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Skyrim:Hired Thug

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Undo revision 1489124 by Dragon Guard (talk)previous version is fine, further questions are for talk page discussions
{{NPC Summary Multi|image=SR-npc-Hired Thug.jpg|imgdesc=A hired thug|
{{NPC Summary
|width=100
|image=none
|refid=
|baseid=00035B5E
|race=Radiant
|gender=Radiant
|class=[[Skyrim:Bandit (class)|Bandit]]
|level={{hover|Values: 6, 10, 16, 21, 28|Radiant (6-28)}}
|leveled=1
|health={{hover|Values: 155, 224, 315, 395, 497|Radiant (155-497)}}
|magicka=25
|stamina={{hover|Values: 95, 126, 160, 195, 258|Radiant (95-258)}}
|aggress=Aggressive
|moral=No Crime
|faction={{Faction|WIThugFaction}}
|skills=
}}
{{NPC Summary
|width=100
|image=none
|refid=
|baseid=000D783C
|race=Imperial
|gender=Male
|class=[[Skyrim:Bandit (class)|Bandit]]
|level={{hover|Values: 6, 10, 16, 21, 28|Radiant (6-28)}}
|leveled=1
|health={{hover|Values: 155, 224, 315, 395, 497|Radiant (155-497)}}
|magicka=25
|stamina={{hover|Values: 95, 126, 160, 195, 258|Radiant (95-258)}}
|aggress=Aggressive
|moral=No Crime
|faction={{Faction|WIThugFaction}}
|skills=
|voicetype=MaleCommoner
}}{{NPC Summary
|width=100
|image=none
|refid=
|baseid=000D783B
|race=Nord
|gender=Male
|class=[[Skyrim:Bandit (class)|Bandit]]
|level={{hover|Values: 6, 10, 16, 21, 28|Radiant (6-28)}}
|leveled=1
|health={{hover|Values: 155, 224, 315, 395/282, 497|Radiant (155-497)}}
|magicka={{hover|Values: 25, 25, 25/40, 25, 25|Radiant (25-40)}}
|stamina={{hover|Values: 95, 126, 160, 195, 258|Radiant (95-258)}}
|aggress=Aggressive
|moral=No Crime
|faction={{Faction|WIThugFaction}}
|skills=
|voicetype=MaleNord
}}}} [[Category:Skyrim-NPCs-World Interactions]]
'''Hired Thugs''' are groups of three NPCs who may appear after you steal an item or kill another NPC (whether you get caught or not). They approach with weapons sheathed, declare their intention to teach you a lesson, then initiate combat; there is no way to yield to them.

They always carry a contract. If the crime they intend to avenge is theft, the [[Skyrim:Contract (Theft)|contract]] will identify the victim of theft; if the crime is murder, the [[Skyrim:Contract (Murder)|contract]] will come from a relative of the victim.

Hired thugs will always wear a set of leveled [[Skyrim:Armor#Heavy Armor|heavy armor]], including the cuirass, a pair of boots, a 50% chance of a pair of gauntlets, and a 50% chance of a helmet (all up to [[Skyrim:Steel_Plate|steel plate]] in quality). They will always carry a leveled [[Skyrim:Dagger|dagger]] (up to [[Skyrim:Elven|elven]] in quality), a leveled [[Skyrim:Shield#Shields_2|heavy shield]] (up to [[Skyrim:Ebony|ebony]] in quality), and 50-250 gold, dependent on level. In addition, they will either carry a leveled [[Skyrim:Weapons#Two-Handed Weapons|two-handed weapon]], or a leveled [[Skyrim:Weapons#One-Handed Weapons|one-handed weapon]] plus an additional leveled heavy shield (all up to ebony in quality).
{{NewLeft}}
== Related Quests==
* {{Quest Link|Revenge, Hired Thugs}}
* {{Quest Link|Steal, Thugs hunt player}}

== Notes ==
* Hired thugs who witness you killing a dragon in or near a town will become non-hostile members of the admiring crowd. Once you leave their presence, however, they will resume their pursuit. If other enemies are present, they will fight them off, but will continue pursuing if you flee.
* Hired thugs can find you even if you are in sneak mode. However, if you see the thugs before they have a chance to confront you and hit one of them with a ranged weapon, only the thug you hit will become hostile, allowing you to deal with them one at a time.
* The three hired thugs used in [[Skyrim:Revenge, Hired Thugs|Revenge, Hired Thugs]] all have the base ID <code>00035B5E</code>.
* [[Skyrim:Steal, Thugs hunt player|Steal, Thugs hunt player]] uses one hired thug of each base ID on this page.
** The hired thug with the base ID <code>000D783C</code> has the unique dialogue line: ''"This'll teach you not to take things that don't belong to you!"''
** The hired thug with the base ID <code>000D783B</code> has the unique dialogue line: ''"We're here to teach you a lesson."''
*Although the thugs will follow you into buildings, such as stores, they will not follow you into walled cities or dungeons. If the thugs prove too much for you, you can stay in walled cities and remain on horseback when outside of them and wait until you level up.{{vn|Do they really not follow you?}}

{{Stub|NPC}}