Broken Wing II is one half of the citadel of Broken Wing. It is only accessible from Broken Wing I and is populated by Spire Thieves and wormmouths. Upon entering the area you will receive a message that "the wide open space of this arena makes it easy to spot foes. Of course if it's easy to see them...".
The main body of the level is in the shape of a bird with a broken wing, and is presumably the reason for the odd name of the whole citadel. It contains nothing of interest itself, but there are seven teleporter pads that lead to other areas.
Two of the small rooms (9 and 14 on the map) consist of raised stone platforms standing over measureless depths, necessitating a series of death-defying jumps to their opposite corner in order to escape. The tiny amount of treasure available in each doesn't justify their difficulty.
The other rooms, however, have some quite valuable treasure including, in #13, a Skeleton Key that can be used to open any two doors in the game before crumbling into dust.
The objective of the level lies in the northwest. Perosius is the torturer who was first heard about in the previous level. He possesses the level's shadowkey.
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