit of laced leather pants and dark green shirt with stitched leather shoes and carry a few gold coins. They know how to cast a leveled Illusion spell - one of either Chameleon, Invisibility or Silence.
Refugees
Refugee (RefID: ) |
|||
---|---|---|---|
Location | Xeddefen | ||
Race | Imperial | Gender | Male |
Level | 4 | Class | Commoner |
RefID | BaseID | ||
Other Information | |||
Health | 53 | Magicka | 220 |
Respons. | 0 | Aggress. | 0 |
Faction(s) | SE08XeddefenVictimFaction |
Refugee (RefID: ) |
|||
---|---|---|---|
Location | Xeddefen | ||
Race | Imperial | Gender | Female |
Level | 4 | Class | Commoner |
RefID | BaseID | ||
Other Information | |||
Health | 53 | Magicka | 220 |
Respons. | 0 | Aggress. | 0 |
Faction(s) | SE08XeddefenVictimFaction |
Refugee (RefID: ) |
|||
---|---|---|---|
Location | Xeddefen | ||
Race | Orc | Gender | Male |
Level | 4 | Class | Commoner |
RefID | BaseID | ||
Other Information | |||
Health | 59 | Magicka | 170 |
Respons. | 0 | Aggress. | 0 |
Faction(s) | SE08XeddefenVictimFaction |
Refugee (RefID: ) |
|||
---|---|---|---|
Location | Xeddefen, Fane | ||
Race | Redguard | Gender | Male |
Level | 4 | Class | Commoner |
RefID | BaseID | ||
Other Information | |||
Health | 62 | Magicka | 170 |
Respons. | 0 | Aggress. | 0 |
Faction(s) | SE08XeddefenVictimFaction |
Refugee (RefID: ) |
|||
---|---|---|---|
Location | Xeddefen, Fane | ||
Race | Imperial | Gender | Male |
Level | 4 | Class | Commoner |
RefID | BaseID | ||
Other Information | |||
Health | 53 | Magicka | 220 |
Respons. | 0 | Aggress. | 0 |
Faction(s) | SE08XeddefenVictimFaction |
Bugs
- All five refugees have AI packages that should cause them to flee at one point and greet the player at another, but the variable that would start the packages isn't defined. This means they stand around wherever they are.