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# of Zones | 2 | ||
Occupants | |||
Marauders, Undead | |||
Important Treasure | |||
2 Shadowbanish Wine 1 boss-level Chest |
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Console Location Code(s) | |||
FortSciniaExterior, FortScinia01, FortScinia02 | |||
Region | |||
Valus Mountains | |||
Location | |||
In the Valus Mountains east-southeast of Cheydinhal, near the border of Cyrodiil |
Fort Scinia is a medium-sized fort east of Cheydinhal containing marauders and undead (quest-related). It contains two zones: Fort Scinia and Fort Scinia Hall of Legends.
Related Quests
- A Venerable Vintage: Nerussa would like you to collect six bottles of a rare wine for her.
Exterior
- The exterior is located at coordinates: Tamriel 36, 20
- This location's map marker (M on map) is named Fort Scinia (editor name FortSciniaMapMarker). The entrance door is SE of the marker, 70 feet away.
- 0-2 Bandit Enemies (each 50% probability melee , 25% archer Bandit, 25% Dog) are near the entrance
- 2 Arrows of Burning are at locations C and D on map
- 1 Arrow of Jolts is near the entrance
- The following weapons can be found near the entrance: 1 Fine Steel Bow and 3 Silver Arrows
- The following plants can be found near the entrance: 46 Clouded Funnel Cap plants, 22 Motherwort plants, and 21 Tinder Polypore plants
- Some of the above items are clustered at location D, accessible by jumping up onto the ledge before you enter: 1 Fine Steel Bow, 2 Silver Arrows, and 2 Arrows of Burning
- 2 bedrolls are at locations b on map
Zone 1: Fort Scinia
Fort Scinia contains a fair share of Marauder opposition, but plenty of treasure can also be found inside. The first zone greets you with a room containing two foes; the ledges on the left and right can provide a good vantage point for ranged attacks. After taking care of these foes, head up the left set of steps and loot the chest. Shortly after proceeding forward, you will reach an intersection; heading south will quickly take you to the next zone if your only goal is to reach the Shadowbanish Wine in the next zone, but it is otherwise advisable to head west. Heading west, you will quickly reach another intersection; head left to loot a locked minor loot chest near a locked gate at I. Backtrack to the intersection and head west; look out for the Broken Grate trap at E. Loot the chest at the end of the path and then backtrack to the Broken Grate and stand on it to fall down. After recovering from the short fall, head south to find yourself in a crypt area complete with coffins and Undead opposition. Proceed through this crypt area and you will find the remains of Gran Struthe just in front of a locked wooden door at H. Loot the key from Gran Struthe to unlock the door and enter a large room containing two Marauder foes; if you are lucky, they may be asleep in the beds at b. After taking care of the foes, loot the locked boss-level chest at B and the three other chests in the room. If you are hungry, some food can be found at D. Proceed up the steps to leave the large chamber; watch out for the Tripwire at G that activates four Swinging Mace traps at F. Proceed straight ahead to reach door C that will take you to the next zone, Fort Scinia Hall of Legends.
Occupants:
- 2 Campsite Marauders (each 50% probability melee Marauder, 16% archer Marauder, 16% Marauder Battlemage, 16% dog)
- 1 Marauder Battlemage
- 2 archer Marauders
- 0-3 Undead Enemies (each 83% probability Undead, 17% Rat)
Treasure:
- 1 boss-level Chest (Marauder variety; locked) at location B on map
- 2 Chests 01
- 2 Chests 02 (1 locked)
- 1 Chest 03
- 1 Chest 04
- 1 Chest 04
- The following armor will always be found: 1 Iron Cuirass and 1 Iron Helmet
- The following ingredients will always be found: 1 Apple, 1 Bread Loaf, 4 Garlic, 1 Ham, 1 Leek, 1 Mutton, 1 Onion, 1 Rice, and 1 Tomato
- The following weapons will always be found: 1 Iron Dagger, 1 Silver Arrow, and 1 Steel Shortsword
- Some of the above items are clustered at location D: 1 Ham, 1 Leek, 1 Mutton, 1 Onion, 1 Rice, and 1 Tomato
Traps:
- 1 Broken Grate trap at location E on map
- 4 Swinging Mace traps at F
- 1 Tripwire trigger at G
Doors and Gates:
- There are two doors in/out of this zone
- 1 door (at Out) leads outside
- 1 door (at C) leads out of dungeon to Fort Scinia Hall of Legends
- 1 Gate at I (locked)
- 1 Old Wooden Door at H (locked, very hard lock, opened by Scinia Crypt Key)
Other:
- Gran Struthe (dead skeleton; carries Scinia Crypt Key) at location J on map
- 2 beds at b
- 2 bedrolls at b
Zone 2: Fort Scinia Hall of Legends
Like the crypts in the first zone, this area is filled with Undead opposition. This zone branches off to the left and right in multiple areas, but it is advisable to initially head straight ahead. After taking care of the foe in the area, loot the wooden chest at W to obtain two bottles of the rare Shadowbanish Wine and the other chest to obtain some potions. You can now proceed to the left or right to obtain some more loot. Heading left will take you to a room with two foes and two chests; both contain some minor loot but one is locked. Heading to the right will take you to a room with two foes and one chest containing some minor loot. After you have finished exploring this zone, backtrack to the entrance to leave through door C and head back into Fort Scinia.
Occupants:
Treasure:
- 1 Wooden Chest containing 2 Shadowbanish Wine at location W on map
- 1 Chest 01
- 2 Chests 02 (1 locked)
- 1 Chest 04
Doors and Gates:
- There is one door (at C) in/out of this zone, leading to the zone Fort Scinia