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Daggerfall:Open a Chest

4 713 bytes adicionados, 00h42min de 18 de agosto de 2015
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Undo revision 1462776 by 67.216.249.183 (talk), already mentioned in the walkthrough, no need to mention it twice
{{Trail|Quests|Mages Guild}}
{{Quest Header
|Loc=Any questgiver of the Mages Guild
|Rep=see [[#Reputation Gain/Loss|Reputation Gain/Loss]]
|ReqRep=In Guild
|Reward=None / A Wand
|Difficulty=Easy
|ID=n0b00y16
|Image=DF-Box.png
|ImgDesc=What is inside this box?
|description=A merchant needs a magical chest opened.
}}

==Quick Walkthrough==
# Talk to a questgiver of the Mages Guild.
# Travel to the pawn shop in town where the merchant is waiting.
# Talk to the merchant and cast an Open spell.
# Respond to anything the chest may reveal.
# Report back to the questgiver to end the quest.
# Be sure to follow the time limit.

==Detailed Walkthrough==
===Quest Offer===
The questgiver says:

''(Brother/Sister), I need someone who can cast the Open spell. Please tell me you have learned this by now.''

===Quest Acceptance===
The questgiver goes on:

''Well, that's a start. The job I need you for is quite simple. Even a child could probably do it, but here you are. A local merchant, (merchant's name), bought an antique chest, but has been unable to get it open. The best locksmiths in (pawn shop) have tried and failed, so (he/she) has asked us if we can help. Now, we really don't have time for such trifling matters, but the Guild could use (his/her) patronage, so I agreed to send someone. From what I am told, it sounds like one of (first mage)'s trick boxes. (He/She) made hundreds of them in (his/her) day, mainly as gifts for (his/her) friends, and they still turn up from time to time, as the workman- ship really is outstanding. . . where was I? Oh yes, well, the secret to these boxes is that they are almost impossible to open in any way except by the use of the simple, standard Open spell. (He/She) specifically made them resistant to the fancy alternative spells (his/her) friends liked to use. Yes, (he/she) tended to waste (his/her) considerable talents on jokes like this. A real shame. Well, run along.''

===Quest Decline===
The questgiver answers:

''(Brother/Sister), leave me in peace and run along. I have work to do and so do you, if I'm not mistaken.''

===Quest Object===
Head to the pawn shop in town where the merchant with the box is waiting. When you enter the shop, talk to the merchant and he will say:

''The Mages Guild sent you? Very good. I knew my old friend (questgiver's name) wouldn't let me down. Here is the box. I hope you have some idea of how to open it. I'm at my wits end.''

Prepare any circinate Open spell, either on your own or by using a magical item, while the box is in your inventory. It is not necessary to cast the spell, allowing you to conserve your magicka. Once the box is open there are four possible scenarios.

====Scenario 1====
An Imp comes out of the box cackling in an unnaturally deep gravelly voice:

''Happy birthday, (second mage) you old fart!''

Kill the annoyance and report back to the questgiver.

====Scenario 2====
There is a wand inside the box, which has following engraving:

''To (third mage) on your 110th birthday. Use me for a preview of your 120th birthday!''

When you use the wand, a skeleton warrior will appear and attack you. Dispose of this undead nuisance and report back to the questgiver. You may keep the wand after the quest is over.

====Scenario 3====
When you open the quest, smoke will pour out and reveal an engraved card saying:

''Dear (fourth mage)<br>Hope you like the new place. Did you remember to call the exterminator before you moved in?<br>Your friend<br>(first mage)

Some rats and giant bats will show up. Kill them and report back to the questgiver.

====Scenario 4====
You will find nothing but a few scraps of faded confetti in the box. Report back to the questgiver to complete the quest.

===Quest End===
After you have opened the chest and taken care of possible enemies, talk to the merchant. Afterwards report back to the questgiver, who will say:

''Eh? What do you want? Oh yes, the trick box. I trust it didn't give you any difficulty. A little good publicity for the Mages Guild and all that rot. Jolly good.''

===Reputation Gain/Loss===
{{Daggerfall:Reputation Mages Guild}}

===Enemies===
Any of the followings:
*1x One Imp
*1x One Skeleton Warrior
*
**3x One Rat every three in-game minutes
**2x One Bat every two in-game minutes
[[Image:DaggerfallImp.gif]]
[[Image:DaggerfallSkeleton.gif]]
[[Image:DaggerfallRat.gif]]
[[Image:DaggerfallBat.gif]]
{{Newline}}
==Notes==
*This quest is only available with the [[Daggerfall:CompUSA Special Edition|CompUSA Special Edition Patch]].
*If there is no pawn shop in the town where you get the quest, the quest cannot be completed since the defined quest location will be missing.
*The time limit for this quest is always two days.
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