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Morrowind Mod:Tamriel Rebuilt/Beasts

< Creatures(Redirecionado de Morrowind Mod:Tamriel Rebuilt/Diseased Swamp Troll)

The mainland of Morrowind is full of natural creatures, some of which can be found on the island of Vvardenfell and some of which never made it over the Sea of Ghosts. This is a list of all creatures exclusive to the mainland.

Alit

 
An Alit

A common tailless two-legged creature found in the grasslands and ash wastes of Morrowind. It is similar to its more powerful cousin, the Kagouti, and resembles a disproportionately large walking mouth.

  • For a list of Alit defined in the standard game, see this page.
Creature Drops Health Attacks Soul
Mating Alit
TR_m1_Mating_Alit_Uni
Alit Hide 45
  • 2-12 pts melee
20
(Petty)

Cephalopods

 
A Cephalopod

Cephalopods are large, sea-dwelling molluscs with six legs and a body protected by a tough shell. The shells are prized trophies among fishermen and shipmasters. They're often kept as good luck charms by the superstitious seafarers. Those of a more practical mind will appreciate it for its useful effects in the hands of a skilled alchemist. They are aggressive and can be found in many locations around the mainland.

Creature Drops Health Attacks Soul
Cephalopod
TR_cr_cephalopod
Cephalopod Shell Fragment 58
  • 3-13 pts melee
45
(Lesser)
Diseased Cephalopod
TR_cr_cephalopod_dis
Cephalopod Shell Fragment 58
  • 3-13 pts melee
45
(Lesser)
Diseased Giant Cephalopod
TR_cr_cephalopod_bigdis
Cephalopod Shell Fragment 68
  • 5-15 pts melee
60
(Lesser)
Giant Cephalopod
TR_cr_cephalopod_big
Cephalopod Shell Fragment 68
  • 5-15 pts melee
60
(Lesser)

Crabs

Only minimal information about crabs has been collected at this time. More information is being gathered, however and will be added as soon as it can be integrated into the whole.

Sea Crabs

 
The current sea crab design

Sea Crabs are a variety of crustacean. They appear to be only marginally related to Mudcrabs and Mole Crabs. They are hostile and can be found in many locations across the mainland's beaches and oceans. They have a habit of triggering battle music and being very hard to find at the same time. This is mainly because they can travel between land and water.

Creature Drops Health Attacks Soul
Diseased Sea Crab
TR_cr_sea_crab_dis
Crab Meat 280
  • 10-30 pts melee
120
(Common)
Sea Crab
TR_cr_sea_crab
Crab Meat 280 120
(Common)

Molecrabs

 
A Molecrab on the beach

Molecrabs are another species of crustacean. They appear to be related to Mud Crabs although not Sea Crabs. They are not hostile and can be found in the Sarvanni Molecrab Farm and on many coasts.

Creature Drops Health Attacks Soul
Molecrab
TR_cr_molecrab_diseased
Crab Meat
Molecrab shell
20 5
(Petty)
Molecrab
TR_cr_molecrab
Crab Meat
Molecrab shell
20
  • 1-5 pts melee
5
(Petty)
Molecrab
TR_m1_molecrab_s
TR_m1_molecrab_w
Crab Meat 20
  • 1-5 pts melee
5
(Petty)

Dreugh

 
A Dreugh

Ancient half-human, half-octopus sea monsters commonly hunted for their skin (to make armor) and Dreugh Wax from their shells (for its magical properties). The wax found within their shells is highly valuable and useful if the player has a high alchemy skill. You will often encounter them in shallow water in caves and along the coastline.

  • For a list of Dreugh defined in the standard game, see this page.
Creature Drops Health Attacks Soul
Diseased Dreugh
TR_dreugh_dis
Dreugh Wax 60
  • 5-15 pts melee
  • Disease: Wither
75
(Common)
Dreugh Warlord
TR_M1_i42_Dreugh_Warlor
Dreugh Wax 200
  • 1-10 pts melee
  • 1-120 pts
75
(Common)

Eyestars

 
An Eyestar on the seabed

Eyestars share attributes with both plants and animals. They are immobile but can retaliate against unwary alchemists attempting to take their eyes.

Each time an attempt is made to take an eye, the player's luck, agility and alchemy skill are used to determine whether or not the attempt is successful. A failed attempt may result in the player becoming infected with Witches' Pox, Chrondiasis, Caliron's Curse or Wizard Fever, although resistance to disease reduces the chance of this happening. The exact formula for your percentage of success is 0.25(Alchemy Skill + Luck + Agility)

Creature Drops Health Attacks Soul
Diseased Eyestar
TR_cr_eyestar_diseased
Star's Eye 20 5
(Petty)
Eyestar
TR_cr_eyestar
Star's Eye 20 5
(Petty)

Fish

 
A Fish
 
A Slaughterfish
  • For a list of Fish defined in the standard game, see this page.
Creature Drops Health Attacks Soul
Diseased Slaughterfish
TR_slaughterfish_dis
Scales 23 10
(Petty)
Fish
TR_cr_barfish_1a, TR_cr_barfish_1b
TR_cr_barfish_1c, TR_cr_barfish_2a
Scales 5
  • 0-1 points melee
5
(Petty)
Fish
TR_cr_barfish_2b, TR_cr_barfish_2c
TR_cr_barfish_3a, TR_cr_barfish_3b
TR_cr_barfish_3c
Scales 5
  • 1-5 points melee
5
(Petty)
Small Diseased Slaughterfish
TR_Slaughterfish_Sm_dis
Scales 15 10
(Petty)

Guar

 
A Guar

The primary domesticated herd animal of Morrowind. In general, the ones in the wild are aggressive, while others are not.

  • For a list of Guar defined in the standard game, see this page.
Creature Drops Health Attacks Soul
Diseased Guar
TR_guar_diseased
Guar Hide 38 20
(Petty)
Diseased Wild Guar
TR_guar_feral_diseased
Guar Hide 38 20
(Petty)
Guar
TR_m1_deadguar2_i1-65-t
TR_m1_deadguar_i1-65-te
TR_m1_q_AttackGuar
Guar Hide 0
  • 1-9 pts melee
20
(Petty)
Guar
TR_m1_SA_FG_guar
Guar Hide 38
  • 1-9 pts melee
20
(Petty)
Pack Guar
TR_m1_Q_Raiderguar
Guar Hide 0
  • 1-9 pts melee
20
(Petty)

Kagouti

 
A Kagouti

A common animal with a stump tail. It has tusks although they are worthless for anything, with the possible exception of trophies, although removal of these is so difficult that it is almost entirely the province of fools to harvest them. The hide is used in alchemy. They are quite territorial and enter a state of heightened aggression during breeding season.

  • For a list of Kagouti defined in the standard game, see this page.
Creature Drops Health Attacks Soul
Kagouti
TR_kagouti_r
TR_m1_q_AttackKagouti
Kagouti Hide 45
  • 4-12 pts melee
20
(Petty)

Kwama

 
A Kwama Forager
 
A Kwama Queen

Kwama are insect-like creatures separated into several distinct categories. these categories are mostly self explanatory as they are named by function (for example Worker, Warrior). They produce Kwama Eggs which are "mined" in Egg Mines (mined and Egg Mine are actually misnomers, a better description being, harvested and Kwama Lairs as the eggs are not actually encased in anything which has to be gone through before reaching them and the tunnels are already dug). Kwama queens can become infected by blight diseases in which case they must be either killed or cured.

  • For a list of Kwama defined in the standard game, see this page.
Creature Droops Health Attacks Soul
Diseased Kwama Forager
TR_kwama forager_dis
Kwama Cuttle 23 15
(Petty)
Kwama Queen
TR_m2_kwama queen_He
Kwama Cuttle, Kwama Eggs 0
  • 6-18 pts melee
30
(Petty)
Kwama Queen
TR_m2_kwama queen_Kapid
Kwama Cuttle, Kwama Eggs 68 50
(Lesser)

Leeches

 
A Muck Leech
Creature Drops Health Attacks Soul
Diseased Muck Leech
TR_cr_muckleech_dis
Muck 40 5
(Petty)
Muck Leech
TR_cr_muckleech
Muck 40
  • 1-5 pts melee
5
(Petty)

Netch

 
A Betty Netch
 
A Bull Netch

The Netch is an airborne creature similar in appearance to a jellyfish. Male, or Bull Netch, are poisonous but passive. Female, or Betty, Netch slightly more territorial, but less dangerous. Despite the Betty's more aggressive nature neither gender is particularly hostile. Netch can be found both in the wild and on Netch Farms, where they are slaughtered for Netch Leather, which is used for both alchemy and armor-making.

  • For a list of Netch defined in the standard game, see this page.
Creature Drops Health Attacks Soul
Diseased Betty Netch
TR_netch_betty_dis
TR_netch_betty_rnch_dis
Netch Leather 113 75
(Common)
Diseased Bull Netch
TR_netch_bull_dis
Netch Leather 45 50
(Lesser)
Diseased Bull Netch
TR_netch_bull_rnch_dis
Netch Leather 45 10
(Petty)

Nix-Hounds

The Nix-Hound is a dog-like scavenger and/or mid-level predator. Despite certain similarities in body structure, however they are not named for their appearance but rather for their distinctive call. They travel in packs and are highly aggressive. While not generally a threat alone, a large pack can cause serious injuries even to experienced travelers.

 
A Nix-Hound
  • For a list of Nix-Hounds defined in the standard game, see this page.
Creature Drops Health Attacks Soul
Diseased Nix-Hound
TR_nix-hound_diseased
Hound Meat 23 10
(Petty)

Ornada

 
An Ornada
 
An Ornada Queen
Creature Drops Health Attacks Soul
Diseased Ornada
TR_cr_ornada_diseased
Ornada Meat 20 5
(Petty)
Diseased Ornada Queen
TR_cr_ornada_clutch_dis
Ornada Meat
Ornada Egg
25 5
(Petty)
Ornada
TR_cr_ornada
Ornada Meat 20
  • 1-5 pts melee
5
(Petty)
Ornada Queen
TR_cr_ornada_clutch
Ornada Meat
Ornada Egg
25
  • 1-5 pts melee
5
(Petty)

Plain Striders

 
A Plain Strider
Creature Drops Health Attacks Soul
Plain Strider
TR_cr_Plainstrider
TR_m1_tame_plainstrider
nothing 400
  • 8-40 pts melee
100
(Common)
Plain Strider
TR_m1_tame_plainstrider
nothing 300
  • 6-30 pts melee
100
(Common)

Silt Striders

 
Argil, a Silt Strider
Creature Drops Health Attacks Soul
Argil
TR_cr_sstriderArgil_UNI
nothing 800
  • 16-80 pts melee
200
(Grand)
Silt Strider
TR_cr_siltstrider
nothing 800
  • 16-80 pts melee
200
(Grand)

Sky Renders

Sky Renders are large wasp-like insects that the Dres typically use as mounts. Note: The Sky Render pictured here is not the finalized design and will eventually be replaced with an entirely new design.

 
A Dres Sky Render
 
A Mounted Dres Guard
Creature Drops Health Attacks Soul
Diseased Sky Render
TR_cr_dres_bug_dis
Skyrender Venom 200 100
(Common)
Hatchling Sky Render
TR_cr_dres_bug_small
Skyrender Venom 90
  • 1-10 pts melee
40
(Lesser)
Mounted Dres Guard
TR_m1_PTdresGuardMtd
Native Gah'Kogo, Boots, Cuirass, left and right gauntlets, Greaves,
Helm, left and right pauldrons and Tower Shield,
Common Pants, Dwarven Halberd
350
  • 5-28 pts melee
90
(Common)
Mounted Dres Sky Render
TR_cr_dres_bug_mtd
Skyrender Venom 180
  • 5-28 pts melee
90
(Common)
Ravis Hlervu's Sky Render
TR_m1_cr_dres_bug
Skyrender Venom 200
  • 5-25 pts melee
100
(Common)
Sky Render
TR_cr_dres_bug
Skyrender Venom 200 100
(Common)

Trolls

 
The current Swamp Troll model

The Swamp Troll, currently very rare on the mainland, runs after its prey like a large gorilla or similar ape. (as is typical of most trolls in the Elder Scrolls series)

Creature Drops Health Attacks Soul
Diseased Swamp Troll
TR_cr_swamptroll_dis
Troll fat 200 100
(Common)
Swamp Troll
TR_cr_swamptroll
Troll fat 200
  • 5-30 pts melee
100
(Common)

Tullys

 
A Tully
 
A Tully Calf
Creature Drops Health Attacks Soul
Diseased Tully
TR_cr_tully_dis
30 10
(Petty)
Diseased Tully Calf
TR_cr_tully_calf_dis
15 10
(Petty)
Tully
TR_cr_tully
Scales 30
  • 1-6 pts melee
10
(Petty)
Tully Calf
TR_cr_tully_calf
Scales 15
  • 1-5 pts melee
10
(Petty)

Vermin

 
Grey Rat in the Empty House, Llothanis
 
White Rat in the Empty House, Llothanis

Rats and mice are common throughout Morrowind. There are many types of vermin, mostly with only minor differences.

  • For a list of Vermin defined in the standard game, see this page.
Creature Drops Health Attacks Soul
Black Mouse
TR_cr_mouse_small02
nothing 17 7
(Petty)
Black Rat
TR_cr_mouse02
Rat Meat 23 10
(Petty)
Cave Rat
TR_rat_cave
Rat Meat 37 10
(Petty)
Diseased Cave Rat
TR_rat_cave_diseased
Rat Meat 37 10
(Petty)
Diseased Rat
TR_rat_diseased
Rat Meat 23 10
(Petty)
Grey Mouse
TR_cr_mouse_small00
nothing 17 7
(Petty)
Grey Rat
TR_cr_mouse00
Rat Meat 23 10
(Petty)
Mouse
TR_Mouse
nothing 17
  • 1 pt melee
7
(Petty)
Rat
TR_m1_TORat
nothing 75
  • 1-5 pts melee
50
(Lesser)
Veles the Pack Rat
TR_m1_Q59_PR_Rat
nothing 23 50
(Lesser)
White Mouse
TR_cr_mouse_small01
nothing 17 7
(Petty)
White Rat
TR_cr_mouse01
Rat Meat 23 10
(Petty)

Velk

 
Velk on the Nethril Plantation

Long-Legged Velks are a type of domesticated creature kept by the native Dunmer. They use their long proboscis to extract nectar from flowers, which is then harvested from the creature's stomach to create a delicious sweet food ingredient. They are non-aggressive and more frequently found on farms or plantations rather than in the wild.

Creature Drops Health Attacks Soul
Velk
TR_Velk
Velk Nectar Sac 50
  • 1-10 pts melee
50
(Lesser)

Hoom

 
A Hoom.

The Hoom is a domesticated herd animal found in the Velothi Mountains that is typically used by the Redoran. There are wild ones also found in the Velothi as well. While normally docile, a Hoom may become agressive if it feels threatened and attack. The pipes on their backs make a horn-like noise, which can be tuned to make pleasing music. Currently, the only Hooms that have been placed ingame are only in TR_Preview.ESP and are located in the Northern Velothi Mountains. As for the primary TR_Data.ESM, they are in the file but not used yet.

Creature Drops Health Attacks Soul
Hoom
TR_hoom
none 699
  • 5-15 pts melee
  • 5-20 pts melee
10
(Petty)