GetPCTraveling
GetPCTraveling Type: Movement, Bloodmoon Returns: short Example: if ( GetPCTraveling == 1 ) set sValue to ( GetPCTraveling ) Scripts:
Returns 1 if the player is currently fast travelling (silt strider or boat), or 0 otherwise.
GetPCTraveling
GetPCTraveling Type: Movement, Bloodmoon Returns: short Example: if ( GetPCTraveling == 1 ) set sValue to ( GetPCTraveling ) Scripts:
Returns 1 if the player is currently fast travelling (silt strider or boat), or 0 otherwise.