StartCombat
StartCombat, ActorID Where: ActorID = The actor with which to start combat with. Type: Combat Returns: none Example: "drals indobar"->StartCombat Player StartCombat Player Scripts: almaScript avSlaveHunter
The calling NPC will start combat with the given ActorID. Should only be called once (not continuously) or you may experience unintended results (such as the NPC not attacking at all). Once combat is started, the NPC is subject to the usual AI rules (such as fleeing).
See Also: StopCombat