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# of Zones | 1 | |
Occupants | ||
Ghosts of Incarnates | ||
Console Location Code(s) | ||
Cavern of the Incarnate | ||
Region | ||
Ashlands, [6,13] |
Cavern of the Incarnate is a holy place dedicated to Azura in the northern Ashlands.
The cavern is the resting place of previous failed Incarnates (Nerevarines), and the location of a statue of Azura and the Moon-and-Star, an artifact necessary to the Main Quest line. It is located in the Valley of the Wind, a J-shaped foyada in the northeast section of the Ashlands.
As a holy place dedicated to the Princess of Dawn and Dusk, the cavern can only be entered when Azura's Star is visible (dawn and dusk).
People
All of the following NPCs are ghosts with 65535 health, making it nearly impossible to kill any of them.
Name | Race | Class | Level | Health | Magicka | Alarm | Fight | |
---|---|---|---|---|---|---|---|---|
Ane Teria | Female | Dunmer | Mage | 10 | 65535 | 200 | 0 | 0 |
Conoon Chodala | Male | Dunmer | Mage | 10 | 65535 | 200 | 0 | 0 |
Erur-Dan | Male | Dunmer | Mage | 10 | 65535 | 200 | 0 | 0 |
Hort Ledd | Male | Dunmer | Mage | 10 | 65535 | 200 | 0 | 0 |
Idrenie Nerothan | Female | Dunmer | Mage | 10 | 65535 | 200 | 0 | 0 |
Peakstar | Female | Dunmer | Mage | 10 | 65535 | 200 | 0 | 0 |
Related Quests
Main Quest
- The Path of the Incarnate: You visit the Urshilaku Camp once again and must complete the Third Trial of the prophecy.
Notes
- In the unpatched version of the game, it is possible to enter the cavern from the start, effectively allowing a newly-made character to acquire the Moon-and-Star, and continue with the main questline as if you had completed the Path of the Incarnate quest.
- If you attempt to gain entry to the cavern at any time other than dawn and dusk, Azura's disembodied voice will say to you, "The door is locked, and will not open. The star is the key."