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Daggerfall:A Stolen Gem

< Quests: Thieves Guild


 
Pick up a stolen gem from a guild member in a local town.
Location(s): Any questgiver of the Thieves Guild
Reward: Random Gold
Reputation Gain: Reputation Gain/Loss
ID: o0b10y00
Required Reputation: 10 reputation or more
Difficulty: Easy
 
Don't get caught with this

Quick Walkthrough

  1. Talk to a questgiver of the Thieves Guild.
  2. Head to the town where the guild member is stuck.
  3. Meet him/her in the a tavern there.
  4. Take the stolen gem from him/her and give him/her the metal.
  5. Return to the questgiver with the stolen gem.
  6. Collect your reward.
  7. Be sure to follow the time limit.

Detailed Walkthrough

Quest Offer

Questgiver says:

Listen, (player's first name), we got one of our family who's in trouble. You got a couple days to help out one of the family?

Quest Acceptance

Questgiver goes on:

Good (player's race). One of our best catburglars in (town) is holed up in a rat-trap called (tavern's name). On (his/her) person is a hot stone (he/she) lifted from the palace. Now the word is that someone saw it on (him/her), and the guards are casing the place. Out of respect for the owner of (tavern's name), they're waiting (time limit) days before moving in. Get over to (tavern's name) and give (contact's name) this hunk of (metal) in exchange for the (gem), and then you bring it back here. You understand? Good. Now, hurry, there ain't time.

The time limit for this quest is always 6 days.

Quest Decline

Questgiver answers:

Alright then. Guess you're countin' on not bein' in a fix yourself some day.

Quest Object

Move to the town and meet with your guild associate. When you meet him/her he/she will greet you by saying:

(exclamation), (player's first name), you're a life saver. Turns out someone saw me with a (gem) and they figure it's the stolen gem. This hunk of (metal) will be my ticket out of here. Remind me to buy you a drink sometime. Now hurry back to (questgiver's name). They're gonna be real suspicious if you're not back in (time limit) days.

Exchange the stolen gem with the metal and return to the questgiver. On your way back you may encounter some guards trying to get the gem from you. If you give it to them, naturally you will blow the quest and lose a lot of reputation with the Guild.

Quest End

If you bring the gem back to the questgiver he will say:

Good job, (player's first name). I hear that (contact's name) showed the guards the piece of (metal) they thought was a (gem), and they bought (him/her) a drink as an apology. I tell you, ain't no life like the life of a scoundrel. Here's your share of the (gem) -- (random gold) gold. You earned it, (player's first name).

Reputation Gain/Loss

A successfully completed quest results in a reputation gain according to the table below.

Faction/Person Reputation Gain
Thieves Guild +5
Shadow Schemers +5
Associated factions +2

A failed quest results in a reputation loss according to the table below.

Faction/Person Reputation Gain
Thieves Guild -2
Shadow Schemers -2
Associated factions -1

(Allies/Enemies affiliations for listed factions are not considered in the tables)

Additional Reputation

If you don't bring the gem back to the questgiver in time, you will lose reputation according to the table below.

Faction/Person Reputation Gain
Thieves Guild -22
Shadow Schemers -12
Associated factions -11

(Allies/Enemies affiliations for listed factions are not considered in the tables)

If you give the gem to the guards, you will lose reputation according to the table below.

Faction/Person Reputation Gain
Thieves Guild -42
Shadow Schemers -22
Associated factions -21

(Allies/Enemies affiliations for listed factions are not considered in the tables)

Enemies

  • 3x One Knight every one hundred seventy-three in-game minutes (5% chance) after you picked up the gem

Notes

  • This quest is identical to A Hot Stone, the only difference being the required amount of reputation.
  • Contrary to what your contact says, your time limit will not be extended once you retrieve the gem. You must complete the entire quest in the 6 days you are given.
  • In case you keep the metal or the gem, it will remain in your inventory and won't vanish once the quest is over, as is usually the case for quest items.