There are a large variety of places in Skyrim. For an overview of all the icons used for places on the map, see Maps.
This article only lists some of the most interesting places in the game. The other places are listed on their own pages:
- Barracks — Guard barracks throughout Skyrim
- Bodies of Water — Lakes, rivers, and seas
- Camps — Bandit camps and Forsworn camps
- Castles — Castles and Jarl longhouses
- Cemeteries — Where the dead of Skyrim are buried
- Daedric Shrines — Shrines where Daedric Princes are worshipped
- Dragon Mounds — Sites where Dragons were buried
- Guild Halls — The various headquarters for the guilds of Skyrim
- Holds — The holds (political regions) that make up Skyrim
- Houses — Properties you can purchase as a home across Skyrim
- Inns — Inns, taverns, and places where you can rent a room
- Jails — The jails found throughout Skyrim
- Landmarks — Landmarks such as groves, mountains, and passes
- Military Camps — Campsites for both Imperial and Stormcloak troops
- Settlements — Villages, farms, and miscellaneous settlements
- Shipwrecks — Ships and shipwrecks
- Shrines — Shrines to the Nine Divines
- Stables — Stables, where you can buy horses
- Standing Stones — Magical stones which grant special abilities or powers
- Stores — Merchant stores
- Temples — The various temples of the Nine Divines
- Word Walls — Locations where word walls can be found
- Worldspaces — Exterior areas that are technically separate from the main world of Skyrim
- Other Places — Other places that do not fit into another category
- Unmarked Places — Places that do not appear on the map
Also, the Places category provides an index of all places in the game.
Cities
Each city is located in a different hold, and is home to that hold's ruler, or jarl. The five largest cities (major cities) are walled, allowing their maps (or cells as they are called in the Creation Kit) to be treated separately from the main map. Carriages are available for hire outside each major city to transport the player to any other city.
Fast traveling to a major city places you just inside its main gate, but each such city also has a keep or palace where the jarl resides, which is a separate fast-travel destination and is listed below. Additionally, Riften has a third fast-travel destination once you have joined the Thieves Guild, namely the entrance to its headquarters.
Major Cities
- Markarth — A major city located in the Reach, near the border of High Rock. (map)
- Understone Keep — An ancient Dwarven keep built into the mountainside, used as a palace by the Jarl of Markarth. (map)
- Riften — A major city located in the southeastern corner of the Rift. (map)
- Mistveil Keep — A castle located at the southern end of Riften. (map)
- Thieves Guild — The headquarters of the Thieves Guild located with the sewers beneath Riften, known as The Ratway. (map)
- Solitude — A major city located on the northwestern coast of Skyrim, and the capital of the province. (map)
- Blue Palace — The current seat of power for Solitude, Haafingar, and Skyrim; and home to the High King of Skyrim. (map)
- Whiterun — A major city located in the center of Skyrim, near the Throat of the World. (map)
- Dragonsreach — The residence of the jarl of Whiterun Hold, the hold's seat of political power, and the location of the hold's jail. (map)
- Windhelm — A major city in Eastmarch, located near the Dunmeth Pass to Morrowind in northeastern Skyrim. (map)
- Palace of the Kings — A large castle at the far end of the Valunstrad district in Windhelm. (map)
Other Cities
Towns
The following is a list of the towns in Skyrim. For smaller settlements, see the Settlements page.
- Dragon Bridge — A small town built near the ancient iconic Dragon Bridge in northwestern Skyrim near Solitude. (map)
- Helgen — A town located within Falkreath Hold, near the Skyrim-Cyrodiil border. (map)
- Ivarstead — A small milling town located at the base of the Throat of the World. (map)
- Karthwasten — A small mining village in the Reach. (map)
- Riverwood — A medium-sized town north of Helgen. (map)
- Rorikstead — A farming town in Whiterun Hold. (map)
- Shor's Stone — A small mining village that operates the Redbelly Mine. (map)
Caves
- Bleakcoast Cave — A small ice cave containing frost trolls, located southeast of Winterhold and directly east of the Shrine of Azura. (map)
- Blind Cliff Cave — A cave southwest of Karthwasten along the banks of the Karth River containing Forsworn. (map)
- Bloated Man's Grotto — A small cave inhabited by Spriggans and Cave Bears. (map)
- Bonechill Passage — A small cave containing monsters, located east of Falkreath and to the southwest of Helgen. (map)
- Boulderfall Cave — A small cave inhabited by leveled necromancers. (map)
- Brinewater Grotto — A small cave on the coast between Solitude Lighthouse and Broken Oar Grotto. (map)
- Brittleshin Pass — An underground tunnel that connects Whiterun Hold and Falkreath Hold. (map)
- Broken Fang Cave — A small cave situated between Swindler's Den and Sunderstone Gorge. (map)
- Broken Helm Hollow — A small bandit camp in the southeast corner of The Rift. (map)
- Broken Oar Grotto — A large cavern connected to the sea, situated north of Solitude and northwest of Brinewater Grotto. (map)
- Bronze Water Cave — A one-chamber cave west of Windhelm on the northern shore of Lake Yorgrim. (map)
- Brood Cavern — A small natural cavern located high in the mountains southwest of Morthal. (map)
- Bruca's Leap Redoubt — A small cave inhabited by Forsworn. (map)
- Chillwind Depths — A mountain cavern south of Dragon Bridge, on the border of Hjaalmarch and The Reach. (map)
- Clearspring Cave — A small earthen cave overlooking Eastmarch and occupied by a troll. (map)
- Cold Rock Pass — A small passage through a mountain guarded by a high level troll. (map)
- Cragslane Cavern — A small cave being used by bandits for skooma operations and animal blood sports. (map)
- Cragwallow Slope — A small cave southeast of Windhelm home to conjurers and atronachs. (map)
- Cronvangr Cave — A medium-sized cave southwest of Kynesgrove, inhabited by frostbite spiders and vampires. (map)
- Crystaldrift Cave — A small cave that serves as the resting place for a follower of Kynareth. (map)
- Darkfall CaveDG — A cave located just southwest of the Orc stronghold Mor Khazgur. (map)
- Darkshade — A small cave located just off of the base of the White River waterfall east of Valtheim Towers. (map)
- Darkwater Pass — A cave near Darkwater Crossing home to Falmer and chaurus. (map)
- Dimhollow CryptDG — A large cave southwest of Dawnstar where Serana is trapped. (map)
- Duskglow Crevice — A small cave east of Fort Dunstad, occupied mainly by Falmer and chaurus. (map)
- Eldergleam Sanctuary — An underground grove and worship site of the followers of Kynareth. (map)
- Fallowstone Cave — A massive cavern with an exit to Giant's Grove, located in the Velothi Mountains northeast of Riften and a short way north of Lost Prospect Mine. (map)
- Forebears' HoldoutDG — A small cavern located southeast of Dragon Bridge. (map)
- Forsaken Cave — A cave located west of Windhelm. (map)
- Glenmoril Coven — A cave far to the northwest of Falkreath inhabited by a group of unique hagravens, the Glenmoril Witches. (map)
- Gloomreach — A medium-sized cave in the Reach containing chaurus and Falmer. (map)
- Graywinter Watch — A small single-chambered troll cave underneath the Ritual Stone. (map)
- Greywater Grotto — A small cave far east of Falkreath, located south-southwest of Helgen containing leveled predatory animals. (map)
- Haemar's Shame — A cavern that is home to vampiric worshippers of Clavicus Vile. (map)
- Halldir's Cairn — A small cave and tomb in the southernmost part of Skyrim that was built to house the remains of the fierce Halldir. (map)
- Hob's Fall Cave — A small cave on the coast between Winterhold and Dawnstar inhabited by leveled warlocks and skeletons. (map)
- Honeystrand Cave — A small bear cave named for several nearby beehives. (map)
- Liar's Retreat — An underground cellar which is located northwest of Broken Tower Redoubt and northeast of Karthwasten. (map)
- Lost Echo Cave — A Falmer-infested cave near the northwestern coast of Haafingar. (map)
- Lost Knife Hideout — A large, leveled cave system that serves as the hideout for the Lost Knife bandits. (map)
- Mara's Eye Den — A small cave found on the middle island of Mara's Eye Pond. (map)
- Moss Mother Cavern — A small, open-roofed cavernous grove lush with multitudinal flora, located due north of Hunter's Rest and northwest of Half-Moon Mill. (map)
- Movarth's Lair — A small cave north of Morthal inhabited by vampires. (map)
- Nightingale Hall — The home of the Nightingales located between Riften and the Shadow Stone. (map)
- Orotheim — A small cave that is home to bandits intent on poaching mammoths. (map)
- Pinemoon Cave — A small cave located to the northwest of Dragon Bridge and east of Volskygge. (map)
- Pinepeak Cavern — A small bear cave located along the Treva River. (map)
- Purewater Run — A small cave south-southeast of Markarth containing slaughterfish. (map)
- Ravenscar Hollow — A small cave inhabited by hagravens west of the Thalmor Embassy and due east of the Steed Stone. (map)
- Reachcliff Cave — A small cave filled with draugr located northeast of Dushnikh Yal and southeast of Markarth. (map)
- Reachwater Rock — A small cave east-southeast of Markarth and south of Sky Haven Temple, containing draugr. (map)
- Rebel's Cairn — A cave located in The Reach between the Sundered Towers and Bleakwind Bluff. (map)
- Red Eagle Ascent — A small cave and two exterior camps, one small and one spawling, all occupied by Forsworn located east of Markarth. (map)
- Redoran's Retreat — A small set of caves to the northwest of Whiterun home to bandits. (map)
- Rimerock Burrow — A small cave located at the northwestern edge of Skyrim. (map)
- Ruunvald ExcavationDG — A cave located east-southeast of Shor's Watchtower. (map)
- Septimus Signus's Outpost — A small ice cave on a small remote island off the north coast of Skyrim, where Septimus Signus has made his home. (map)
- Shadowgreen Cavern — A small cave northwest of Solitude, which is home to leveled spriggans and animals. (map)
- Shimmermist Cave — A Falmer-infested cave system located northeast of Whiterun. (map)
- Sightless Pit — A medium-sized Dwarven ruin in Winterhold that is infested with Falmer. (map)
- Snapleg Cave — A medium-sized cave carved into the side of a mountain. (map)
- Soljund's Sinkhole — A moonstone ore mine east of Sky Haven Temple. (map)
- Southfringe Sanctum — A remote snowy cave that is home to the conjurer Bashnag and his coven. (map)
- Steepfall Burrow — A small cave containing animals on the north coast of Haafingar. (map)
- Stillborn Cave — A small cave north-northwest of Windhelm, on the other side of the mountains from the city. (map)
- Stony Creek Cave — A small cave located in the southeastern corner of Eastmarch that is occupied by bandits. (map)
- Sunderstone Gorge — A heavily trapped narrow cave system inhabited by warlocks, located west of Bloated Man's Grotto. (map)
- Swindler's Den — A small, circular cave system located between Whiterun and Rorikstead containing bandits. (map)
- Tolvald's Cave — A large cave in the Velothi Mountains, located northeast of Shor's Stone and south-southeast of Ansilvund. (map)
- Uttering Hills Cave — A cave occupied by bandits, in the mountains to the west of Windhelm. (map)
- White River Watch — A small cavern located east-northeast of Honningbrew Meadery and southwest of the Ritual Stone. (map)
- Wolfskull Cave — A cave west of Solitude filled with necromancers or bandits. (map)
- Yngvild — A cave found on an island east-northeast of Dawnstar in the far northern reaches of Skyrim. (map)
Dragon Lairs
- Ancient's Ascent — A dragon lair located in the mountains southwest of Helgen. (map)
- Autumnwatch Tower — A pair of abandoned towers located south of Ivarstead. (map)
- Bonestrewn Crest — A mountaintop dragon lair located south of Windhelm. (map)
- Dragontooth Crater — A dragon lair located due north of Karthwasten. (map)
- Eldersblood Peak — A dragon lair located in the mountains south of Morthal. (map)
- Lost Tongue Overlook — A dragon lair on the Jerall Mountains south of Riften. (map)
- Mount Anthor — A mountain southwest of Winterhold and west of the Shrine of Azura. (map)
- Northwind Summit — A mountaintop dragon lair on the border between Eastmarch and the Rift. (map)
- Shearpoint — A dragon lair located on a small peak to the north of the Throat of the World, between Fellglow Keep and Irkngthand. (map)
- Skyborn Altar — A mountaintop dragon lair located in the mountains east-southeast of Morthal. (map)
Dwarven Ruins
- Alftand — A large Dwarven ruin southwest of Winterhold. (map)
- ArkngthamzDG — A Dwarven ruin located southeast of Dushnikh Yal. (map)
- Avanchnzel — A large Dwarven ruin filled with Dwarven automatons of all types. (map)
- Blackreach — An immense, naturally lit cavern inhabited by hordes of Falmer and containing the ruins of a Dwemer city. (map)
- Debate Hall — A small Dwarven ruin within Blackreach containing Falmer and their servants.
- Derelict Pumphouse — A small Dwarven ruin located in Blackreach.
- Farm Overseer's House — A small unoccupied Dwarven house in Blackreach, located north of the bridge to the Tower of Mzark.
- Hall of Rumination — A small Dwarven ruin within Blackreach containing Falmer and their servants.
- Pumping Station — A small Dwarven ruin inside Blackreach containing Falmer Servants.
- Reeking Tower — A Dwarven structure within Blackreach occupied by frostbite spiders.
- Silent City Catacombs — A small Dwarven ruin inside Blackreach containing Falmer.
- Silent Ruin — A small abandoned Dwarven ruin found in Blackreach.
- Sinderion's Field Laboratory — Sinderion's alchemical foothold in Blackreach.
- War Quarters — A small abandoned Dwarven building in Blackreach.
- Bthalft — Dwemer ruins located south of Ivarstead. (map)
- Bthardamz — A Dwarven ruin located west-northwest of Karthwasten. (map)
- Irkngthand — A large Dwemer ruin located far to the west of Windhelm and south of Lake Yorgrim. (map)
- Kagrenzel — A small Dwarven ruin located high in the Velothi mountains, east of Ansilvund, northeast of Shor's Watchtower. (map)
- Mzinchaleft — A large Dwarven ruin located southwest of Dawnstar. (map)
- Mzulft — An extensive Dwarven ruin south-southeast of Windhelm, along the main road between Windhelm and Riften. (map)
- Nchuand-Zel — A large Dwarven ruin accessed from inside Understone Keep. (map)
- Raldbthar — A Dwarven ruin located in the mountains west-southwest of Windhelm, between Lake Yorgrim and the White River. (map)
- Reachwind Eyrie — A Dwemer tower southeast of Markarth and northeast of Dushnikh Yal. (map)
- Sightless Pit — A medium-sized Dwarven ruin in Winterhold that is infested with Falmer. (map)
- Tower of Mzark — An abandoned Dwarven tower located in Blackreach. (map)
- Ruins of Rkund — A remote Dwarven ruin high in the southern mountains of the Rift. (map)
Giant Camps
- Bleakwind Basin — A giant camp that is home to two giants and three mammoths. (map)
- Blizzard Rest — A giant camp approximately halfway between Dawnstar and Whiterun. (map)
- Broken Limb Camp — A small giant camp on the edge of the hot springs in Eastmarch near the bank of the White River. (map)
- Cradlecrush Rock — A small giant camp containing only one giant. (map)
- Guldun Rock — A giant camp located near the base of the Throat of the World. (map)
- Red Road Pass — A giant camp south-southwest of Dawnstar and due north of the Hall of the Vigilant. (map)
- Secunda's Kiss — A giant camp southwest of Whiterun. (map)
- Sleeping Tree Camp — A small giant camp where the Sleeping Tree is located. (map)
- Steamcrag Camp — A giant camp south of Windhelm and east of Bonestrewn Crest. (map)
- Stonehill Bluff — A giant camp located northeast of Volunruud and due west of the Tower of Mzark. (map)
- Talking Stone Camp — A giant's camp along the River Hjaal. (map)
- Tumble Arch Pass — A giant camp located east of Korvanjund and due north of Shearpoint. (map)
Mines
- Bilegulch Mine — An orichalcum mine situated south of the town of Rorikstead and directly east of Lost Valley Redoubt. (map)
- Cidhna Mine — A forced-labor prison camp underneath western Markarth containing silver ore veins. (map)
- Dushnikh Mine — An orichalcum mine that supports Dushnikh Yal. (map)
- Embershard Mine — A small iron mine between Helgen and Riverwood. (map)
- Fenn's Gulch Mine — A small silver mine located in the northwest corner of Karthwasten. (map)
- Fort Fellhammer — A fort and iron mine inhabited by bandits, south of Dawnstar. (map)
- Gloombound Mine — A large ebony ore mine southeast of Windhelm, within the Orc stronghold of Narzulbur, that also contains some iron ore veins. (map)
- Goldenrock Mine — A small corundum mine that supports Darkwater Crossing. (map)
- Halted Stream Mine — An iron mine and cavern overlain with a wooden fort located northwest of Whitewatch Tower. (map)
- Iron-Breaker Mine — A mine in Dawnstar owned by Beitild. (map)
- Kolskeggr Mine — A gold mine east-northeast of Markarth. (map)
- Left Hand Mine — An iron mine located in the Reach, directly southeast of Markarth. (map)
- Lost Prospect Mine — An abandoned gold mine found between Fallowstone Cave and Black-Briar Lodge. (map)
- Mor Khazgur Mine — A small orichalcum mine attached to the Orc stronghold of Mor Khazgur. (map)
- Northwind Mine — A small iron mine on the northern side of Northwind Summit. (map)
- Quicksilver Mine — A quicksilver mine in the town of Dawnstar with five veins inside, and a smelter to the right of the entrance. It is owned by Leigelf. (map)
- Redbelly Mine — A small ebony mine located in Shor's Stone. (map)
- Rockwallow Mine — A small iron ore mine owned by Thane Bryling of Solitude. (map)
- Sanuarach Mine — A silver mine located in the small stead of Karthwasten. (map)
- Steamscorch Mine — A small malachite mine south of Windhelm. (map)
- Soljund's Sinkhole — A moonstone ore mine east of Sky Haven Temple. (map)
- Whistling Mine — A small iron mine located southeast of Winterhold. (map)
Military Forts
- Bloodlet Throne — A single level fort occupied by vampires, vampire thralls, and wolves. (map)
- Broken Tower Redoubt — A ruined fort occupied by Forsworn. (map)
- Cracked Tusk Keep — A fort located to the west of Falkreath. (map)
- Darklight Tower — A tower occupied by hagravens. (map)
- Driftshade Refuge — A dilapidated fort located southeast of Dawnstar. (map)
- Faldar's Tooth — An old ruined fort located west of Riften and north of Goldenglow Estate. (map)
- Fellglow Keep — A huge fort east-northeast of Whiterun, and home to a group of renegade mages from the College of Winterhold. (map)
- Fort Amol — A Stormcloak fort located to the northwest of Darkwater Crossing along the White River. (map)
- Fort DawnguardDG — A large fort southeast of Riften which serves as the Dawnguard's base of operations. (map)
- Fort Dunstad — A large fort occupied by bandits, located south of Dawnstar. (map)
- Fort Fellhammer — A fort and iron mine inhabited by bandits, south of Dawnstar. (map)
- Fort Greenwall — A fort situated south-southeast of Shor's Stone, northwest of Riften (map)
- Fort Greymoor — A medium-sized fort west of the Western Watchtower near Whiterun. (map)
- Fort Hraggstad — A bandit-controlled fort located north of Dragon Bridge. (map)
- Fort Kastav — A fort northwest of Windhelm on the main Whiterun-Winterhold road, initially occupied by warlocks and skeletons. (map)
- Fort Neugrad — A military fort southeast of Helgen. (map)
- Fort Snowhawk — A military fort located just west of Morthal. (map)
- Fort Sungard — A large Forsworn occupied fort located strategically at the crossroads between the Reach, Whiterun Hold, and Falkreath Hold. (map)
- Gallows Rock — A single level fort occupied by the Silver Hand. (map)
- Harmugstahl — A ruined fort located north-northwest of Karthwasten and east of Dragontooth Crater. (map)
- High Hrothgar — A small settlement roughly halfway up the Throat of the World. (map)
- Ilinalta's Deep — A medium-sized Imperial fort that mysteriously collapsed. (map)
- Mistwatch — A fort located at the northern base of the mountains on the border of the Rift and Eastmarch, just southeast of the Atronach Stone on the edge of the hot springs. (map)
- Morvunskar — A fort located to the southwest of, and overlooking, Windhelm. (map)
- Nightcaller Temple — A ruin located on the clifftop overlooking Dawnstar. (map)
- Northwatch Keep — A medium-sized military fort in northwest Haafingar, to the west of Fort Hraggstad. (map)
- Treva's Watch — A fort situated to the southeast of Ivarstead and to the west of Riften. (map)
- Western Watchtower — A dilapidated stone fort west of Whiterun. (map)
Nordic Ruins
- Angarvunde — A medium-sized Nordic tomb at the foot of the mountains directly west of Riften and slightly northwest of Avanchnzel. (map)
- Ansilvund — A Nordic ruin situated northeast of Shor's Stone. (map)
- Arcwind Point — A ruined Nordic structure located at the southern edge of Skyrim, south of Ivarstead. (map)
- Bleak Falls Barrow — A barrow located west of Riverwood. (map)
- Blind Cliff Bastion — A cave southwest of Karthwasten along the banks of the Karth River containing Forsworn. (map)
- Bromjunaar Sanctuary — A hidden location that can be reached by equipping the wooden mask.
- Dead Men's Respite — A Nordic barrow southwest of Morthal containing draugr and frostbite spiders. (map)
- Deepwood Redoubt — A Nordic ruin west of Solitude and far northeast of Markarth containing Forsworn. (map)
- Dustman's Cairn — An ancient Nordic barrow located in the central tundra of Whiterun Hold. (map)
- Folgunthur — A medium-sized Nordic ruin located southeast of Solitude. (map)
- Forelhost — A ruined fortress on a peak southeast of Riften which contains a word wall for the Storm Call shout. (map)
- Frostmere Crypt — A Nordic ruin south-southwest of Dawnstar and just northeast of the Lord Stone. (map)
- Geirmund's Hall — A small crypt east of Ivarstead containing draugr, frostbite spiders, and skeevers. (map)
- Hag Rock Redoubt — A small Nordic ruin located south of Markarth. (map)
- Hag's End — A small Nordic ruin with a few magic users present (witches, hags, and hagravens). (map)
- High Gate Ruins — A medium-sized Nordic ruin directly west of Dawnstar, and a short distance east of the Wreck of the Icerunner. (map)
- Hillgrund's Tomb — A small Nordic barrow where the Hillgrund family dead are interred. (map)
- Ironbind Barrow — A Nordic ruin which contains a word wall for the Become Ethereal shout, and the tomb of a long dead warlord. (map)
- Kilkreath Ruins — A temple dedicated to Meridia, situated below the Statue to Meridia, that is only used for the quest The Break of Dawn. (map)
- Korvanjund — A Nordic ruin located northeast of Whiterun. (map)
- Labyrinthian — A sprawling Nordic ruin in Hjaalmarch, containing the entrances to several indoor dungeon areas. (map)
- Lost Valley Redoubt — A massive Nordic ruin inhabited by Forsworn and hagravens. (map)
- Ragnvald — A medium-sized Nordic ruin north of Markarth containing draugr. (map)
- Rannveig's Fast — A Nordic ruin in the mountain range just south of Morthal, situated between Cold Rock Pass and Swindler's Den. (map)
- Saarthal — A medium-sized Nordic ruin southwest of Winterhold. (map)
- Shriekwind Bastion — A small Nordic ruin overlooking Falkreath to the north. (map)
- Shroud Hearth Barrow — An ancient Nordic ruin located just northeast of Ivarstead. (map)
- Silent Moons Camp — A bandit hideout located northwest of Whiterun in a small abandoned Nordic ruins. (map)
- Silverdrift Lair — A medium-sized Nordic ruin located east-southeast of Fort Dunstad and northwest of Nightgate Inn. (map)
- Skuldafn Temple — A dragon-infested sprawling ruin, containing a portal to Sovngarde guarded by a dragon priest.
- Snow Veil Sanctum — A medium-sized Nordic ruin north-northeast of Windhelm containing draugr. (map)
- Twilight Sepulcher — The location of the Pilgrim's Path and main entrance to Nocturnal's Ebonmere portal, resting place for the Skeleton Key. (map)
- Ustengrav — A Nordic ruin northeast of Morthal containing Draugr, Warlocks, Bandits, Skeletons, and Frostbite Spiders. (map)
- Valthume — An ancient barrow where ancient knowledge awaits and the restless dead still battle. (map)
- Volskygge — A Nordic barrow west of Solitude in the coastal mountains, situated between Deepwood Redoubt and Lost Echo Cave. (map)
- Volunruud — A tomb containing a word wall for the Aura Whisper shout, as well as the treasure and dead body of the Tongue Chieftain Kvenel. (map)
- Yngol Barrow — A barrow northeast of Windhelm on the south bank of the White River. (map)
- Ysgramor's Tomb — A Nordic ruin northwest of Winterhold containing Companion Ghosts and frostbite spiders. (map)
Orc Strongholds
- Dushnikh Yal — A prosperous Orc stronghold southeast of Markarth, southwest of Karthspire. (map)
- Largashbur — An accursed Orc stronghold in the Rift beset by giants. (map)
- Mor Khazgur — An Orc stronghold in the far northwest of Skyrim, west of Solitude and north of Markarth. (map)
- Narzulbur — An Orc stronghold located in Eastmarch hold. (map)
Ruins
- Four Skull Lookout — A small Nordic ruin located between Karthwasten and Red Eagle Redoubt, east of Blind Cliff Cave, containing bandits. (map)
- Hamvir's Rest — A small graveyard to the northwest of Whiterun, right next to Dustman's Cairn. (map)
- Journeyman's Nook — A small and ancient Nordic shelter southeast of Winterhold. (map)
- Kjenstag Ruins — An outdoor ruin east-northeast of Morthal, southwest of Hjaalmarch Stormcloak Camp. (map)
- Lost Valkygg — A Nordic ruin, the entrance of which is in the exterior of Labyrinthian. (map)
- Moldering RuinsDG — A small camp and concealed cave overrun with vampires and their minions. (map)
- North Skybound Watch — A small Nordic tower and ruin occupied by bandits. (map)
- Roadside Ruins — An ancient Nordic shelter retaken by nature. (map)
- Skytemple Ruins — A hilltop sparsely covered with ruins directly north of the College of Winterhold. (map)
- Windward Ruins — An open-domed Nordic ruin southwest of Dawnstar, inhabited by skeevers. (map)
- Yorgrim Overlook — A small, one-room Nordic ruin on the southern slope of the mountain range directly south of Winterhold. (map)
Towers
Imperial Towers
- Abandoned Prison — A collapsed, partially flooded Imperial prison inhabited by the ghosts of its drowned prisoners. (map)
- Falkreath Watchtower — A ruined watchtower that overlooks the major crossroads of Falkreath Hold. (map)
- Pinefrost Tower — A small Imperial tower on the northwestern coastal border, due south of Rimerock Burrow and northwest of Volskygge. (map)
- Refugees' Rest — A dilapidated tower east of Windhelm and close to the Morrowind border. (map)
- Rift Watchtower — A small tower in the northern Rift occupied by Orc bandits. (map)
- Shor's Watchtower — A watchtower that overlooks Shor's Stone in the Eastmarch-the Rift pass. (map)
- Snowpoint Beacon — A small, single watch tower consisting of three floors, found in Winterhold, south-southwest of Driftshade Refuge and due east of Fort Fellhammer. (map)
- Stendarr's Beacon — A watchtower home to three Vigilants of Stendarr, south of Black-Briar Lodge. (map)
- Whitewatch Tower — A small tower just northeast of Whiterun occupied by the guards of whichever faction controls the city itself. (map)
- Widow's Watch Ruins — A small tower located northeast of Fort Hraggstad, occupied by a single hag. (map)
Nordic Towers
- Bannermist Tower — A simple three-leveled Nordic tower occupied by bandits, located south of Moss Mother Cavern and Hunter's Rest, east of Knifepoint Ridge. (map)
- Bleakwind Bluff — A ruined Nordic tower inhabited by hagravens and Forsworn, located northwest of Rorikstead on an outcrop of rock. (map)
- Cradle Stone Tower — A remote tower due west of Bard's Leap Summit, which is occupied by a hagraven. (map)
- Dead Crone Rock — A Forsworn-inhabited Nordic tower located south-southwest of Markarth, just above Hag Rock Redoubt. (map)
- Nilheim — A tower east-northeast of Ivarstead containing bandits disguised as guards. (map)
- Peak's Shade Tower — A long-ruined Nordic tower that has been reclaimed by nature. (map)
- South Skybound Watch — A small Nordic tower and ruin occupied by bandits. (map)
- Sundered Towers — A pair of linked ruined Nordic towers inhabited by Forsworn and Hagravens (map)
- Valtheim Towers — A pair of tall Nordic towers inhabited by bandits. (map)
Beyond Skyrim
- Azura's Star Interior — A small alternate dimension within Azura's Star containing Malyn Varen and any Dremora that he summons.
- The Mind of a Madman — The mind of Pelagius the Mad.
- Misty Grove — One of the realms created by Sanguine, where he is holding a feast with some of his followers.
- Sovngarde — The Nordic afterlife.
See Also
- Places added by official plug-ins:
- Test Cells — A descriptive list of all test cells and unused cells in Skyrim's data.
Achievements
Achievements related to places include:
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