Drop
Drop, ObjectID, Count Where: ObjectID = Object to drop Count = Number of the object to drop Type: Object Returns: none Example: player->Drop, "gold_001", 100 Drop, "amulet of mark", 1 Drop, Slave_Bracer_Left, 1 Scripts: slaveScript CharGenDagger
The calling NPC drops the given number of the item into world at his feet. Presumably it only works if the calling actor has enough of the item to drop. There does appear to be some problems dropping items from NPCs where the item is dropped at the player's feet instead of the NPCs (works in the slave script though).