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Skyrim:Bilegulch Mine

Skyrim: Places: Mines
Bilegulch Mine
(view on map)
# of Zones 1
Clearable Yes
Dungeon Yes
Respawn Time 10 days or 30 days
Level Min: 6
Important Treasure
The Armorer's Challenge
Console Location Code(s)
BilegulchMine, BilegulchMineExterior01, BilegulchMineExterior02, BilegulchMineExterior03, BilegulchMineExterior04
Falkreath Hold
South of Rorikstead
East of Lost Valley Redoubt
Special Features
# of Smelters 1
# of Forges/Anvils 1
# of Workbenches 1
# of Stone QuarriesHF 1
Ore Veins
# of Orichalcum 9
Bilegulch Mine

Bilegulch Mine is an orichalcum mine situated south of the town of Rorikstead and directly east of Lost Valley Redoubt. It is located in the area where the Reach, Whiterun Hold, and Falkreath Hold meet near Fort Sungard.

Related Quests

  • Note: This location is one of many potential targets for one or more of the radiant quests found on this page.



The mining camp is barricaded and guarded by Orc bandits. A lookout platform is to the right of the entrance. Once on the grounds, the camp is dotted with a few Orcish-styled outbuildings. Immediately to the left of the entrance is one such structure holding a potion of minor healing and a Potion of True Shot. Outside is a low table with a collection of long bows and a nice selection of Orcish arrows. The entrance to the mine is up the wooden scaffolding directly across from the camp gate. A locked chest containing gold is next to a bedroll at the foot of the scaffolding heading up. Follow the scaffold up three flights to the mine entrance and the rest of the mining camp. A blacksmithing area is to the right with a requisite smelter and forge. A table in the blacksmithing area holds a selection of weapons and Orcish armor and assorted crates and barrels hold camp clutter. At the east end of the camp is a covered sleeping area with a locked chest containing gold. The cart outside the entrance to the mine holds six orichalcum ores.


Bone chimes hang just inside the entrance, so move stealthily if you want to surprise the Orc bandit chief. Directly ahead, just behind a wooden cart, is the first of the eight orichalcum ore veins. On a round table close by is an open crate with three bottles of Nord mead. Moving towards the bandit chief's camp, on the left-hand side, is another open crate holding a leek, a Draught of the Knight, and a Draught of Resist Magic. A second ore vein is on the wall to the right. From here you will see the boss level chest, and most likely the boss bandit. The expert-locked chest is filled with leveled loot, and can be opened with the Bilegulch Mine key held by the bandit chief. Nothing else of interest is in the bandit chief's area. Proceed further down into the mine to find a table on the right with a copy of the Smithing skill book The Armorer's Challenge. The remaining ore veins are in the next room, around the perimeter, on the floor and the walls.


  • Seven veins can be found in the second room; six are along the walls and floor, and one is on the ceiling.
  • One stone quarryHF can be found directly to the left of the entrance.