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Online:Summon Winged Twilight

< Skills(Redirecionado de Online:Summon Restoring Twilight)
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Twilight Matriarch
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Summon Winged Twilight
Line Daedric Summoning
Line Rank 20 Cost 1012 Magicka
Cast Time 1.3 sec Duration Infinite
Target Self
Morphs
Morph
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Summon Restoring Twilight
Magicka regeneration aura.
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Summon Twilight Matriarch
Heals you when at low health.
Winged Twilight
Summon Winged Twilight: Call on Azura to send a winged twilight to fight at your side, remaining until killed or unsummoned. Winged twilight's primary attack deals 70 Shock Damage plus [0 / 5 / 10 / 15]% additional damage.
Summon Restoring Twilight: Call on Azura to send a restoring twilight to fight at your side, remaining until killed or unsummoned. Winged twilight's primary attack deals 70 Shock Damage plus [15 / 16 / 17 / 18]% additional damage. The twilight's presence also grants Minor Intellect to nearby allies, increasing Magicka Regeneration by 10%.
Summon Twilight Matriarch: Call on Azura to send a twilight matriarch to fight at your side, remaining until killed or unsummoned. Twilight matriarch's primary attack deals 70 Shock Damage plus [15 / 16 / 17 / 18]% additional damage. If your health falls below 35%, she can heal you for 120[
verification needed], but only once every 30 seconds.

Summon Winged Twilight summons a Winged Twilight familiar to aid you in battle. The familiar remains until killed, or you remove it from your skill bar (including via a weapon swap). Pressing the cast button again while the Twilight is already summoned will cause her to cast a healing spell on the caster.

Notes

  • It is possible to use this skill along with Unstable Familiar, allowing you to have two summoned allies at once.
  • This familiar attacks with lightning and frost spells, generally keeping her distance from the enemy. This makes her less likely to be killed in battle than Unstable Familiar and its morphs, but also less likely to draw fire away from the caster.
  • Most zone-changes will also cause the familiar to be unsummoned, e.g. entering or leaving any cave or dungeon, travelling between zones via ship, etc.

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