The vampire bloodlines of Daggerfall do not posess individual descriptions within the game. Because of this, we must satisfy ourselves with the "mood" of the quests rather than any narrative hyperbole. From TEXT.RSC we do find: Death is not always eternal. For some it is merely a time of waiting. Now is your time of waiting. Be patient and all will be revealed...
Political Views
Race | Vampire |
---|---|
Enemies | |
Regions |
Benefits
- Resist Cold Spell
- Resist Fire Spell
- Resist Shock Spell
- Gain +20 to the following attributes:
- Gain +30 to the following skills:
- Gain the following spells:
- Gain the following immunities:
- Paralysis†
- Poison‡
- Disease
- Iron Weapons
- Steel Weapons
- Gain the ability to see the invisible‡
- Suffer damage from Sunlight+
- Vampires suffer continuous damage while exposed to sunlight
- Vampires may not initiate fast travel during the daylight hours, and instead must seek shelter until nightfall
- Vampires suffer continuous damage while inside holy places
- Must feed every 24 hours or else may not rest/loiter
† Only PC vampires and ancient members of a bloodline have this ability
‡ Only NPC vampires have this ability
+ Ancient members of a bloodline do not suffer from this weakness