Hysteria | |||
---|---|---|---|
School | Illusion | Difficulty | Master |
Type | Offensive | Casting | Fire and Forget |
Delivery | Self | Equip | Both Hands |
Spell ID | 0007e8de | Editor ID | Hysteria |
Base Cost | 1240 | Charge Time | 3.0 |
Duration | 60 sec | Range | 0 |
Magnitude | 25 | Area | 250 ft |
Tome ID | 000a271c | Tome Value | 866 |
Notes | |||
Reward for quest Illusion Ritual Spell |
- Creatures and people up to level 25 flee from combat for 60 seconds.
Hysteria is a master level Illusion spell that causes creatures and people up to level 25 within 250 ft of the caster to flee from combat for 60 seconds.
Effects
- Hysteria, 25 pts in 250 ft for 60 secs
Perks
- Animage, creatures 8 levels higher can be affected
- Kindred Mage, people 10 levels higher can be affected
- Aspect of Terror, all targets 10 levels higher can be affected
- Master of the Mind, allows spell to work on undead, daedra, and automatons
Note that these perks will stack, so the overall effective values for the spell with perks are as follows:
Max Lvl | |
---|---|
Default | 25 |
Animage | 33 |
Kindred Mage | 35 |
Aspect of Terror | 35 |
Animage + Aspect of Terror | 43 |
Kindred Mage + Aspect of Terror | 45 |