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< Quests: Aldmeri Dominion / Malabal Tor
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ON-qico-Normal.png Save the villagers from the Drublog.
Zone: Malabal Tor
Faction: Aldmeri Dominion
Objective: Required for Cadwell's Almanac Velyn Harbor — Free Velyn Harbor from Drublog and Redguard invaders.
Quest Giver: Lieutenant Ehran
Location(s): Velyn Harbor
Previous Quest: To Velyn Harbor
Next Quest: One Fell Swoop
Reward: 231 Gold, Silver(?) Gold, Gold(?) Gold
Recommended Level: 32
 


Redguard invaders attacked Velyn Harbor, while Drublog Wood Orcs entered the town from the hills. With the harbor's defenders either killed or scattered in the attack, only a few Fists of Thalmor continue the defense.
<or> what are the criteria?
Redguard invaders and Wood Orcs from the Drublog clan attacked Velyn Harbor. Lieutenant Ehran plans to create a militia to take back the city.


Quick Walkthrough

  1. Rescue four civilians in Velyn Harbor.
  2. Talk to Sergeant Linaarie near the forge.
  3. Talk to Lieutenant Ehran east of Velyn Harbor.
  4. Blow the signal horn at the gate.
  5. Talk to Lieutenant Ehran.

Detailed Walkthrough

Talk to Lieutenant Ehran at the entrance to Velyn Harbor. He says a Redguard force and a group of Wood Orcs, known as the Drublog, attacked the city at the same time. He tells you to rescue civilians from the Trade Hall and the Mages Guild and tell them to gather at the Fighters Guild barracks.

There are four civilians to rescue. Half are in the Mages Guild, which is at the north end of the city, and half are in the Trade Hall, which is in the west side. Inside the trade hall, there is one person on the ground floor, hiding in a bedroom, and one person upstairs. In the Mages Guild, one person is upstairs, and the other is on the main level.

Sergeant Linaarie is south of the forge. She congratulates you, but she also says Lieutenant Ehran has gone off looking for the captain. You need to talk to him.

Lieutenant Ehran is east of the city. He says the Fists of the Thalmor need to alert the rest of the Broken Coast. You will have to clear the road, then blow a signal horn to let the runners know it is safe. Go to the gate and use the horn. Next, you need to return to the Lieutenant's headquarters.

Lieutenant Ehran is inside a ruined house in the center of the area. He is fatally wounded, but the militia has arrived.


Quest Stages

{{ Predefinição:FULLPAGENAME0/Line|!|House and Home}} {{Predefinição:FULLPAGENAME0/Line|1=|2=

Objective: Rescue Civilians

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Objective: Talk to Sergeant Linaarie

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Objective: Talk to Lieutenant Ehran

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Objective: Sound Lieutenant Ehran's Horn when the Upper Gate is Clear

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Objective: Locate Lieutenant Ehran's Headquarters

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Finishes Quest Journal Entry
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