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{{Place Summary
|type=Military Fort
|zones=2
|image=SR-place-Fort Fellhammer.jpg
|imgdesc=Fort Fellhammer
|region=Winterhold (region)
|location=Southeast of [[Skyrim:Red Road Pass|Red Road Pass]]<br> Northeast of [[Skyrim:Fort Dunstad|Fort Dunstad]]
|occupants=[[Skyrim:Bandit|Bandits]], [[Skyrim:Silver Hand|Silver Hand]]
|description=a [[Skyrim:Military Forts|fort]] and [[Skyrim:Iron|iron]] [[Skyrim:Mines|mine]] inhabited by [[Skyrim:Bandit|bandits]] or [[Skyrim:Silver Hand|Silver Hand]], south of [[Skyrim:Dawnstar|Dawnstar]].
|clearable=Yes
|dungeon=1
|smelter=1
|locationcode=FortFellhammer01, FortFellhammer02, FortFellhammerExterior
|orenum=10
|oretype=Iron
|marker_id=Fort
|level=Min: 6
|treasure=''[[Skyrim:Orsinium and the Orcs|Orsinium and the Orcs]]''
}} [[Category:Skyrim-Places-Bandit_Camps]] There are two interior zones to the fort, [[#Fort Fellhammer Garrison|Fort Fellhammer Garrison]] and [[#Fort Fellhammer Mines|Fort Fellhammer Mines]], and an [[#Exterior|exterior]]. The fort is not too far south of Dawnstar, but is off the paved road which leads to [[Skyrim:Fort Dunstad|Fort Dunstad]] to the southwest.

Fort Fellhammer is located off the road that runs south from Dawnstar. After the road passes [[Skyrim:Red Road Pass|Red Road Pass]] it turns east. At the point where it begins to turn westwards a dirt path leads further east, and to the fort. Around the junction of the dirt path and the main road, there is one [[Skyrim:Blue Mountain Flower|blue mountain flower]] and five [[Skyrim:Snowberries|snowberry]] plants, all within a short distance to either side. Along the dirt path are a further five snowberry plants and one more blue mountain flower.

{{NewLeft}}
== Related Quests ==
{{#define:radiantlinks|false}}
====[[Skyrim:Radiant|Radiant Quests]]====
* {{Quest Link|Amulet of the Moon}}
* {{Quest Link|Dungeon Delving (Jarl - Caves)}}
* {{Quest Link|Retrieval}}
* {{Quest Link|Striking the Heart}}
{{Skyrim Radiant Quest Note}}

== Walkthrough ==
=== Exterior ===
The fort is guarded by three bandits, who patrol the outer walls. The walls form a circular path from the left of the entrance all the way to the top of the garrison, though there is nothing up there. Part of the right-hand wall has collapsed, allowing for entry that way. There is a [[Skyrim:Smelter|smelter]] beside the stairs to the left of the entrance. The expert-locked door to the [[#Fort Fellhammer Mines|mines]] is on the ground level, and the unlocked door to the garrison is on the first level. A [[Skyrim:Fellhammer Mine Key|key]] to the mine is carried by the boss found in the [[#Fort Fellhammer Garrison|garrison]].

=== {{LE|Fort Fellhammer Garrison}} ===
[[File:SR-interior-Fort Fellhammer Garrison.jpg|thumb|left|The Silver Hand leader]]
The garrison is a small area split into two rooms, the main garrison bedroom, and a smaller storage or dining room. There is only one enemy here, though it is the boss of the dungeon. They spend all their time sitting in the chair in the smaller of the two rooms.

There are three beds in the main room, and a table, chair, and boss level chest, in the smaller room. To the right of the entrance a patch of [[Skyrim:Namira's Rot|namira's rot]] fungus is growing through the stones, with two [[Skyrim:Food|food]] sacks and a barrel to the left. Above these is a weapon plaque holding an [[Skyrim:Iron Mace|iron mace]]. Against the northwest wall are three further sacks with a stone shelf above holding a [[Skyrim:Leather Strips|leather strip]], a [[Skyrim:Salt Pile|salt pile]], two [[Skyrim:Potion of Minor Healing|potions of minor healing]] and four [[Skyrim:Books|common books]]. There is also an [[Skyrim:Iron Helmet|iron helmet]] hanging from one of the bed posts. On the table in the small room is a random [[Skyrim:Dagger|dagger]], three bottles of [[Skyrim:Ale|ale]], a [[Skyrim:Leg of Goat Roast|leg of goat roast]], a [[Skyrim:Leek|leek]], a [[Skyrim:Red Apple|red]] and a [[Skyrim:Green Apple|green apple]] and a copy of ''[[Skyrim:The Black Arrow, v1|The Black Arrow, v1]]''. Behind the door is a basket containing two sheaves of [[Skyrim:Wheat|wheat]] and a bottle of [[Skyrim:Wine|wine]]. Against the southeast wall is a wall shelf holding two more bottles of ale and above this is a shield plaque mounted with two crossed [[Skyrim:Iron Greatsword|iron greatswords]] and a [[Skyrim:Banded Iron Shield|banded iron shield]]. There are two [[Skyrim:Iron Ore Vein|iron ore veins]] near the fort; one to the north and the other to the southwest.

=== {{LE|Fort Fellhammer Mines}} ===
[[File:SR-interior-Fort Fellhammer Mines.jpg|thumb|right|Rotten planks trap]]
The mines contain a total of ten iron ore veins plus ten pieces of loose [[Skyrim:Iron Ore|iron ore]] found within the mine, giving a total of 40 pieces of iron ore that can be gathered each visit. Immediately upon entering the passage is well lit and lined with several crates, barrels and sacks of provisions. On the left is a [[Skyrim:Rabbit (dead)|rabbit]] on a wooden block and just beyond this is a cart containing four pieces of iron ore. Once past these the tunnel starts to descend. At the bottom of the slope is a hole with some [[Skyrim:Rotten Planks|rotten planks]] over it. Through the hole a [[Skyrim:Bandit|bandit]] can be seen [[Skyrim:Mining|mining]] an ore vein. If you fall through the hole you will need to traverse the mine backwards, though that would decrease the time to exit the mine. Past the hole there is a patch of [[Skyrim:Bleeding Crown|bleeding crown]] fungus on the right and an iron ore vein and second patch of bleeding crown on the left. The tunnel turns right here as ahead, down a ramp there's been a cave-in, where you'll find the second ore vein. Around the corner is another bleeding crown on the left and an ore vein on the right-hand wall before the tunnel descends again. On the left at the top of the ramp are three more loose pieces of iron ore. At the bottom a bandit is patrolling with another cart containing three more pieces of iron ore in the corner. The tunnel doubles back on itself to the right, with two more ore veins in an alcove on the left and a third in front of you. On the right is a long wooden table holding a copy of the [[Skyrim:Heavy Armor|Heavy Armor]] [[Skyrim:Skill Books|skill book]] ''[[Skyrim:Orsinium and the Orcs|Orsinium and the Orcs]]'', a [[Skyrim:Leather Helmet|leather helmet]], a [[Skyrim:Pickaxe|pickaxe]], and a [[Skyrim:Chicken's Egg|chicken's egg]].

To the left of the path after the table is another patch of bleeding crown fungus, and across the passage is a [[Skyrim:Tripwire|tripwire]] that makes some [[Skyrim:Falling Boulders|boulders fall]] from the ceiling ahead. There are several more crates and food sacks along this stretch of tunnel. Not too far past the trap is the bandit observable from the hole above, and another bandit mining further along. There is one vein with the first bandit, and three more, two on the left and another on the right by the last bandit. There is a barrel near the end of the tunnel that has a [[Skyrim:Garnet|garnet]] and an [[Skyrim:Iron Dagger|iron dagger]] on top.

== Notes ==
* The boss of the dungeon resides in the Garrison, and has the key to the mines. Killing the boss clears the fort, but you may wish to avoid this as it will force a 30-day waiting period for the ore-veins to respawn. If you leave the boss alive, you can visit the mines every ten days for more iron ore. Doing this makes Fort Fellhammer a prolific source of iron ore. Some of the quests that send you here only ask for an item to be retrieved, which can still be done without killing the boss, though the chest is beside the boss in the garrison.

== Maps ==
<gallery>
SR-map-Fort Fellhammer Garrison.jpg|Fort Fellhammer Garrison
SR-map-Fort Fellhammer Mines.jpg|Fort Fellhammer Mines
</gallery>
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