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Online:Prison Break

< Quests: Thieves Guild
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[[File:{{{icon}}}|Thieves Guild|{{{iconSize}}}px|link=Online:Thieves Guild (DLC)]]
ON-qico-Guild.png Rescue the imprisoned guildmaster from No Shira Prison.
Faction: Thieves Guild
Quest Giver: Andarri, Thrag
Location(s): Abah's Landing, No Shira Citadel
Prerequisites: Thieves Guild Rank 8
Prerequisite Quest: Forever Hold Your Peace
Reward: Unidentified Bahraha's Curse Ring
Grand Amnesty Edict
1 Skill Point
302 Gold
10 Predefinição:ESO Reputation
XP Gain: Standard
Zeira is being kept imprisoned somewhere at No Shira Citadel.


Silver-Claw found out the Iron Wheel is planning to ship Zeira to Taneth. As acting guildmaster, I've called on the Thieves Guild to do something about it.
"Halt! This citadel is under the jurisdiction of the Iron Wheel!" - "Never heard of that tavern. What do they sell?"
Magnifica Falorah is waiting to speak with you at Chief Inspector Rhanbiq's office.
Zeira was not in her prison block... but somebody else was.

Quick Walkthrough

  1. Talk to Silver-Claw.
  2. Make preparations for Zeira's rescue.
  3. Head to No Shira Citadel and find a way inside.
  4. Go to Chief Inspector Rhanbiq's office.
  5. Speak to Magnifica Falorah.
  6. Enter No Shira Prison.
  7. Find Zeira's Cell Block.
  8. Decide the former guildmaster's fate.
  9. Rescue Zeira from the prison ship.
  10. Escape No Shira Citadel.
  11. Talk to Zeira at the Thieves Den.

Detailed Walkthrough

Quest Stages

{{ Predefinição:FULLPAGENAME0/Line|!|Prison Break}}

{{Predefinição:FULLPAGENAME0/Line|1=|2=I should speak with Silver-Claw in the Thieves Den.

Objective: Talk to Silver-Claw

}}{{Predefinição:FULLPAGENAME0/Line|1=|2=The Thieves Guild has assembled in the Den. I should speak to each of them and organize Zeira's prison break.

Objective: Organize the Thieves Guild to Rescue Zeira: 0/3

}}{{Predefinição:FULLPAGENAME0/Line|1=|2=I should bring the Evidence of Nicolas's Treachery with me. It's in the Thieves Den.

Objective: Take the Evidence of Nicolas's Treachery

}}{{Predefinição:FULLPAGENAME0/Line|1=|2=I should meet Quen outside No Shira Citadel.

Objective: Meet Quen outside No Shira Citadel

}}{{Predefinição:FULLPAGENAME0/Line|1=|2=I should speak to Quen outside No Shira Citadel.

Objective: Talk to Quen

}}{{Predefinição:FULLPAGENAME0/Line|1=|2=Quen found a way into the Iron Wheel's headquarters. I should meet Walks-Softly outside No Shira Citadel.

Objective: Meet Walks-Softly Outside No Shira Citadel

}}{{Predefinição:FULLPAGENAME0/Line|1=|2=Walks-Softly has a plan to get past the Iron Wheel sentry outside No Shira Citadel.

Objective: Bypass the Iron Wheel Sentry

}}{{Predefinição:FULLPAGENAME0/Line|1=|2=I should speak with Walks-Softly inside the entrance to No Shira Citadel.

Objective: Talk to Walks-Softly

}}{{Predefinição:FULLPAGENAME0/Line|1=|2=I should find Chief Inspector Rhanbiq's office in No Shira Citadel.

Objective: Go to Chief Inspector Rhanbiq's Office

}}{{Predefinição:FULLPAGENAME0/Line|1=|2=Magnifica Falorah was inside No Shira Citadel. Although wary of my intentions, it seems she wants to talk.

Objective: Talk to Magnifica Falorah

}}{{Predefinição:FULLPAGENAME0/Line|1=|2=The Iron Wheel holds Zeira in No Shira Prison. I should search for her cell block. Once I'm there I should be able to locate her cell.

Objective: Find Zeira's Cell Block
Objective Hint: Follow Magnifica Falorah to No Shira Prison
Objective Hint: Enter No Shira Prison

}}{{Predefinição:FULLPAGENAME0/Line|1=|2=Zeira was not in her cell block, but Nicolas was. I should speak with him and see what he knows.

Objective: Talk to Nicolas

}}{{Predefinição:FULLPAGENAME0/Line|1=|2=If I provide Nicolas with a single lockpick, he will tell me where to find Zeira. Before I make my decision, I could consult with the others in No Shira Prison.

Objective: Decide the Fate of Nicolas
Objective Hint: Consult with the Thieves Guild

}}{{Predefinição:FULLPAGENAME0/Line|1=|2=The Warden's Office in No Shira Prison has Zeira's transfer orders which should reveal her location. (If you didn't agree to help Nicolas)

Objective: Get Transfer Orders from the Warden's Office

}}{{Predefinição:FULLPAGENAME0/Line|1=|2=Zeira is aboard a prison ship that is about to leave No Shira Prison. I should hurry there.

Objective: Find Zeira on the Prison Ship
Objective Hint: Get a Key from the Guard
Objective Hint: Lockpick the Prison Hold Door

}}{{Predefinição:FULLPAGENAME0/Line|1=|2=I need to free Zeira from the prison ship outside No Shira Citadel.

Objective: Free Zeira
Objective Hint: Talk to Chief Inspector Rhanbiq
Objective Hint: Unlock the Cell

}}{{Predefinição:FULLPAGENAME0/Line|1=|2=I should speak to Zeira now that she is freed and back in charge.

Objective: Talk to Zeira

}}{{Predefinição:FULLPAGENAME0/Line|1=|2=Zeira and I should escape No Shira Citadel before the Iron Wheel realizes. Other prisoners have been freed as well and are retrieving much of the amassed treasure

Objective: Escape No Shira Citadel
Objective Hint: Find a Rowboat

}}{{Predefinição:FULLPAGENAME0/Line|1=fin|2=I should return to the Thieves Den and speak with Zeira.

Objective: Meet Zeira at the Den

}}

Finishes Quest Journal Entry
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