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Daggerfall:Building types

1 668 bytes adicionados, 03h52min de 12 de julho de 2011
{{Daggerfall Hacking Guide BSA files}}
The following table lists the (18 known) predefined codes for specific town '''building types.''' This values are referenced both within the [[Daggerfall:Quest hacking guide#Locations Section|Daggerfall Quest Subsystem]], and within the [[Daggerfall:MAPS.BSA#BuildingData|Daggerfall Map Database]].

{| class="wikitable"
|+ Town Building Type Codes
|-
!0x00
| [[Daggerfall:Alchemists|Alchemist]]
|-
!0x01
| [[Daggerfall:Houses|House For Sale]]
|-
!0x02
| [[Daggerfall:Armorers|Armorer]]
|-
!0x03
| [[Daggerfall:Banks|Bank]]
|-
!0x04
| Town4
|-
!0x05
| [[Daggerfall:Bookstores|Bookseller]]
|-
!0x06
| [[Daggerfall:Clothing Stores|Clothing Store]]
|-
!0x07
| [[Daggerfall:Furniture Stores|Furniture Store]]
|-
!0x08
| [[Daggerfall:Gem Stores|Gem Store]]
|-
!0x09
| [[Daggerfall:General Stores|General Store]]
|-
!0x0A
| [[Daggerfall:Libraries|Library]]
|-
!0x0B
| [[Daggerfall:Guildhall|Guildhall]]
|-
!0x0C
| [[Daggerfall:Pawn Shops|Pawn Shop]]
|-
!0x0D
| [[Daggerfall:Weapon Smiths|Weapon Smith]]
|-
!0x0E
| [[Daggerfall:Temple|Temple]]
|-
!0x0F
| [[Daggerfall:Taverns|Tavern]]
|-
!0x10
| [[Daggerfall:Palaces|Palace]]
|-
!0x11
| House1
|-
!0x12
| House2
|-
!0x13
| House3
|-
!0x14
| House4
|-
!0x15
| House5
|-
!0x16
| House6
|-
!0x17
| Town23
|-
!0x18
|Ship
|-
!0x74
|Special1
|-
!0xdf
|Special2
|-
!0xf9
|Special3
|-
!0xfa
|Special4
|}

==Notes==
*The character's ship is never displayed on the automap.
*The fields Special1, Special2, Special3, and Special4 are also never displayed on the automap.
*House1 has always locked entry door(s).
*House2 has unlocked entry door(s) from 06:00 to 18:00.