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Skyrim:The Heist Job

Skyrim: Quests: Thieves Guild: Radiant
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SR-qico-Thieves Guild.png Steal a particular item from a store.
Quest Giver: Vex
Location(s): The Ragged Flagon
Reward: Leveled Gold
A store's strongbox

Quick Walkthrough

  1. Talk to Vex in The Ragged Flagon about heist jobs.
  2. Enter the targeted store and break into its strongbox.
  3. Return the item to Vex.

Detailed Walkthrough

After joining the Thieves Guild, Vex will tell you that she handles all the burglary, shill, sweep and heist jobs. Ask her for a heist job and she will ask you to retrieve a single item from a store.

The item is a randomly-selected gem or unenchanted piece of jewelry (circlet, necklace, or ring); see Leveled Lists for full details. It is always found in the store's strongbox, which is protected with a leveled lock. The strongbox will also contain a random amount of gold (if you have not previously looted it), which can also be stolen to supplement your quest reward.

The quest can send you any one of 28 possible stores. You may be assigned the same location more than once.

Markarth Riften Solitude Whiterun Windhelm
Arnleif and Sons Trading Company
The Hag's Cure
Markarth Stables
Silver-Blood Inn
The Bee and Barb
Elgrim's Elixirs
Haelga's Bunkhouse
Pawned Prawn
Riften Stables
The Scorched Hammer
Angeline's Aromatics
Bits and Pieces
Radiant Raiment
Solitude Stables
The Winking Skeever
Arcadia's Cauldron
The Bannered Mare
Belethor's General Goods
The Drunken Huntsman
Whiterun Stables
Candlehearth Hall
East Empire Company
New Gnisis Cornerclub
Sadri's Used Wares
The White Phial
Windhelm Stables

You must not be caught and sent to jail while the quest is active, for any reason, otherwise you will fail the quest; you also cannot kill anyone living in the store (successfully completing a brawl is considered a killing). Once you have retrieved the item, return to Vex for a leveled gold reward.


Levels Reward
1-5 50
6-10 100
11-15 150
16-20 200
21-26 250
27-31 300
32-36 350
37-41 400
42+ 500


  • If one of the store's occupants dies for any reason while the quest is active (even if you are not responsible), you will fail the quest.
  • If you complete No One Escapes Cidhna Mine while this quest is active in Markarth, you will fail the quest because it counts as an arrest.
  • Taking all the items in the strongbox via the "take all" command also seems to update bedlam jobs, even if there is not 500 gold worth of items in the strongbox.[verification needed]


  • If the stolen item has the same FormID as another item in your inventory, it is possible for the wrong item to be removed from the inventory upon quest completion. For example, if the quest object is a stolen emerald ring and you are also wearing an enchanted emerald ring, the enchanted ring may be removed instead of the stolen ring upon handing in the quest. You may also be stuck with stolen item that is marked as a "quest item", making all such items undroppable and unsellable (although, if you get arrested, it will be taken along with all other stolen items). ?

Quest Stages

The Heist Job (TGRSL)
Stage Finishes Quest Journal Entry
10 I've been told to retrieve the <Alias=ItemToGet> from <Alias=Business> in <Alias=City>. I need to complete this job without killing any of the location's residents or getting caught and spending time in jail.
Objective 10: Retrieve the <Alias=ItemToGet> from <Alias=Business> in <Alias=City>
50 I've been told to retrieve the <Alias=ItemToGet> from <Alias=Business> in <Alias=City>.
Objective 20: Return the <Alias=ItemtoGet> to Vex
200 Finishes quest I've successfully completed the job and received my share of the pay.
250 Fails quest By killing a resident at the task's location, I've failed this job and was forced to forfeit my share of the pay.
Fails quest During the course of this task, I was arrested and sent to the local jail. I've therefore failed the job and was forced to forfeit my share of the pay.
Fails quest Before the task could be completed, I decided to quit. I've therefore failed the job and forfeited any pay I might have received.
  • The following empty quest stages were omitted from the table: 0.