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Online:Inventory

The inventory system in Elder Scrolls Online is slot-based. Each character starts with 60 slots, which can be increased to 200 through pack upgrades and riding skill. Additional storage space is available at banks, where account-wide and guild-wide inventories can be accessed.

Unlike in the single-player TES games, encumbrance is not a factor; each item takes up a single space, and it is not possible to become overencumbered. Instead, you will be unable to pick up any more items. Note that most quests reward an item, so you will need to have at least one free slot when turning in a quest, otherwise you will be unable to complete it. Certain items in the inventory can be stacked, while others can't. For example, crafting materials can be combined into stacks of 200, while siege equipment takes up a full slot per item. Items which are required for quests do not take up inventory space, and are stored under the Quest Items tab. Certain items, such as pets and costumes, are separate from the inventory and are stored in the account-wide Collections screen. Books that have been read are not picked up; instead, their text is listed in the Lore Library section of the Journal.

By default, the inventory can be accessed with hotkey 'I' or 'B'. It can be used to view information on items (stats, quality, stolen), change equipment, use consumables, or change your Quick Slots. The Quick Slots are primarily used for potions, food and drink, siege equipment and some trophies, and can provide quick access to eight different items. By default, the Quick Slots menu can then be accessed by holding 'Q', and can be used to quickly activate items in combat.

Slots for equipped items

Once an item is equipped, it frees an inventory slot, while its enchantment and trait and set bonuses, if any, become active. Equipped items are shown in the "Equipped" part of the inventory screen. Hovering over an item provides all the information about its type, stats, enchantment and its charge, set bonuses and the amount of wear it suffered. Together with seven apparel pieces, a maximum of four accessories can be equipped: one necklace, two rings and a disguise. Two weapon slots can be used for either two one handed weapons, one handed weapon and a shield or for one two handed weapon. Weapon swap becomes available at level 15.