Abrir menu principal

UESPWiki β

Alterações

Lore:Conjuration

5 805 bytes adicionados, 01h28min de 10 de março de 2015
Books
{{Trail|Magic}}
'''Conjuration''' magic is the art of summoning creatures or items from another plane. It is one of the six colleges of [[Lore:Magic|Magic]], but is not considered to be one of the "great schools" by the [[Lore:Mages Guild|Mages Guild]]{{ref|name=MGC|{{Cite book|Mages Guild Charter}}}}, and only became mainstream after [[Lore:The Warp in the West (event)|the Warp in the West]]. Despite this, it has been practiced for centuries by witch covens and wizards throughout Tamriel. Clan {{Lore Link|Direnni}}'s sorcerers were some of the first to formalize the rituals, chants, and incantations used to open a connection with the plane of {{Lore Link|Oblivion}}, many of which are still standard centuries later.{{ref|name=EGTSummersetIsles|{{Cite book|EGT|Summerset Isles}}}}

This school can be used to summon a wide range of daedric creatures, weapons and armor. Spells used to dominate creatures and humanoids were once considered to be part of this school, but they are now part of the college of [[Lore:Illusion|Illusion]]. A further type of spell grants power over the undead, until those were reassigned to the school of Restoration.

* Summoned creatures fall into three groups. There are spells that call a daedra, from weak creatures such as [[Lore:Scamp|scamps]] to more powerful ones like [[Lore:Dremora|dremora]]. Others summon undead servants such as [[Lore:Skeleton|skeletons]] or [[Lore:Wraith|wraiths]]. Lastly, some spells summon natural creatures - especially [[Lore:Bear|bears]].

* Summoned weapons and armor are daedric in nature, although often not as strong as normal daedric items.

* Turn Undead effects cause undead creatures to become afraid of the caster, from whom they will run as long as the effect lasts.

* Some necromantic rituals, particularly the reanimation of corpses, overlap with this school.

In {{Year|3E 431}}, the Council of Mages decided that Conjuration magic in [[Lore:Cyrodiil|Cyrodiil]] was to become the responsibility of the guildhall in the town of [[Lore:Chorrol|Chorrol]].{{ref|name=MGC}}

==Effects==
{{Chart/start}}
{{Chart|border=0|MORRO| | | |border=0|OBLIV| | | |border=0|SKYRI|MORRO='''[[Morrowind:Morrowind|Morrowind]]'''|OBLIV='''[[Oblivion:Oblivion|Oblivion]]'''|SKYRI='''[[Skyrim:Skyrim|Skyrim]]'''}}
{{Chart|boxstyle=background-color: #ffc|BDA_M|-|-|-|BDA_O| | | |BAN_S
|BDA_M=[[Morrowind:Bound Armor|Bound Armor]]|BDA_O=[[Oblivion:Bound Armor|Bound Armor]]|BAN_S=[[Skyrim:Banish|Banish]]}}
{{Chart|boxstyle=background-color: #ffc|BDW_M|-|-|-|BDW_O|-|-|-|BDW_S
|BDW_M=[[Morrowind:Bound Weapons|Bound Weapon]]|BDW_O=[[Oblivion:Bound Weapon|Bound Weapon]]|BDW_S=[[Skyrim:Bound Weapon|Bound Weapon]]}}
{{Chart|boxstyle=background-color: #ffc|SMN_M|-|-|-|SMN_O|-|-|-|CNJ_S
|SMN_M=[[Morrowind:Summon|Summon]]|SMN_O=[[Oblivion:Summon|Summon]]|CNJ_S=[[Skyrim:Conjure|Conjure]]}}
{{Chart|boxstyle=background-color: #fff| | | | | | | | | | |F|~|BWL_S
|BWL_S=[[Dragonborn:Bend Will|Bend Will]]{{DB}} <sup>1</sup>}}
{{Chart|boxstyle=background-color: #ffc|CMD_M|~|~|~|CMD_O|~|A|~|CMD_S
|CMD_M=[[Morrowind:Command Creature|Command Creature]]<br>[[Morrowind:Command Humanoid|Command Humanoid]]|CMD_O=[[Oblivion:Command Creature|Command Creature]]<sup>2</sup><br>[[Oblivion:Command Humanoid|Command Humanoid]]|boxstyle_CMD_O=background-color: #cfc|CMD_S=[[Skyrim:Command|Command]]}}
{{Chart|boxstyle=background-color: #ffc| | | | | | |REA_O|-|-|-|REA_S|REA_O=[[Oblivion:Reanimate|Reanimate]]|REA_S=[[Skyrim:Reanimate|Reanimate]]}}
{{Chart|boxstyle=background-color: #ffc| | | | | | |SLT_O|~|~|~|SLT_S|SLT_O=[[Oblivion:Soultrap|Soultrap]]<sup>3</sup>|boxstyle_SLT_O=background-color: #fdf|SLT_S=[[Skyrim:Soul Trap (effect)|Soul Trap]]}}
{{Chart|boxstyle=background-color: #ffc|TUD_M|-|-|-|TUD_O|~|~|~|TUD_S
|TUD_M=[[Morrowind:Turn Undead|Turn Undead]]|TUD_O=[[Oblivion:Turn Undead|Turn Undead]]|TUD_S=[[Skyrim:Turn Undead (effect)|Turn Undead]]<sup>4<sup>|boxstyle_TUD_S=background-color: #ccf}}
{{Chart/end}}
<sup>1</sup><small>The Bend Will effect added by [[Dragonborn:Dragonborn|Dragonborn]] is a [[Lore:Thu'um|shout]], outside of the traditional magic schools</small><br>
<sup>2</sup><small>The Command spells were included in the [[Lore:Illusion|Illusion]] school in Oblivion.</small><br>
<sup>3</sup><small>Inherited from [[Lore:Mysticism (skill)|Mysticism]] school</small><br>
<sup>4</sup><small>Moved into [[Lore:Restoration|Restoration]] school</small><br>

In addition to the flagship titles, other games have had effects in the Conjuration school:
{{Chart/start}}
{{Chart|border=0|DWNST
|DWNST='''[[Stormhold:Stormhold|Stormhold]]/[[Dawnstar:Dawnstar|Dawnstar]]'''}}
{{Chart|boxstyle=background-color: #ffc|BSP_D
|BSP_D=Blood Spirit}}
{{Chart|boxstyle=background-color: #ffc|DWP_D
|DWP_D=Daedric Weapon}}
{{Chart|boxstyle=background-color: #ffc|DTD_D
|DTD_D=Dead to Dust}}
{{Chart|boxstyle=background-color: #ffc|DHM_D
|DHM_D=Doom Hammer{{huh}}}}
{{Chart|boxstyle=background-color: #ffc|RGT_D
|RGT_D=Righteousness}}
{{Chart/end}}

==See Also==
* For game-specific information, see the [[Morrowind:Conjuration|Morrowind]], [[Oblivion:Conjuration|Oblivion]], and [[Skyrim:Conjuration|Skyrim]] articles.
===Books===
* {{Book Link|Chaotic Creatia: The Azure Plasm}}
* {{Book Link|Daedra Dossier: Cold-Flame Atronach}}
* {{Book Link|Darkest Darkness}}
* {{Book Link|The Doors of Oblivion}}
* {{Book Link|Feyfolken II}}
* {{Book Link|I was Summoned by a Mortal}}
* {{Book Link|Liminal Bridges}}
* {{Book Link|On Oblivion}}
* {{Book Link|The Origins of Conjuration}}
* {{Book Link|Principles of Conjuration}}
* {{Book Link|Secrets Overheard in Apocrypha}}
* {{Book Link|Tome of Daedric Portals}}
* {{Book Link|A Tragedy in Black}}
* {{Book Link|Where Magical Paths Meet}}

==References==
<references/>

{{Lore Magic Footer}}
93
edições