Open | |
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School | Alteration |
Type | Defensive |
Base Cost | 6.0 |
Availability (Click on any item for details) |
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Spells Scrolls |
Open M points
Opens a locked door or chest. The magnitude is the level of lock that can be opened with the spell. Note that this does not disarm any traps - you will need to use a probe or Telekinesis to set off the trap from a safe distance.
Notes
- Casting open as a touch or target effect will be considered a crime if witnessed.
- A 3 second 100% Chameleon spell is inexpensive and will cover you long enough to cast the spell.