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Oblivion:Health

38 bytes adicionados, 18h37min de 17 de novembro de 2022
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<noinclude>{{traduzindo}}</noinclude>
{{Trail|Attributes}}
'''Health''' is the amount of damage that any person or creature can take before dying. Health is also used for [[Oblivion:Armor|armor]] and [[Oblivion:Weapons|weapons]], in which case it provides the amount of damage the equipment can take before becoming completely broken.
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